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After the supreme ordeal, Reward, return home, more challenges.

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They are proven worthy and they are accepted, mastered both worlds, life changing.

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                                                                       ACT 3

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                                                                       ACT 3

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Master of the two worlds.

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The final challenge, s the hardest task of the journey.

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Tests mental or physical, problems to fix, prepares the hero.

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Every hero needs one, without the sidekick they would fail,seen or unseen, intention is to help.

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Very boring, very uneventful,hero feels out of place.

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They go their journey they find a new world, nice sights but constant threat of death.

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Some event may happen, May find an object, happen upon quest by accident.

# data[].attributes.body
Some body that leads the hero and know about the outside world more than the hero at hand.