# data[].attributes.body
Infinity Mirrored Rooms by Yayoi Kusuma.
This is an art piece created by Yayoi Kusuma and overall it is visually appealing. The purpose of this piece which anyone can visit and explore is supposed to give a feeling of outer space.

I chose this artist as they have a lot of visual pieces which have their own hidden meanings which I can relate to my project and hopefully be able to convey such meanings in my own work.

# data[].attributes.body
https://youtu.be/aXc9DVfLTGo - Link to Trailer

A whisker away is the story of a girl who can transform herself into a cat named Taro. The girl, Miyo finds help in gaining a mysterious mask which allows her to transform into a cat and her having a crush on her classmate, Kento. By transforming into a cat, she can get closer to her crush but with this she steadily begins to loose herself as with being able to transform into an animal, comes the consequence of loosing yourself as a human.

With her lack of understanding humans steadily taking over, Miyo embarks on an adventure to to the Island of Cats to find the mask seller who she had traded her human face for the cat mask and in hopes to convince the mask seller her desire to go back to a human regardless of the comforting life of a cat.

# data[].attributes.body
To me animation is a story brought to life for many to watch. It tells a story and can show characters, their emotion and be the deciding factor for if a viewer becomes close to the characters who are within the story or show disdain towards the characters in the story. Animation can be very flamboyant and expressive or very elegant in its visual which can be very adventurous and amazing to both children and adults who watch.

The true meaning of animation is obvious as a form of art. It takes creators and companies years to produce many of the cartoons, anime or even stop motion films that we observe on a daily basis.

Animation is moving images that have been created from models, drawings, illustrations that have either been photographed or generated by using a computer. It's a display of imagery that is used to create the illusion of movement.

Animations include being either 3d or 2d or a mix of both and stop motion and there is always some form of sequence when creating animations.

# data[].attributes.body
For my first activity I have chosen the anime film, Your Name (or Kimi no na wa). Not only is it a film that has inspired me but is a film that is filled with many great visuals, music and emotions throughout the film. I believe it could be a great source of inspiration for my project.

Your Name was made by a company called Comix Wave Films and was distributed around the world by Toho and it's story revolves around a young high school boy who lives in the city and a school girl who lives in the countryside who very unexpectedly begin to switch bodies.

The reason why I believe strongly this would have relevance to my project is that unexpectedness and POV the film is filled with and different perspective and curiosities to what is hidden only to be revealed is part of the goal of my project.

# data[].attributes.body
Oasis by Guerra de la Paz (Alain Guerra and Neraldo de la Paz) is a sculpture made in 2016 using old clothes that had been thrown away. Oasis depicts a forrest with blooming flowers and forage beneath the tall trees. This reminds the viewers of the beauty of nature and how it will be lost if we continue to consume and waste belongings rapidly. Worn clothes carry stories of the people that owned them and the impact of human existence. I think this is a very creative way to reuse discarded clothes and sends a powerful message about how much people waste and how we should all reuse our belongings more instead of buying into fast fashion. I would like to use something in my animation that has been used by people as I think it will relate more to humans.

# data[].attributes.body
Animation is an art form of illustrations that appear to be moving or have movement. These can be a series of drawings or photographs to create a frame by frame or stop motion animation. Or, can be created digitally which usually had a smoother and more fluid motion. An example of this is CGI.

# data[].attributes.body
"Don't hug me I'm scared" Was originally a YouTube series that has just recently gotten its own show on channel 4. Originally created on the 29th of July 2011 by Rebecca Sloan and Joseph Pelling. It is a strange and disturbing show that is shot and shown as a play off of educational children shows, there are facts and singing to teach the three main characters the important things in life, such as creativity and time with many other examples. The "Teachers" in the show are all objects that relate to what they teach about, a sketchbook teaching about creativity and a clock teaching about time. they are all puppets with little faces, most have arms but only some have legs, yet they still all act very human.

I have chosen this as an example as it is something have been inspired by for years, I also enjoy how it is set up as innocent but always has a dark twist. I think it is relevant to me as I would also like to maybe add a dark and uncomfortable twist to my project.

# data[].attributes.body
"Nanami" by Sayaka Ganz, made in 2017, is a large piece of art (152cm, 488cm, 183cm) depicting a large blue whale.

