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I chose the Lamborghini video because it stood out for me with it's lighting, interesting and agressive shots like the car itself. And the music that was accompanying the whole video. For the first few seconds, the video for me felt like it was too fast or too agressive. But when you think about it, you won't try to display the car like lamborghini with the calm whale sounds and the nature shots. You would show it in a fast, agressive style, like the car itself is. I liked also the shots that the car was displayed at. How the camera showed the front, side, little details, back of the car and so on. The one thing I think would be cool to add to this video to make it even more interesting, is to start the video with the car turning on, with the car engine start to growl. That's what most of the companies do when displaying their car, because they know how much customers would like to see it in action. The cars growl, sometimes might even be the sale factor for most of the vehicles.

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This motion graphic makes me think about myself in the future, but I don't expect myself to stay that late when my colleagues are gone home haha. It's a perfect combination of creating a graphic character and also shooting with real people, I find it very attractive visually, every detail is meticulously cared for and I love the way they create the cracker as alive as a character in the real world. It really inspires me and hopes that I can create a character for myself like this one day.
- Ngoc KL Pham

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Tantrum Studio | NABS "This Job Will Break You"

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From the creator: Don't work too late, or you just might start hallucinating a singing and dancing cracker... Tantrum was delighted to partner with Cossette Canada and Director Edward Andrews of Skin and Bones to create Crumbles, the loveable (and sometimes foul-mouthed) cracker who is devoted to the importance of mental health in the advertising industry.

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What stood out to me was the incorporation of the rose petals and the butterflies that the people have with each other. While also using clocks to show how much they love each other as time goes on. This stood out to me because it showed me how to incorporate the same concept multiple times without getting over bearing with it, as well as showing how to incorporate symbolism at the same time.

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Podenco | DEAN MARTIN // Everybody Loves Somebody

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Motionographer shares inspiring work and important news for the motion design, animation and visual effects communities.

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I chose this animated short because I love the amount of action and the 2D style that ties it all together. The first thing that comes to mind when I watch this is obviously League of Legends, since that's where it originated from, but what stands out is the camera angles and fight sequences. I've been a fan of Riot Games's work for a long time, so seeing how much they've improved over the years is really nice.

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New Expansion: Rise of the Underworlds | Cinematic Trailer - Legends of Runeterra

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Hi everyone! Some of the things that stuck out to me the most about this reel made for the 2022 AMP awards are the use of limited color palette, smooth transitions, and music related content. Not to mention the amazing 2d to 3d movement throughout the whole project. The music also fit well, and was synchronized with the visuals, giving it a feeling of true completeness. Each scene was so creative and different from the last, it was hard for me to even imagine how all of these came to be. I wanted to share it because I think that some others in the class may feel inspired by this reel as much as I was.

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From the creator:

Credits:

Client: Association of music producers / AMP
Production: Lobster
Direction: Lobster
Opening Sequence Illustration: Mario Menesses
Winner Slides Design: Nickola Nickolov
2D Animation: Teodor Hristov, Mario Menesses,
Panos Koutivas, Nikolay Ivanov3D Animation: Panos Koutivas
Music & SFX: Human Worldwide
Rep Agency: Anchorpoint

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From the creator: Credits: Client: Association of music producers / AMP Production: Lobster Direction: Lobster Opening Sequence Illustration: Mario Menesses Winner Slides Design: Nickola Nickolov 2D Animation: Teodor Hristov, Mario Menesses, Panos Koutivas, Nikolay Ivanov3D Animation: Panos Koutivas Music & SFX: Human Worldwide Rep Agency: Anchorpoint

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I chose this film because the art style caught my vision, it looks like a combination of 2D and slow-motion, the trailer itself gives me a weird calming vibe, it has a great transformation and detailed imagery of main character's mind. I couldn't understand the meaning of the trailer at first, because the words and picture didn't tell much about the story in the trailer, but after looking at the description. I see that this is about a boy who's being blind for his whole life finally sees light for the first time after years,  a medical exam reveals that his eyes are so dense that it takes years for the light to reach the retina and hence for the image to reach his consciousness.

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Synopsis

A boy who was born blind, suddenly at the age of seven sees a light. A medical examination reveals that his eyes are so dense that it takes seven years for the light to reach the retina  and hence for the image to reach his consciousness.

