# data[].attributes.body
1. Preparation of school eTwinning and Erasmus+ Corners

2. Logo design competition

3. Technology addiction survey.

4. Forming project teams

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1. Extraordinary games

2. Digital new year cards

3.  Implementation of an event activity by each country related to their field

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1.  Introducing the culture of the host country where mobility is planned, whether there will be a mobility or not.(Due to covid-19 pandemic)

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1. First meeting with partner countries on webinars

2. Virtual Ice-breaking and cultural activities

3. Online P4C workshops

4.  P4C webinar

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1. Written and unwritten booklet about P4C

2. Implementation of an activity related to P4C

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1. Preparing and displaying posters on technology addiction

2.  Introducing the culture of the host country whose mobility is planned, whether there wil be a mobility or not. (Due to covid-19 pandemic)

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1. Basic cartoon creation masterclass. 
2. Workshop "our international cartoon"
3. Digital technologies for learning music and sports.

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1. An activity shared by students of their own field.

2. Making a webinar for interim evaluation of project.

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1. Online meetings with teachers and students during summer holidays to improve communication skills in English.

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1. Updating the Erasmus+ boards with the activities held on schools

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1. Introducing the culture of the host country where mobility is planned, whether there wil be a mobility or not. (Due to covid-19 pandemic)

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1. Team Building games
2. Games on the lessons
3. Lecture of gamification

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1. Implementing an event about gamification
2. Guide for formative assessment and gamification activities
3. Sending new year cards

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1. Writing a letter to myself about the internet and technology security 10 years later

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1. Schools preparing posters on World Safe Internet Day
2. Introducing the culture of the host country where mobility is planned, whether there wil be a mobility or not. (Due to covid-19 pandemic)

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1. Online safety in social networks
2. Connectivity and share
3. Specific operating systems and software for mobile devices

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April 2022:
1. Implementation of an activity  regarding internet and technology security 
2. Preparation of information with posters, brochures and publicity manuals related to data security, etc. and a manual about web 2.0 tools 

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May 2022: 
1. Debating in technology addiction

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June 2022:
2. Project evaluation webinars

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July-August 2022:
1. Online meetings with teachers and students during summer holidays to improve communication skills in English.
2. Introducing the culture of the host country where mobility is planned, whether there wil be a mobility or not.

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September 2022: 
1. The introduction of mind maps
2.The presentation of different puzzles activities for students,
 3.  The escape room activity for students, - Puzzle Time

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October 2022: 
1. Implementing an activity regarding active learning methods 
2. Preparing a portfolio that can be used by each school about role playing activities and puzzle technique.