Nanami is made entirely from recycled plastic objects, painted aluminium, hardware, wires and cable ties. Sayaka Ganz creates many pieces of art of animals made entirely from plastic and other unusual materials in order to raise awareness for the harm being done to nature and the animals that live around us. "Creating energy and harmony from discarded plastic objects, transmitting a message of hope."

I have chosen Nanami as my example as it is something that I find very interesting, one mans trash is another mans treasure sort of thing. this is relevant to my project as it inspires me and reminds me to be ambitious with the project.

# data[].attributes.body
I believe that animation is creating the illusion that a sequence of images are in motion, these images can be drawings, paintings, 3D models, photographs or even sand and paper! The medium can be whatever the artist wants it to be, as long as it is moving it can be classified as animation.

# data[].attributes.body
I have chosen “bulls head” by Pablo Picasso as although it is just a bicycle seat and handlebars, it it shows that a simple change can completely transform our view of objects.

# data[].attributes.body
One of my favourite examples of anthropomorphism in animation is in the second episode of Over the Garden Wall titled “Chapter 2: Hard Times at the Huskin’ Bee”. Over the Garden Wall is a Cartoon Network miniseries created by Patrick McHale in 2014. This episode in particular features dancing pumpkins celebrating a harvest, their limbs and clothes made of straw and some even dawn farmers hats, but their faces remain unmoving. We are introduced to a diverse array of pumpkins of different genders and body types; this feature appeals to me as I feel it makes anthropomorphism more fun and believable. I also enjoy how unique and eery this example of anthropomorphism is as the pumpkin community is mysterious and unfamiliar to the main characters. In the end the pumpkins are revealed to be human skeletons in costumes but I still this the concept of a creepy dancing pumpkin society is cool. The anthropomorphic beings having their own unique separate community in a world of human beings (as well as other magical creatures) is an idea that appeals to me.

# data[].attributes.attachment_link.title
Over The Garden Wall - Hard Times at the Huskin' Bee (Clip 2)

# data[].attributes.body
Takahiro Iwasaki is a Japanese artist that is most commonly known for creating intricate miniature sculptures using unique materials. Iwasaki builds replicas of pylons, city grids and cranes out of mundane everyday objects such a toothbrushes and threads. Out of Disorder is his most recognisable series which depicts a post-apocalyptic version of Tokyo; this exhibit was held at the Kawasaki City Museum and portrayed many bleak industrial structures made of towels, hair, duct tape as well as many other prosaic materials. He has made a variety of different structures, but my favourite has to be his reconstruction of Edinburgh castle on a big bad in 2008. The castle itself is made from shiny black cards with each miniscule detail of the castle sculpted, down do individual windows. I greatly appreciate the attention to detail in Iwasaki’s art and I admire that he is unafraid to tackle taboo subjects in his art like what we see in his critique of industrial expansion in the Out of Disorder collection.

# data[].attributes.body
I think animation is the illusion of movement. There are many different types of animation, each distinct facet of animation takes an artist great time and patience to learn. Animations broad definition grants people the space to properly explore the genre and find their own personal style. I don’t think animation should be restricted to certain mediums and I think acting like such only stunts the growth of the artform. Seeing artists push the boundaries of animation is a large part of the appeal to me

# data[].attributes.body
Agoraphobia is a short animation created by Victoria Vincent in 2017. Agoraphobia is a colourful animation with scratchy lines and a quirky art style. Narration runs over the animation while clips of the narrator’s dog plays alongside short clips of the environment. There is something child-like and whimsical about Vincent’s art but paired with the serious topic being discussed there seems to be an underlying edge to the work. Vincent’s rough style of animation and affinity for bright saturated colours is an element of her work that I’d wish to incorporate into my own art.

# data[].attributes.body
Who is Brain Mock
Brain Mock is an American sculptor that uses recycled scrap metal to create sculptures.
he started creating these sculptures in the late 1990s and discovered his passion for creating his sculptures.
Brain Mock only uses metal in his sculptures and parts of different things like cogs from clocks nuts, washers, screws, etc.

# data[].attributes.body
Pending

# data[].attributes.body
My definition of animation is that it is a method of storytelling that allows you to be as creative as you want. Animation allows you to create things that might be harder to pull off in a live action film.

