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The Crimson Frontier is a slow grow narrative campaign designed to introduce new people to the hobby of Warhammer 40000.

This campaign will take course over the year of 2024, with weekly/monthly updates. Every player taking part will contribute to the overarching narrative to tell a fun and interesting story of the events of Sanguis Dominatus.

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+5 – Paint 750 points

+1 – Play a game

+3 – Play 5 games

+2 – Play someone new

+3 – Win a game

+2 - Draw a game

+1 – Lose a game

+4 – Build 1500 points

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Crimson Frontier Campaign: Unleash the War-Torn Saga - Immerse yourself in a galactic clash as factions of the Imperium, Orks, Necrons, Aeldari, Death Guard, Tau, Tyranids, and Chaos Daemons vie for supremacy on the mysterious planet of Sanguis Dominatus. Secure your foothold, navigate treacherous terrain, and forge alliances in this epic narrative campaign where destiny unfolds upon the blood-stained scarlet plains.

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Nestled within the cosmic tapestry, Sanguis Dominatus emerges as a celestial enigma, veiled in scarlet mysteries that beckon to the curious and the intrepid. A planet of untold secrets, its crimson plains stretch endlessly, cradling echoes of ancient battles and harboring the weight of forgotten cosmic alignments. Here, the very soil pulses with an otherworldly energy, whispering to those who dare to tread upon it.

The atmosphere, tinged with hues of blood-red, holds tales of the unknown, drawing factions from the farthest reaches of the galaxy. On this alien canvas, the Imperium, Orks, Necrons, Eldar, Death Guard, Tyranids, Chaos Daemons, and the stranded Tau expedition converge, driven by ambition, prophecy, and the primal instinct to conquer.

As the crimson sun casts its eerie glow upon the landscape, each faction must navigate the treacherous terrain, confront ancient enigmas, and secure their foothold. Sanguis Dominatus stands as a celestial proving ground, challenging the mettle of warriors and shaping the destiny of those who dare to claim it. Amidst the scarlet plains, the stage is set for a cosmic saga, where the echoes of battles past blend with the footsteps of those destined to inscribe their legacy upon the heart of Sanguis Dominatus. The planet awaits, its mysteries pulsating beneath the surface, inviting all who dare to explore and unravel the enigmatic tapestry woven in shades of red.

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Chapter 1: Echoes of Arrival (Jan - Mar)

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Chapter 1: Echoes of Arrival (Jan - Mar)

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Upon the blood-stained canvas of the galaxy, a cosmic symphony unfolds as the Imperium, Orks, Necrons, Eldar, Death Guard, Tau, Tyranids, and Chaos Daemons converge upon the enigmatic planet of Sanguis Dominatus. This celestial stage, veiled in mystery and resonating with echoes of ancient battles, cradles the key to untold power and destiny within its crimson embrace. Each faction descends upon the Crimson Frontier, a vast expanse of scarlet plains and jagged terrain, propelled by a singular purpose: to secure a foothold and establish a base from which to propel their relentless pursuit of victory. In this crucible of war, amidst the treacherous landscape, factions clash fiercely, seeking to fortify their positions and unearth the buried secrets beneath the crimson soil. The fate of Sanguis Dominatus teeters on the precipice, and only the strongest, most cunning, and resolute shall prevail in this epic struggle for dominance. The Crimson Frontier, an open canvas of destiny, awaits its conquerors, and the echoes of battle will resound through its scarlet plains, shaping the destiny of all who dare to stake their claim.

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Faction: Black Templars (Imperium)

https://padlet.com/samkittsen92/the-crimson-blades-black-templars-197vntsftv7mqfco

Leader's Name: Castellan Thorne Swiftblade

Background: The Black Templars, known for their zealous devotion to the Emperor and relentless pursuit of the enemies of the Imperium, have established a formidable presence on Sanguis Dominatus. This group, christened as The Crimson Blades, stands as a vanguard against the tides of heresy and xenos threats that loom over the crimson plains.