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Directors: Kijek/Adamski
Script by: Kijek/Adamski
Art Direction: Kijek/Adamski
DOP: Kijek/Adamski

Stop Motion Animation | Animoon
Animation: Katarzyna Kijek, Przemyslaw Adamski
Fabrication: Przemyslaw Adamski, Joanna Baska, Zuzanna Kempisty, Joanna Kijek, Katarzyna Kijek, Ewa Krukowska, Katarzyna Lygonska, Olga Przytula, Joanna Trzesniewska, Maja Wisz
Lighting: Antoni Domanski
Laser Cutting: Dawid Krzyzanowski

2D Animation | COLA Animation
Animation: Ala Nunu, João Gonzalez, Jakub Kaczmarek
Adicional Animation: Bartosz Stepnik
Digital Painting: Ala Nunu, Hugo Sequeira, Jakub Kczmarek, João Gonzalez

Layouts: Katarzyna Kijek, Przemyslaw Adamski
Editing and Compositing: Kijek/Adamski
Color Correction: Andreia Bertini | Walla Collective
End Credits Design: Mateusz Machalski 

Sound Design and Mixing: Carlos Abreu e Miguel Gonçalves | Íngreme
Voice: Phillip Lenkowsky
Voice Recording: Bodek Pezda | Roboto Sound
Voice Recording Manager: Maria Nosal

Script Consultation: Anna Bielak
Production Support: Julia Kozuszek, Marta Magnuska
Mastering and DCP: Marek Dudzik | Mr Projektor, Andreia Bertini | Walla Collective
Translations: Agnieska Nowinska, Bartek Burtea, Kinga Krzeminska, Bruno Caetano, Manuel Ruas Moreira
Accounting: Marta Jaworska | Ec Euro Consulting, António Selas, Enumerarte

Producers: Piotr Szczepanowicz and Grzegorz Waclawek
Co-Producer: Bruno Caetano
Supervising Producer: Zofia Jaroszuk
Line Producer: Karolina Barciczewska
Production Assistant: Kasia Panas
2D production Mannager: Bruno Caetano


Co-Production: The Mazovia Institute of Culture, Marzovia Warsaw Film Fund, Kijek/Adamski, Polish-Japanese Academy of Information Technology
Film Co-Financed: Polish Film Institute, Mazovia Region, City of Warsaw 
With the Support: ICA - Instituto do Cinema e do Audiovisual, Républica Portuguesa
Made With: TV Paint

A Animoon (PL) and COLA (PT) Co-Production


With the support of:
Ingreme – ingreme.com
Walla Collective – wallacollective.pt

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I think this really shows what is possible in adobe after effects. This video really draws emotion & tells a narrative which is what a piece like this is meant to do. This is what I envision when I think of motion graphics.

-Jacob Ackley

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Destiny 2 - Heroes Welcome - Who are the Heroes?

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This animated short reminded me of the series I used to watch, about magical worlds, it also reminded me a bit of a Netflix series called Hilda, although the character design is different, their color palette and backgrounds are similar. I chose this piece because the visuals are beautiful, I love how cool colors stand out, the smoothness of transitions, effects and movements. Since I saw the short, it caught me and I really enjoyed it, I hope to be able to do an animation like this one day.
- Edda Morazan Campos

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From the creator:

A sweet scent sparks a journey through a snow-laden forest to the enchanted world of the Snow Fairy.

Story by Lush.

Direction & Production Design by FeralChild.tv
Director: Rogan van den Berg
Creative & Art Director: Nella Addy
Executive Creative Director: Carl Addy
Storyboard: Nella Addy, Nicolas Rix
Character Design: Nella Addy
Backgrounds: Nella Addy

RedStrings Studios
Executive Producer: Liza Uys
Producer: Jovan Janari
Animation Supervisor: Nicolas Rix
Animation: Nicolas Rix, Nella Addy, Sasha Perdigao , Wafiq Abrahams, Skye Davis, Tiaan Truter, Tristan Chesselet
Compositing: Dewald van der Merwe, Candice Wainwright

Sound Design & Score: Mountwavemusic (Matthew Dickinson, James Acker)

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From the creator: A sweet scent sparks a journey through a snow-laden forest to the enchanted world of the Snow Fairy. Story by Lush.

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I chose this piece because it reminded me of the 3D, Toy Story zoetrope that used to be located in Disney's Animation Academy. I used to think it was pure magic when the still figures began to move as the zoetrope spun. I also enjoyed this animation about sheep on a carousel because it is whimsical and fun.
- Cassidy Anderson

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We made this sheep filled ident to celebrate the British Animation Awards.

Animation by Noad Animation
Music composition and sound design by Simply Sonic Studios

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Silent Paprika Films & Visual Kult/Henna Välkky & Eesu Lehtola We are in a Dream 

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Silent Paprika Films & Visual Kult/Henna Välkky & Eesu Lehtola We are in a Dream 

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This animated short, produced by Silent Paprika Films and created by Henna Välkky and Eesu Lehtola, follows the visual tellings of nightmares from different individuals through auditory recordings. The depth of the animations share the unconscious desires and fears that these people face in their recurring dreams as we move through graphic depictions of images and motifs throughout the short. The visual techniques along with the imagery and narration are impeccable in its ability to capture the emotions these people feel when they think back on these otherworldly occurrences happening during their dream state.