An example is how animated musicals are one of the best methods of portraying musicals in film, a comparison being Disney musicals compared to their live action counterparts where the CGI is not able to capture the same magic and expressive quality that the original animation did (Examples being be our guest from Beauty and the beast and Just can't wait to be King from the Lion king) animation allows the work to fully encompass the imagination of the original creator which can be seen in many animated films.

# data[].attributes.body
"Forbidden Friendship" from How to train your dragon by Dean DeBlois.
https://youtu.be/I5JHOYmfPpo

This scene and several others in the How to train your dragon franchise inspire me due to how they convey the emotions and the intent of the scene through the expressions and body language alone rather than dialogue. Helped along with the beautiful score to accompany the scenes by John Powell.

Other scenes similar to this one are Toothless: Smitten, Third date and Furies in love from the third movie which all use music and characters expression and body language to convey the intent of the scene, showing immense detail in every shot.

# data[].attributes.attachment_link.title
How To Train Your Dragon: Forbidden Friendship Scene 4K HD

# data[].attributes.attachment_caption
Collage of art, concepts and styles that inspire me.

# data[].attributes.body
The Sword in the Stone is about a boy named Arthur, who learns about the power of love, kindness, knowledge and bravery with the help of a wizard called Merlin in the path to become one of the most beloved kings in English history. Based on the novel by T. H. White. This release on December 18, 1963. Produced by Walt Disney and directed by Wolfgang Reitherman.

I chosen this movie because it's not just one object that is basically alive but all of them plates, utensils, pots, pans, brushes, scrubs, mobs and brush. I think it's especially funny when the objects start to attack Sir Ector, and become more mischief at the scene continue. When Sir Ector discovers that Merlin has cast a spell over the castle kitchen to do Arthur's job of cleaning up. Even when he is portrayed as a character with authority, he was powerless against objects.

This helps me understand that I could use the simplest of objects give them an expressionless emotions and body like language they could come to life.

# data[].attributes.attachment_link.title
The Sword in the Stone - Attack of the Dishes

# data[].attributes.body
“Zootopia” is a 3D animated film directed by Rich Moore and Byron Howard, released in 2016 by Disney and features exclusively anthropomorphic characters, specifically animals.

I love the diversity in the character designs, from big to small they all clearly have a distinctive style to them that is very aesthetically pleasing.

The humanization of animals, particularly in CGI animation is something that can come off as creepy if not executed well, but Zootopia does it seamlessly.

These elements of effective character design and humanization are something that I’d love to try and replicate in my own project.

# data[].attributes.body
'BRUSH EM UP!' by Tom Bob is a fun imaginative piece of street art created in 2017. It was created using a power box and a pipe to create an image of a person brushing their teeth.

Tom Bob is a street artist who mostly creates his works in New York City using things such as pipes, fire hydrants, children’s playgrounds and power boxes to create his art.

I love the idea of using the scenery around me to create something more, it’s a very fun and imaginative process I’d love to incorporate into my own work.

# data[].attributes.body
Gonkar Gyatso, work explore the connections and contradictions of pop culture through spiritual teaching. Made in 2019-2020.

I chosen this artwork for its colourful artwork; the artists use multiple of objects from around the world to make this very interesting from mixed media to weapons to creatures. Overall, I like it because of its unique.

This also has two main points the man carrying a person and a spiritual entity/being, could related to when a person or induvial person is in need for help or belief, they turn for guidance.

# data[].attributes.body
animation is a method that uses multiple image, drawings, etc that are slightly different from one another creating an illusion of the subject moving once put in sequence.

# data[].attributes.body
I have chosen Howl's castle by the movie "Howls Moving Castle" produced by the Japanese animation studio 'Studio Ghibli'. The castle comes to life during the film, the outside of the castle as tall, off balanced rusted, dark colour palette. Multiple doors on the outside, cannons which smoke comes from showing when the castle breathes, multiple houses, grassy garden areas, mechanics, and the castle has legs to walk on land the legs form some sort of animal legs such as chicken legs and a sort of frog type of face using houses and a large gap to form a mouth. The castle that has a sort of human/animal form does give a human type of from from the way the castle moves and breaths.

I chose the castle as inspiration because the character has no eyes, legs or a human form which helps towards inspiration of the project. I also find the style from Studio Ghibli inspiring from the use of traditional art and using watercolour as a medium.

