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Irony is when you make a phrase to convey the opposite meaning.

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Rhetoric refers to written, spoken, or visual language or communication.

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Verbal irony is making a phrase apposing your actual mood, thoughts, or reality. For example, you look outside to notice there is harsh rain and you tell yourself "what nice weather".

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The main events in a story.

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Story Elements - Plot - Main Events - Literacy Short Clips

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Ethos is when someone has or carries more authority than the average person. For example; a police officer and a citizen.

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The part of the story which gives background. Tells the characters, settings, and begins conflict.

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A series of events that lead that build up tension preparing you for the climax.

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The buildup the story has been leading up to.

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The events after the climax leading towards the end of the story. By this point, most conflicts or problems in the story have been fixed or are about to be fixed.

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By this point, the story is working towards it's ending. All problems have that are going to be solved have been resolved. The story is closing.

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The place and time the story is taking place in.

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A protagonist would be the main character, the person you are rooting for. The antagonist is usually an enemy of the protagonist or someone they are going up against.

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The problem in a story, this could be a person the antagonist has to go against or an obstacle blocking their way.

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Story Elements - Conflict - Literacy Short Clips

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A problem caused by the antagonist themselves. For example; being claustrophobic (fear of small spaces).

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Conflicts between the main character in a story and any other person/people, forces, or things.

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A conflict between 2 people, a protagonist and an antagonist.

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A conflict between one person and a group of people.

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A conflict between the antagonist in a story and some kind of force of nature/animal.

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A conflict between an antagonist and technology of some kind. Usually technology controlled by the antagonist or technology that has gotten too strong and turned on mankind.

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The hidden meaning in a story. Something the author hopes you get out of a story. Some examples could be love, loyalty, or death.

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The choice of words that are most clear, make the most sense, and are most effective.

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Organizing your sentences and putting words in the most logical places.

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A different thought a pre existing word brings that already has an established meaning or definition.

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The literal definition of a word. For example; the word homework. The name suggests that it's work done outside of school, work done at home.

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The attitude or general feeling the author tries to give off while writing their story. These could include feelings of sadness or happiness.

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The way the audience feels while reading an author's story.

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A scene or moment that happened before the story took place or before a scene took place.

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Suggesting at future scenes, events, or moments in a story by giving brief hints in a story.

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Repeating elements in grammar to create a harmony of sorts.

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The narrative in which you are reading the story (first person, second person, third person).

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First person is when the narrator is a character in the story. They are explaining the events how they view them. First person often uses words such as "I" or "we" if there is a group of people.

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Second person is when you are reading as a character in a story. Second person often uses words like "you" since the reader is reading as a character in the story.

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Third person objective is when the reader is being told a story by an unknown narrator. The reader is being told a story but does not know any of the character's thoughts.

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Third person limited is when the reader is being told a story by an unknown narrator. The reader can only read the thoughts of one character. This point of view can use pronouns such as "they", "he", or "she".

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Third person omniscient is when the reader being told by an unknown narrator. The reader knows the actions and thoughts of each character in the story.

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Similes are phrases made up by comparing multiple objects or things. An example of this is like the phrase "life is like a box of chocolates".

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A metaphor is a phrase that figuratively compares a person or thing to something else, like an object or thing. For example; "that man is as sneaky as a snake".

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An extended metaphor is a metaphor that goes on for multiple sentences. For example; "You're as sneaky as a snake. The second I look away, you slither off and disappear".

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Personification is giving non-human things or objects human characteristics. An example of this could be "I can hear the last piece of pie calling my name".

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Exaggerated phrases that should not be taken literally. An example of this could be the phrase "I'm so hungry I could eat a horse".

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Symbolism could be giving something basic like the color red meaning. For example, people like to associate the color blue with sadness.

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An oxymoron is when you use contrasting words to create a phrase. For example; awfully good.

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Euphemisms are ways to make harsh terms such as "died" less aggressive or rude. Instead of using the term "fat", people might use the term "big boned".

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An allusion is when you reference something that has a significance in literature or history.

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An assonance is using rhyming words (especially vowels) to create a sentence of sorts. An example of this could be "rise high in the bright sky".

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The continuation of the same sound in the beginning of a word. For example "Peter Piper picked a of pickled peppers".

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A once meaningful word that has become overused and is starting to lose it's meaning or effect. An example of this could be the phrase "think outside the box".

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A sentence or phrase that should not be taken seriously. An example of a idiom could be "I feel under the weather".

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A play on words used for comedic purposes.

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Situational irony is when something unusual, unexpected, or just overall different happens from the expected. Example: A firestation burns down.

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Dramatic irony occurs when the audience knows something but the characters in a show, movie, or play don't. Beauty and The Beast: Audience knows the beast is prince but Belle does not.

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The establishment and development of a fictional characters characteristics. Characterization can also when an author directly tells you the personalities of a character or characters in their story.

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Direct characterization is when the author directly gives characters in a story traits.

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Indirect characterization is when an author gives characters in a story traits by their actions.

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A static character is a character in a story who makes little to no progression throughout a story (personality wise). They stay the same and don't change the way they act.

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A dynamic character is someone who has personality trait changes throughout a story.

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https://docs.google.com/presentation/d/1EaTZv0Y7QJkwKi2YJ5_f6anzZUd8rZ0YvKz0qs9wmZA/edit#slide=id.gca566f5800_0_77

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https://docs.google.com/presentation/d/1yFJXjRz0VgpKeg793HA1qQIupL2k0emBGm2tQW19XO8/edit#slide=id.gef5d2d07fa_0_53