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Projekt rozvoja dobrovoľníctva

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Prechádzali sme spolu.....

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Šlabikár neformálneho vzdelávania - e-learning

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Šlabikár neformálneho vzdelávania - e-learning

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Je mnoho vecí, ktoré je potrebné zohľadniť, aby sme mohli hovoriť o kvalitnom neformálnom vzdelávaní v práci s mládežou. Kľúčové však je, či máme jasno v tom, čo chceme u mladých ľudí rozvíjať − teda vedieť, čo je zmyslom vzdelávania aktivít, ktoré pre mladých pripravujeme.

"Ten najpomalší, ktorý nestratil cieľ z očí, ide stále ešte rýchlejšie než ten, ktorý blúdi bez cieľa."

Spustiť e-learning Napriek tomu, že v celom e-learningu používame prevažne mužský rod, zdalo sa nám príliš neprehľadné uvádzať všetky výrazy aj v mužskom, aj v ženskom rode. Chceme, aby ste však vedeli, že myslíme pod tým všetkých.

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Je mnoho vecí, ktoré je potrebné zohľadniť, aby sme mohli hovoriť o kvalitnom neformálnom vzdelávaní v práci s mládežou. Kľúčové však je, či máme jasno v tom, čo chceme u mladých ľudí rozvíjať − teda vedieť, čo je zmyslom vzdelávania aktivít, ktoré pre mladých pripravujeme.

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Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges.

Great course for free!

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About this Course

Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively. For additional information on the concepts described in the course, you can purchase Professor Werbach's book For the Win: How Game Thinking Can Revolutionize Your Business in print or ebook format in several languages.

Reset deadlines in accordance to your schedule.

Approx. 17 hours to complete

Subtitles: Arabic, French, Ukrainian, Portuguese (European), Chinese (Simplified), Italian, Portuguese (Brazilian), Vietnamese, German, Russian, Turkish, English, Spanish, Kazakh

Skills you will gain

Psychology Marketing Game Design Gamification

Reset deadlines in accordance to your schedule.

Approx. 17 hours to complete

Subtitles: Arabic, French, Ukrainian, Portuguese (European), Chinese (Simplified), Italian, Portuguese (Brazilian), Vietnamese, German, Russian, Turkish, English, Spanish, Kazakh

Instructor rating

4.84/5 (140 Ratings)

Offered by

University of Pennsylvania

The University of Pennsylvania (commonly referred to as Penn) is a private university, located in Philadelphia, Pennsylvania, United States. A member of the Ivy League, Penn is the fourth-oldest institution of higher education in the United States, and considers itself to be the first university in the United States with both undergraduate and graduate studies.

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Syllabus - What you will learn from this course

Content Rating Thumbs Up 97% (25,190 ratings)

When will I have access to the lectures and assignments?

What will I get if I purchase the Certificate?

Is financial aid available?

More questions? Visit the Learner Help Center.

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Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively.

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The online interactive whiteboard:
1. Microsoft Whiteboard - if you have use Teams or 365 is easy to start.

2. Explain Everything, easy to start and share, free version enough for small project
https://explaineverything.com
3. Padlet - what you are using now ;) https://padlet.com

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Collaborate in real-time from across the table and around the globe. Create whiteboard drawings, add images, documents, and connect with anyone on an infinite online canvas.

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A mind map is a visual representation of your ideas, consisting of words, images and colours. It allows you to construct an overview of the topic so that you can see its complexities more clearly and identify relationships between different aspects of the topic.

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