# data[].attributes.body
These segments were Animated by Pepper films in 2010 to 2012, and used to advertise Mattels upcoming doll line, 'Monster High'. The first commercial, 'Higher Deaducation', uses animated clips from the 'Monster High Fright Song', but also unique clips introducing each character to the franchise.

I chose these short, animated clips specifically as I really like the smooth, traditional hand drawn techniques that are used. The animation really replicates the style of 90's - 2000's hand drawn 2D style, with very fluid and smooth movement. By the 2010's, a more traditional look for animation was slowly becoming phased out for Flash animation instead, or rather a more digital look style wise. These clips have a Cel painted look to them, although most likely coloured digitally, but it gives them more charm and makes them stand out more.

The use of digitally painted shading gives the illusion that the characters are 3D, making the animation appear less flat and giving it more life. The backgrounds are done in 3D, which helps with time and budget, and seeing as the backgrounds move alongside the characters it would've been easier for the animators rather than hand drawn the background to move.

The animation fits well with the look and style of the brand, which at the time was to appeal to an older audience of 8 - 13, especially within the alternative and scene fashion background.

I love how well the animation can replicate the Gothic, older teen feel of the Monster High brand. The animation is well timed to the Monster High 'Fright Song' for the commercials, reusing the dance but also the unique segments for the new doll lines, as later Doll lines would simply reuse clips from the CG animated films rather than hand drawn animation. I feel that the hand drawn animation has more character to it, and I chose this example as the animations are very fluid and bouncy, each character moves smoothly and to the beat and timing of the voice lines and music perfectly. Movement is very over exaggerated which brings a lot more life and personality to the characters.

# data[].attributes.headline
Monster High, Animated Commercial segments (2010-2012) Activity 1

# data[].attributes.subject
Monster High, Animated Commercial segments (2010-2012) Activity 1

# data[].attributes.attachment_link.title
Mattel Monster High Animation Highlights

# data[].attributes.body
BoJack Horseman is an American adult animated black comedy-drama television series created by Raphael Bob-Waksberg which ran for 6 seasons between 2014 and 2020. I think one of the smartest things about the show is that they made the main character (and many other characters) anthropomorphic. The style is very simple and cartoony and the characters in the show are not all human. It allows the show to explore very dark material creating this juxtaposition between the style and the subject matter.

I also really enjoy the style changes in the show, they are used in many different ways throughout each series from showing characters backstories to inner monologues and thoughts to hallucinations, the changes in realism and style is emphasized because a lot of the characters are anthropomorphic and the use of pictures of realistic versions of them really enhance the uneasy feeling of the scenes in which they are used.

I find a lot of inspiration from the show in the way they used textures and mixed media, it added extra visual interest into a rather simple style and the use of anthropomorphism inspires me to experiment more with my own styles and characters.
Above I created a quick mood board to show my favourite examples of the different textures and styles used in the show.

# data[].attributes.body
Christoph Niemann is an illustrator, graphic designer, and children's book author. This is a small selection from his Sunday Sketch series in which he picks random objects and creates and illustration using the object.  Niemann has been writing and illustrating Abstract Sunday, a New York Times blog in which these illustrations are featured since 2008. His artworks have been subject to numerous exhibitions, most recently at the MAK Museum in Vienna.

His works inspires me because I like that he can just choose anything and create something really unique with it that you wouldn't have thought of when just glancing at it. He inspires me to be more creative when looking at the world around me and during this project.

# data[].attributes.body
Animation is an art form in which a series of 2D or 3D images are put into a sequence to show movement. It is bringing still images, drawings, puppets and models to life and making them move in a smooth and convincing way.

# data[].attributes.body
YouTube channel​

https://www.youtube.com/c/DeadSound/featured
Most popular video​

https://www.youtube.com/watch?v=mVLrBJYGxk4&t=7s
The making of Redone
https://www.youtube.com/watch?v=IglTe1s-LX0

# data[].attributes.attachment_caption
"Animal Head" by Henry Moore OM, CH 1898-1986

# data[].attributes.body
Moore tended to find inspiration for his work in natural forms. Although cast in plaster, this sculpture has the appearance of a pebble or piece of worn bone, an indefinable organic form that takes on the identity of some hybrid animal. The ghostly, grotesque quality of Animal Head, like other works by Moore, carries connotations of decay and mortality.
I chose this example as it has a simple design and it has a relevance as it is a fun creative take of an animals head.