We are in a Dream makes me think of the psychological effects our dreams have on us while we are in a vulnerable state and the instant we wake up from this other “dimension”. Throughout the short I noticed a lot of repeated imagery that emphasized the psychological effects dreams have on us during and after we experience being in a dream state. They used visual effects of merging different objects and/or things together to give the illusion of what some people may know as ink blots or the RorschachTest, which are visual images that test subjects’ perceptions based on what they see within the image shown in front of them. To me this short is playing as an analysis of these different subjects’ thoughts, feelings, or personality traits based on the things they see in a dream. The choice of colors create a sort of energy between the viewer and the stories. It enthralls the viewer into the story and gives off the feeling as if you were in this dream reality experiencing it yourself.

Simo Pitkänen’s choice of music and sound design creates an eerie, cringe feeling in combination with the visual imagery and effects. This is like the epitome of the meaning and feeling that a nightmare gives. The depiction of the static and blinking effects creates a dimensional space through time as one dreams. This contributes to the impression of an eerie state of mind. What first caught my attention was the beginning sequence of imagery of what seemed to me to be a camera lens or the pupil of an eye indicating that the viewer was looking through the eyes or “lens” of the narrator. This gravitated me to want to look deeper into the blackness that was overcoming the frame.

Throughout the short there is graphic imagery of constant doors opening and objects floating in space which created a sense of gravity within the dream. The speed of certain frames or objects supports this idea of perceived perception of how the eye sees things while dreaming. The framing and composition of each frame moves with the eye of the viewer as if they were a part of the dream experiencing it themselves. Each frame creates an endless path of events occurring in a sequence that doesn’t really make sense to the dreamer. The Images used throughout the short are both solid and translucent, occasionally blinking in the frame. The details of these objects have been distorted. They are instances or moments of happenstance. This creates a dysfunction in what we see and what we remember from a dream. Most times I only remember certain moments of a dream vividly, other times it's just a glimpse. Dreams often do this thing where the sequence of perceived scenes jump from one to the other, constantly changing in connection to the mind, again bringing this connection to what the mind is capable of fabricating. The entire animated short is a dream analysis full of symbolism and imagery captured through the effects. Objects constantly morphing into other objects. The colors and constant changes in imagery, sounds, and effects is hypnotizing. As the Individuals take turns talking, going back and forth and creating an echoing, it becomes distant in the mind again creating another dimension. Dream analysis is often associated with instances occurring in real time which draws a psychological connection and meaning behind an individual’s mind. The animated short ends with two individuals going back and forth:

Male voice: “I’m certain I have done this before.”

Female voice: “And it always recurs that I kill it in the same way.”

“At least I think this same dream recurred many times over.”

“I am awfully focused as I’ve done it so many times before”.

Male voice: “It crashes on the ice shattering it”

Female: “It’s an unpleasant thing that I have to do but I know it’s for the greater good.”

Male voice: “Then I reach it and turn it around”

Female voice: “When I’ve done this I can move on in the dream and in my life.”

Male voice: “I look into those huge and powerful eyes of that eagle owl…and become aware that I am the bird”…“and then I wake up”.

This moment is significant in the theories and conceptions of dream analysis and circling around this idea of perception. What I appreciated most was the attention to detail within the theme and concept of the film which had a very deep thought and psychological grab in connection with the sounds, effects, and imagery, which I am very much fascinated with.

-Alex Valentine San Miguel

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We Are In A Dream

Animated Documentary Short

INFO

There is a line of men chasing us through a city where we can't run. The escape is gruelling, our feet are wet and we drown deeper. We are not afraid, we have seen this before. This film is based on personal recordings of people narrating their recurring dreams.

Festival selections:

Official Selection Tampere Film Festival, Tampere Finland 2018
Official Selection Atlanta Film Festival, Atlanta USA 2018
Official Selection Animatricks, Helsinki Finland 2018
Official Selection Blue Sea Film Festival, Rauma Finland 2018
Official Selection Red Carpet Film Festival, Hyvinkää Finland 2018
Official Selection Turku Animated Film Festival, Turku Finland 2018
Official Selection Helsinki International Film Festival Love & Anarchy, Helsinki Finland 2018
Official Selection Pori Film Festival, Pori Finland 2018

Official Selection Big Muddy Film Festival, Illinois USA 2019

Official Selection Film Front International Short Film Festival, Novi Sad Serbia 2018