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Faction: Necrons
https://padlet.com/lyons2010/necron-philip-raiders-ru8y94g74rw731wt

Leader's Name: Cunnilingus, Lord of Coitus

Background: In the shadowy annals of Necron history, the enigmatic Necron-philia Raiders emerge as a force with an unconventional approach to conquest. Led by the cryptic and strategic mind of Cunnilingus, Lord of Coitus, this Necron army has a distinct focus on subversion and psychological warfare.

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Use this document in the game to help you track Agendas, Victory points, objectives secured and memorable moments.

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A handy flow chart to guide you through setting up a game of Warhammer 40000 Crusade.

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Check out the latest current standings.

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In a crusade, you will have a roster, effectively a pool of units that you can choose from between games. Each of these will gain experience, skills and battle scars over the course of the crusade, you will also be able to expand your roster.

•Starting roster of 750 points

•Normal army construction rules apply

When picking your Crusade army, you can select any units in your index with a couple of caveats:

•No Named Characters – epic heroes are still acceptable as long as they are generic – we want to see your characters develop over time

•No Allied Units – Your whole army must come from within your index, you cannot use allies in your lists including imperial agents

•Imperial Armour Units are Allowed – As long as your faction can use them/they fit the narrative. If in doubt, ask Sam!

•Starting Enhancements – You can pick enhancements for your starting crusade force. Just ensure that you have points within your force and the correct amount of requisition points.

We will be using Goonhammer’s Administratum application, which you can upload your Battlescribe/Warhammer App Rosters to and keep track of unit progression.

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After playing your crusade missions:

•You will be expected to roll all your out-of-action tests in front of your opponent.

•Please do roll for any battle scars on your units after you have rolled for the out-of-action tests.

•When choosing your upgrades please choose the most narratively appropriate upgrades for all your units.

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Faction: Orks

Leader's Name: Warboss Razorfang Skullsplitter

Background: On the desolate plains of Sanguis Dominatus, the Ironhide Pack, led by the ferocious Warboss Razorfang Skullsplitter, emerges as a dominant force among the Ork tribes. Known for their armoured hides and relentless savagery, the Ironhide Pack is a formidable and feared presence on the Crimson Frontier.

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Faction: Tyranids

Leader: Deathleaper, the Elusive Harbinger

Background: In the vast expanse of the cosmos, Hive Fleet Leshy, a Tyranid force under the command of the elusive Deathleaper, has descended upon Sanguis Dominatus with a specialised Vanguard Force. This insatiable swarm, driven by the unrelenting hunger of the Great Devourer, serves as the forefront of Tyranid probing and infiltration into the planet's defences.

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Shas'Kel'shan - Fire Warriors of Voyager

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Shas'Kel'shan - Fire Warriors of Voyager

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Faction: Tau
https://padlet.com/01matthewwalker/these-are-the-tales-of-the-fire-warriors-of-voyager-lgoqiwsqw31bwnkz

Leader: Shas'O Jan'vior'way

Background: Hailing from the 4th expeditionary fleet, the Shas'Kel'shan Fire Warriors find themselves stranded on the hostile plains of Sanguis Dominatus after an FTL malfunction flung them light-years from home. Their mission: to survive on the alien planet, gather resources, and repair their stranded ship.

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The Red Skull's XIIIth Re-acquisition Legion

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The Red Skull's XIIIth Re-acquisition Legion

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Faction: Necrons

Leader's Name: Overlord Rakh-amn-Hotep

Background: From the cold depths of cosmic slumber, The Red Skull's XIIIth Reacquisition Legion, under the command of the enigmatic Necron Overlord Rakh-amn-hotep, awakens on Sanguis Dominatus. A relentless force of undying warriors, they seek to reclaim the ancient dominion that once belonged to the Necron dynasties.