# data[].attributes.body
Animation is a type of art in which 2D or 3D images are put in sequence of movement in which that shows visual impact. It can also be seen through the emotions given in a character or setting.

# data[].attributes.body
"The Cuphead Show" is an an animated, slapstick comedy developed by Dave Wasson for Netflix, loosely based on the 2017 Canaidan video game Cuphead by Studio MDHR. I have chosen this example as it has a fun and free flowing art design which has a 1900s type look to it, the relevancy in which it has to my future project is that it has bright and vibrant colours in a calm cool background.

# data[].attributes.attachment_link.title
THE CUPHEAD SHOW! | Official Trailer | Netflix

# data[].attributes.body
The wizard of Oz, made in 1939, adapted from the childrens book "the wonderful wizard of oz" by L. Frank Baum, provides 3 examples of anthropomorphism. The scarecrow being the first character to appear asks Dorothy to help him down from his position in the field and wishes for her to take him to see the wizard of oz so that he might ask for a brain. This is followed by a tin man who wants a heart and a lion who wants courage. These characters display childlike ambitions and are fully aware of the fact they are not living humans. They want to ask a powerful being to make them more alive and give them what they desire to live. In the end realize that they never needed those things as they already showed that a scarecrow could think, a tin man could love, and a lion could be brave on their journey.

# data[].attributes.body
Fountain is a sculpture by Marcel Duchamp made in 1917. It consists of a porcelain urinal signed R, Mutt 1917. This was the first in a series of readymades by Duchamp in which he took mundane normal objects and transfromed them into art. He done this by seperating them from their context. Fountain was rejected as art at its time of presentation which ignited a debate in the art world over the real definition of art.

# data[].attributes.body
Short part of this segment has the instruments moving and dancing- also seen in 'Blame it on the Samba'

# data[].attributes.attachment_link.title
The Three Caballeros - Brazilian Dance , Yaya (Os Quindins de Yayá) (1944)

# data[].attributes.body
animation is a sequence of moving images blended together to create a video. this can be done with stop motion using pictures, digitally with drawings and 3D with computer models.

# data[].attributes.body
"La volaille des fonds de tiroirs" by Gilbert Legrand was created some time between 2012-2013

I chose this piece as I like how they have been transformed into characters while being very simple, having not alot done to do so.

I would like to replicate this simplicity within my own project, having the objects be easily recognizable as what they are, while giving them character and personality.

# data[].attributes.body
"The Mitchells Vs The Machines" is an Animated film produced by Sony Pictures Animation and was released on the 23rd of April 2021.

It includes many robots in the film, however I am focusing of the two named "Eric" and "Deborahbot 5000"

It is very appealing how they give personality to these two, despite lacking any facial features. Portraying their personalities entirely in the movement of their entire bodies.
I would like to be able to make a character like this, that has a lot of personality their movement.

# data[].attributes.attachment_link.title
The Best of Eric and Deborahbot 5000 | The Mitchells vs. The Machines | Netflix

# data[].attributes.body
"Love" is animation by Tom Law that was created for the '48 Hour Film' competition, the earliest date of this animation being mentioned is 2013. Although the animation is very endearing with it's visuals and message of 'Love' its Tom's clever use of anthropomorphism that brings it all in with the design of both the man's wife and child clearly not sugar coating the fact that they are both sentient cacti. It works both for the film's narrative and humour as we clearly see the man covered in plasters showing that this is not the first time he has hugged his son.

# data[].attributes.body
BNA: Brand New Animal is an animated series created by studio trigger and produced by Yuka Okayasu; Eri Isobe about anthropomorphic animals that live in their own city separate from humans. Each different animal has its own unique design and share similar personality to the animals real life counterpart.
I have chose this example as i find the character design to be very artistic and striking i would like my project to be as creative and imaginative as this is

# data[].attributes.attachment_link.title
BNA: Brand New Animal — OFFICIAL TRAILER

# data[].attributes.body
These playful doodles created by Victor Nunes in 2014 is a very good example of using objects in art I like how the position of the scissors changes the shape of the face and their expressions, some being personified scissors, some are used to make facial features and some make the shapes used to draw animals.