Official Selection Factual Animation Film Festival, London UK 2018

Official Selection Athens International Film and Video Festival, Ohio USA 2019

Official Selection YksiKaksiFilmi, Stockholm Sweden 2019

Official Selection Tehran International Short Film Festival, Tehran Iran 2019

Official Selection Vienna Independent Film Festival, Vienna Austria 2019

Official Selection Prague Independent Film Festival, Prague Czech Republic 2019

Awards:

Best Experimental Film Prague Independent Film Festival, Prague Czech Republic 2019

Honorable Jury Mention Dada Shaheb Phalke Film Festival, India 2019

CREDITS

A film by Henna Välkky & Eesu Lehtola

Music & sound design by Simo Pitkänen

Thank you for sharing your dreams,

Samuel Häkkinen
Janne Häkkinen
Pentti Järvelin
Katja Korhonen
Merita Lehtola
Joonas Rautkari
Mikko Suomalainen
Pirjo Välkky
Anni-Maria Örmälä-Odegrip
& Anonymous dreamers

Special thanks to Anne Lindholm-Kärki

English translation by Samuel Häkkinen

This film was supported by Koneen Säätiö

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WORK: WE ARE IN A DREAM | Silent Paprika Films

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INFO There is a line of men chasing us through a city where we can't run. The escape is gruelling, our feet are wet and we drown deeper. We are not afraid, we have seen this before.

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I chose this one for two reasons:

1. I really like it's style, being indicative of the "Golden Age" of comics, which is around the time Elvis started his career with this song as a young man. I can appreciate stylistic 3D like this, especially with the amount of work it takes to pull it off.

2. I really love Elvis and 50's rock artists like Chuck Berry. Especially since I got a better appreciation after doing a Rock history class a couple semesters ago. It was really cool to see all these references to Elvis history within the animation itself such as the recording studio he started out in in Memphis, Tennessee.

The tone and amount of motion and relaxed feel it has really fits in with the tone of the song Elvis performed.

-Jordan Crooks

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Richard Noble | Elvis - That's All Right (Music Video)

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Motionographer shares inspiring work and important news for the motion design, animation and visual effects communities.

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I chose this Animated short because of the animation style. It gives off anime vibes and I liked the story telling of it. the fight sequence was really cool too and I especially liked the color contrast of the red and the white. I hope to one day learn how to do this kind of animation.
- Sabrianna Perry

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From the creator:

Produced on a crossover between Le Cube, Final Frontier and Final Frontier Entertainment, we created an action-packed 2D animated short to act as launch film for Naraka: Bladepoint's new season 'Echelon', which introduced the fearsome new character, Justina Gu. The action films is reminiscent of anime, but choreographed with the moves and sequences distinct to Wuxia-style sword-craft.

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Final Frontier & Le Cube | Naraka Bladepoint: Crimson & Winter - Animated Short

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From the creator: Produced on a crossover between Le Cube, Final Frontier and Final Frontier Entertainment, we created an action-packed 2D animated short to act as launch film for Naraka: Bladepoint's new season 'Echelon', which introduced the fearsome new character, Justina Gu.

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Hi class, from the website I picked this animation for Destiny 2. I know next to nothing about this game series except for the fact my dad played the first one, but this animation really held my attention. I love how the colors pop and how the shading on the characters is done using two bright colors contrasting either black or white, which really helps them stand out against the environments. One moment in the video I really liked was when it emphasized the live footage of the people under colored lights with other special effects behind them and surrounding them. To be honest I was so captivated by the animation and visuals in this video that I was barely listening to what was being said, I just thought it was so cool.

- Gillian Pontanares

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Jumbla Animation Studio | Destiny 2 - Heroes Welcome - Who are the Heroes?

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Motionographer shares inspiring work and important news for the motion design, animation and visual effects communities.

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It reminds me of my childhood and how short our attention spans are or how media has shortened it. Eye choose it because eye really liked how fun, colorful, and chaotic it is, my hopes is to be to create artistic explosions that aren't too messy and distracting. It has so many different textures, went on a few different journeys/pathways that all connected back to the central theme. It kept your eyes moving and engaged. Eye also really liked that this video was very busy but not too messy, the placement and timing was very thoughtful/intentional. What eye enjoyed the most was the interactions of the hands with social media that activated another image or movement, as well as, the shifts between animated vs. live action

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From the creator:

Working with Nickelodeon is a joyride from project start to finish line. We're proud to have done outstanding work for international seasonal campaigns, show packages and idents for various stunts - used in 145 countries and at least 32 languages. This is our sizzle from the last 2 years, showing our most beloved work. Enjoy the ride with us!

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dyrdee | Nickelodeon Global Onair Sizzle

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From the creator: Working with Nickelodeon is a joyride from project start to finish line. We're proud to have done outstanding work for international seasonal campaigns, show packages and idents for various stunts - used in 145 countries and at least 32 languages. This is our sizzle from the last 2 years, showing our most beloved work.