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Students work in pairs with centimeter grid paper to create different rectangular prisms with the same volume (e.g., 24 cubic cm). They must find at least 4 different dimensions that result in the same volume. Students record their findings and present their boxes to the class, explaining how different dimensions can create equal volumes.

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Students move around the classroom or school with measuring tools to find and measure real 3D objects. They calculate the volume of each object and create a catalog of their findings, including pictures or sketches. Objects could include tissue boxes, recycling bins, lockers, or storage containers. Students must find at least 5 different objects and explain their measuring and calculation process.

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Using rice or sand and various containers, students physically demonstrate volume relationships. They fill one container and predict how many times they can pour its contents into different-sized containers. This helps visualize volume relationships and conversion between different units. Students record their predictions and actual results in a data table.

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Students create a museum exhibit where they design and build 3D shapes using cardboard or clay. Each shape must be labeled with its dimensions and volume calculation. Students act as museum guides, explaining to visitors (other students) how they calculated the volume of their shapes. Shapes should include prisms, cylinders, pyramids, and cones.

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Using free online 3D design tools like Tinkercad, students design three different 3D shapes and calculate their volumes. They must include at least one composite figure (made up of multiple shapes). Students create a presentation showing their designs and explaining their volume calculations.

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Learn how to design and print in 3D, code, and create circuits using our free, easy-to-use app Tinkercad.

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Students create recipes that involve measuring ingredients using different units of volume. They must convert between different units (cubic centimeters to milliliters, cubic inches to cups, etc.) and explain how these conversions work. They create a recipe card showing both the original and converted measurements.

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Students investigate how changing one dimension affects the volume of a shape. Using a spreadsheet, they create a table showing how the volume changes when they keep two dimensions constant and vary the third. They create graphs to visualize the relationship and write conclusions about what they discovered.

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Students work in groups to create their own volume-related word problems. Each group creates 3 problems involving different 3D shapes and real-world scenarios. They exchange problems with other groups, solve them, and provide feedback on the clarity and creativity of the problems.

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In teams, students compete to identify which of two 3D shapes has the larger volume. Shapes are displayed with their dimensions, and teams must calculate quickly and accurately. The game can be played tournament-style, with winning teams advancing to face other winners.

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Students design a small building (like a tiny house or school classroom) using specific volume constraints. They must calculate the total volume of their building and ensure it meets given requirements (e.g., minimum volume for living space). They create a scale model or detailed drawing with all calculations shown.

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Students create puzzle cubes by cutting larger cubes into smaller pieces (similar to 3D Tetris shapes). They calculate the volume of each piece and verify that the sum equals the volume of the original cube. They exchange puzzles with classmates and challenge them to reassemble the cube while showing volume calculations for each step.