I hope to be able to show a range of emotions and creativity as well as Victor does in my project

# data[].attributes.body
Animation is a series of sequential images that come together to make a larger story and give life and movement to still images when put together, animation has the potential to make unbelievable happen only being limited by the animators imagination.
some types of animation include
- 2d
- 3d
- stop motion
- Traditional
- motion graphics
- CGI ( Computer Generated Imagery)

# data[].attributes.body
walldella vi

Made by David Bachelor in 2007.
This could seem to be a bunch of massive fairy lights - yet in the event that you look carefully you will see that the light 'shades' are as a matter of fact cheap plastic bottles and compartments that have been lit with bulbs. By adding lights to the expendable holders, Batchelor has changed them into something vivid and wonderful.
I chose this piece as I believe it has a great message to tell, even from rubbish wonder and life can be brought from it to share with the world and make it a little brighter. I would like to bring this expressionism to my own projects.

# data[].attributes.body
Promare is an animated movie the uses 2d animated character design and 3d background design, the animation flows very fluidly making it feel fast paced and keeping up excitement. Promare was animated by Studio Trigger, Directed by Hiroyuki Imaishi, Screenplay by Kazuki Nakashima, Cinematography Shinsuke Ikeda and Edited by Junichi Uematsu and written by Kazuki Nakashima and Produced by Keisuke Ukai.

I really enjoy the character designs and uses of line art and colour in the movie as i find them to be unique and work very effectively, this movie inspires me to improve and develop my art also i would like my project to have a similar style to this and for the animation to flow they way this does

# data[].attributes.attachment_link.title
PROMARE - [Official Teaser #2 - English Dub, GKIDS]

# data[].attributes.attachment_link.title
Actitvity 3 - Objects Animation Research.docx

# data[].attributes.body
I chose the film spirted away by Hayao Miyazaki made in 2001
I chose this specific film  to showcase how Hayao gives the animals human characteristics. for example the frog workers. they are working and moving like humans. we see them as humans because of there human characteristics but Hayao doesn't remove their animal features for example when he swells up what a frog would do. hayao also gives other non human creatures features for example some of the creates were bathing in hot springs just like a human would and room servers also like a human. but the main reason why i  like this as it shows you can give and object or animal more human features  without removing its animal identity which is an important topic in this movie as the main female protagonist lose her identity to baba the female which and becomes a worker for her.  the movie is about her and her friend trying to get there identity back from the evil which.

another example is an object the lamp at the end of the movie greets them by leaning forward/ bowing which is a greeting and a sigh of respect in Japanese culture this gives the lamp a human feature but also keeps it a lamp by its appearance and when it moves it makes a metal cling sound allowing it to keep its original origin.

# data[].attributes.body
Sewell's art style follows naturalistic themes, and animals feature prominently in his creations. Leo creates  collage like sculptures he assembled from metal, wood, and plastic that he collects from trash, yard sales, and flea markets Leo objects were created over a long period of time they were created through commissions for buyers private collection. i picked this as the bright colours grabbed my attention right away and Leo the way  he turns rubbish into a beautify artistic piece of art is an amazing demonstration of arts potential. this unique style really grabs my attention to see what other ways you can turn rubbish into art.

# data[].attributes.body
Animation? animation is when we look at a piece of art that we have made and bring it to life, to make it move across the screen. Animation today is always evolving from paper, to digital, to clay, to something new each day. But at the end of it all it different for everyone else that what make animation so unique.

# data[].attributes.body
"How to Train Your Dragon" is a 2010, 3D computer-animation based on the 2003 books of the same name by Cressida Cowell. Produced by Dreamworks Animation and distributed by Paramount Pictures. The film is directed by "Lilo & Stitch" directors, Christ Sanders and Dean DeBlois, screenplay by Will Davies Sanders and DeBlois.

I've chosen this for activity one because it's one of my favourite movies and it's one of my biggest inspiration for me. The way how every detail in this movie pops out, from it's shadows, lighten, and aerodynamics scenes. However, not only does this makes it a movie it's also the story, the plot and character that make this Animated movie just so beautiful.

This movie can be useful for this project because I can learn better shadowing and lighten for my project and could also help with my story building.

