# data[].attributes.body
Characteristic of something like color or size.

# data[].attributes.body
Morning time before noon.

# data[].attributes.body
Put numbers together to find out how many there are all together.

# data[].attributes.body
A shape that is flat.

# data[].attributes.body
Number you don't know.

# data[].attributes.body
A group of things that are the same kind.

# data[].attributes.body
A clock that is a circle and has pointers to the numbers.

# data[].attributes.body
The numbers that you add together.

# data[].attributes.body
A shape that “pops out”.

# data[].attributes.body
A count.

# data[].attributes.body
A group of numbers and words.

# data[].attributes.body
Shows what time it is with numbers.

# data[].attributes.body
If you put 0 together with any number, the number will not change.

# data[].attributes.body
A shape that is a curved line all the way around.

# data[].attributes.body
Symbols that show a number.

# data[].attributes.body
Say what things are the same and what things are different of something.

# data[].attributes.body
30 minutes in time.

# data[].attributes.body
When you add 3 or more numbers together, you can change the groups they are in, but the total will not change.

# data[].attributes.body
Looks like a circle.

# data[].attributes.body
Counting numbers and 0.

# data[].attributes.body
Characteristic of a group.

# data[].attributes.body
60 minutes in time.

# data[].attributes.body
The order of numbers doesn’t matter when you add, you will still get the same answer.

# data[].attributes.body
A shape that has no open spots; it connects from start to end.

# data[].attributes.body
Numbers have a place based on ten.

# data[].attributes.body
Not the same.

# data[].attributes.body
Clock shows it.

# data[].attributes.body
Shows that two things are the same using math.

# data[].attributes.body
Two shapes put together to make another shape.

# data[].attributes.body
Shows how many 1’s there are.

# data[].attributes.body
Value shown by where a number is at.

# data[].attributes.body
When you add, subtract, multiply, or divide (+,-,x,÷).

# data[].attributes.body
3-D shape that has a circle bottom and goes to a point.

# data[].attributes.body
Place value next to ones.

# data[].attributes.body
All of something.

# data[].attributes.body
Find the answer.

# data[].attributes.body
3-D shape that has six square sides; looks like a box.

# data[].attributes.body
What we write to show numbers.

# data[].attributes.body
A group of numbers that follow a rule.

# data[].attributes.body
Take away.

# data[].attributes.body
3-D shape that has a circle top and bottom and is curved around; looks like a can.

# data[].attributes.body
Number that is five sets of ten (50).

# data[].attributes.body
A group can be made into parts that are the same.

# data[].attributes.body
Answer you get when you add.

# data[].attributes.body
One part of a circle when it is made into two equal parts.

# data[].attributes.body
Something is made into four equal part.

# data[].attributes.body
Same amount (=).

# data[].attributes.body
3-D shape with flat sides.

# data[].attributes.body
One part of something that is made into two equal parts.

# data[].attributes.body
Same amount.

# data[].attributes.body
Shape with four sides that do not have to be equal.

# data[].attributes.body
Numbers that 10 goes into.

# data[].attributes.body
To figure out something.

# data[].attributes.body
3-D rectangle.

# data[].attributes.body
One part of something if it is made into four equal parts.

# data[].attributes.body
The amount left when one number is taken away from another.

# data[].attributes.body
Line that is between two points of a shape.

# data[].attributes.body
Same as 1.

# data[].attributes.body
Say numbers in an order.

# data[].attributes.body
Shape with four sides that are equal and have equal angles.

# data[].attributes.body
Bigger (>).

# data[].attributes.body
To make something by putting things together.

# data[].attributes.body
Has one pair of sides that equal in length.

# data[].attributes.body
Smaller (<).

# data[].attributes.body
Figure out what something measures using what you know about what something else measures.

# data[].attributes.body
A shape with three sides.

# data[].attributes.body
Not as tall.

# data[].attributes.body
A whole made into parts.

# data[].attributes.body
Measure how long something is.

# data[].attributes.body
Figure out how something works.

# data[].attributes.body
Highest number minus the lowest number; amount between.

# data[].attributes.body
A sign to show words.