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Faction: Chaos Daemons (Undivided)

Leader: Ton’Soriak, Lord of Change

Background: In the twisting tapestry of the Warp, a new force emerges upon the Crimson Frontier—Ton'Soriak's Ephemeral Arcanum Host. Led by the enigmatic Lord of Change, Ton'Soriak, this Chaos Daemons faction embodies the ever-shifting nature of Tzeentch, the Changer of Ways.

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Faction: Death Guard (Chaos Space Marines)

Leader's Name: Septicus and Cystus Rotgrave

Background: In the festering heart of Nurgle's embrace, The Foulspawn Legion rises as a nightmarish force within the Death Guard's ranks. Commanded by the fearsome Lord Septicus Rotgrave and his twin brother Cystus, this Legion epitomises the relentless advance of decay and contagion, a moving morass of corruption that engulfs all in its path.

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Faction: Aeldari

Leader: Farseer Eldaesain Starchild

Background: In the celestial tapestry woven by the Eldar, the Bás-Dochar stands as a shadowy enigma. Guided by the visions of the venerable Farseer Eldaesain Starchild, this Eldar force emerges from the depths of the Webway, their motives concealed in the intricate dance of fate.

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Throughout the crusade campaign, Badges can be achieved by achieving certain objectives. The image above details these objectives. Once completed submit to Sam to claim your reward.

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Launch a daring assault to secure a vital foothold on the crimson plains as two factions clash in the early hours of Sanguis Dominatus.

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Both sides are attempting to recover an unknown relic from the front lines. It might be an ancient artifact, an item of spiritual significance or some other irreplaceable heirloom that must be recovered at any cost. Move with speed and secure the relic to prevent the enemy from either capturing or tampering with the artifact before you can retrieve it.

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Lead a force on a surprise raid deep into enemy territory. Your mission is to cripple the enemy's supply lines by planting explosives on vital weak points as well as eliminating any sentries guarding them. The defender must protect their supplies at all costs and kill all the saboteurs if possible.

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The main aim of this crusade campaign is to have fun and learn the game of Warhammer 40k better. To do this here are a few suggested rules to keep it balanced, fun and keep the pressure off from winning, and hopefully encourage you to get in as many games as possible.

Narrative Focus:

Bonus campaign points are available for creating narratives for your armies, units, and characters and tying them into the overarching story of the Crimson Frontier. I will try and keep you updated each month on how everyone is doing and how the overall campaign is going.

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"In the tapestry of a narrative campaign, players weave not just victories, but epic tales that echo through the halls of gaming lore. It's not merely about conquering enemies; it's about creating legends, forging alliances, and immortalizing moments that transcend the tabletop. Narrative campaigns beckon players to become storytellers, crafting sagas where every roll of the dice births a new chapter in the epic chronicles of their armies. It's the pursuit of a shared adventure, where victory is not just a tally but a resonance that lingers, forever etched in the collective memories of those who dared to embark on the journey."

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Requisition points (RP) can be used to purchase Requisitions; these can upgrade individual units or your entire Crusade force.

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A handy guide to help you play through a game of Warhammer 40000 crusade.

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Delve into the esoteric aspects of Sanguis Dominatus, harnessing the energies of the warp to gain an advantage over rival factions. The enemy is in the process of enacting complex rites, such as extracting vital information from an STC device, transmitting vital battle plans, or some other, more esoteric ritual. In any case, the attacker must stop the ritual before it is too late, while the defender must ensure nothing prevents this task from reaching completion.

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Before any battle, you can select 2 Agendas to be active for your army. This is a way for your units to gain extra experience.

You may also take agendas from your codex, if you are lucky enough to have one.

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As the campaign progresses, some players may end up with an advantage over other players through playing more games and having more upgrades.

To balance this we will make use of the Crusade Blessings system, calculate your difference in Crusade points and reference the attached document.

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Latest:

Ash - Paint 750 points

Matt - Faction backstory

Sam - Faction backstory & Character backstory