# data[].attributes.body
This is made by American sculptor Brian Marshall. He names his series of creations 'Robot Orphanage Junk' and calls his gallery of sculptures 'Adopt a bot'. Every "orphan" is made of found objects such as old cutlery, discarded cans, car parts and metal objects. Made from mostly reused materials, the artist aims the viewers will see the value of and possibilities for reducing, reusing and recycling in our world today. I think this is a really creative and great way to reuse scraps of metal to create these cute robot characters and using inanimate objects to make different features of a body.

# data[].attributes.body
The WEEE Man sculpture is a statue made of discarded materials and junk that is found in the Eden Project in Plymouth, England. The sculpture is depicting a robotic creature made of old and broken electrical equipment and technology. The purpose of it is that it's made of every piece of electronics the average British citizen throws away in their life that often find themselves in the landfill. This statue, along with the Eden Project as a whole, was made to bring awareness to the damage of climate change and becoming environmentally friendly.

# data[].attributes.body
A compilation of things that inspire me!

# data[].attributes.body
Animation is the illusion of movement which is created through the use of still images , drawings and objects.

# data[].attributes.body
Animation is the practise of moving objects, doing a series of drawings, or  manipulating models to create the appearance of a moving image. It is done to create short films, feature length films, adverts, & much more. It is a form of entertainment.

# data[].attributes.body
The music video for Burn the Witch was directed by Chris Hopewell and was posted on the 3rd of May in 2016, it features stop motion animation in the style of the Trumptonshire tv shows. It pays homage to the 1973 horror movie The Wickerman.

I chose this music video as it is one of my favourite Radiohead songs and it is a good example of stop-motion animation overall.

# data[].attributes.body
To me, animation is a way of bringing your art to life. Making something move by drawing or creating a program or moving an object with photos is such an interesting way to produce something that can be enjoyed just by pressing a button to watch.

# data[].attributes.body
For the first activity I have chosen the 1959 Disney animated film “Sleeping Beauty”. Throughout the film objects have great significance to the story such as, the spindle in which Briar pricks her finger, the utensils which the fairies use to create a birthday cake, Maleficent’s staff which causes the curse on poor little briar as a baby. The way this movie brings ordinary every day objects to life will inspire me as each object seems to have its own personality even though the only personified part of them is their behaviour and or significant meaning which is interesting as it is difficult to bring simple every day objects to life.

# data[].attributes.body
Animation is creating the illusion of motion through a series of static shots stitched together, it can be drawn, painted, carved, cut and/or modelled, as long as the end result moves, that is animation

# data[].attributes.body
Hollow knight is an Australian video-game created by indie developers team cherry, a three man team made of Ari Gibson, William Pellen and Jack Vine.
I chose specifically the games opening sequence as it is very successful in setting the tone for the rest of the game, a mixture of melancholy and sadness.

# data[].attributes.body
A great example of anthropomorphism in animation is the magic carpet from Aladdin

Aladdin was created by Disney in 1992 and directed by John Musker and Ron Clements.

I think this is a good choice as they really bring the carpet to life by having the fringes in the corner at as hands and feet to give it a more human-esque look when it is standing upright helps add more expression to the carpets movements, later on in the clip when Abu shouts the carpet away it slumps over in a realistic manner but also shows the carpet to be able to express emotion as it walks away dejectedly

# data[].attributes.attachment_link.title
Aladdin (1992) | "Magic Carpet" Clip [HD]

# data[].attributes.body
"Telephone Sheep" is a piece of art created by german artist Jean-Luc Cornec. This artwork was made and shaped by the idea that Jean-Luc had of using a telephone cable in place of wool, that would be connected to a rotary phone acting as the sheep's head.

Personally I am very fascinated by this style of creating something out of another thing. Recycling elements from an object to act as the elements of another completely different object is something I find to be very unique, especially with the many different interpretations one can create themselves.

# data[].attributes.body
Animation is a method that is used to create the illusion of movement using still images; drawings, photos, etc.

# data[].attributes.body
https://youtu.be/R4gEb_bU2mU

The clangers is a stop motion children television show created by Oliver Postage and Peter Firman  set on a distant moon. The iron chicken is a character made up of pieces of metal who lives in a nest made up of metal rubbish and scraps. In this scene the disassembly and reassembly of the chicken inspired me as it showed how all the bits of inanimate metal were put together to create a character. Though the chicken does have a face and limbs it does not speak other than screeches and clucks but still shows a wide range of emotion and a strong character through its movement.

# data[].attributes.body
https://youtu.be/iblGg3Rpub8

I lost my body is a French film directed by Jérémy Clapin. The film follows a fresh romance as it develops meanwhile a hand attempts to find its way back to its original body. This film inspired me because of the imaginative ways that the hand travels, it is shown walking, climbing and running. The variety of ways that a single object can be shown to move shows the possibilities of anthropomorphic animation. The hand also is given character, it is shown to be timid but determined. This is done entirely through its movement which is inspiring as it shows the amount that can be achieved without dialogue or expression.

# data[].attributes.body
“Monogram” is an art piece by Robert Rauschenberg, it was made between 1955-1959.

I have chosen this example as it uses objects, but I feel it is still very impactful and conveys a lot of emotion, although no imagery of a human is shown. It is also not entirely “visually appealing” per say, it is very unconventional, and it is not very colourful or what you’d expect when you want to see “pretty” art. This is relevant to my project as I believe that art can be almost anything, and it doesn’t have to be pretty or appealing to be impactful or meaningful, and everyday objects can also become more meaningful through art.

# data[].attributes.body
In my opinion, animation is bringing something to life, whether it be a static image or drawing, or even a piece of clay, there are so many ways to animate, but in the end all mediums are giving life to something, and making it move.

# data[].attributes.body
Activity 1

“9” is a 2009 science fiction (and I’d argue horror) film that was directed by Shane acker, written by Pamela pettier, and produced by Tim burton, jim lemley ,Dana Ginsburg, and Timur Bekmambetov. The film is known for being very dark and for it’s disturbing imagery and character designs.

I chose this piece of animation as it has been very influential to me since a young age, i think the story is well thought out and very creative, and isn’t afraid to step into darker territory. The only characters in it (aside the scientist) are all ragdolls, in other words, inanimate objects. This is relevant to my project as we will be experimenting with inanimate objects, and I think 9 is a very good example of this.

# data[].attributes.body
What is Anthropomorphism ?

Anthropomorphism is the term for an inanimate object or animal with human characteristics such as emotions or movement.

An example of anthropomorphism would be “The cat in the hat'' .This includes the books,cartoons and the live action movie featuring Mike Myers.The cat in the hat was first introduced in 1957 by Theodor Geisel under the pen name of the known and loved Dr. Seuss.  The cat in the hat is a great example of anthropomorphism as it’s been around for many years. An example of anthropomorphism  being used in the film : “He should not be here, " said the fish in the pot. " He should not be here when your mother is not.”

― Dr. Seuss, The Cat in the Hat From the start of the film.

I like the use of anthropomorphism on objects and will use it in my project. With the help of anthropomorphism I will be able to stretch the limits of an inanimate object and pull as much emotion as i can from it.

# data[].attributes.body
Activity 3

Object in art

Common objects are turned into art everyday by artists. As art can be anything with enough thought behind it. For example white field by Gunther Uecker in 1964. Uecker was a german artist who enjoyed studying light and optics. He would make abstract art with these in mind. This piece was made with nails and a hammer. Using the nails Uecker creates the illusion of motion and tension,Uecker’s work can link back to his interests in Buddhism and Taoism.

I feel like this piece would be useful for my project as I can think up many ways this could be used in an animation setting, like a moving background or maze. I like the  idea of having a pattern made from many small things such as the nails used in Uecher’s piece. I really like the idea behind the piece itself, showing how any little thing can be used to create something big with a large impact.

# data[].attributes.body
Activity 2

What is animation?

Animation is the illusion of movement given to an object or drawing, Although there are many different types of animation they all have the same principles. Start in one position and slowly end up in another. With 2D animation you start with one drawing and end with hundred, traditional or not its the same for 2D animation. With 3D animation you have a 3D object that you slowly move like a puppet, a lot like stop motion animation. One photo becomes hundreds.

Animation has been around for years and years as its a unique way of expressing yourself,

To me animation is a bottomless hole of creativity. People today are still finding new ways to animate and express themselves through movement. Animation is not for everyone as its time consuming and can take skill in certain areas, such as cgi and claymation, But everyone can enjoy animation, as there's most likely something for everyone.

# data[].attributes.body
Youtube link to the short, - .https://www.youtube.com/watch?v=y_TlaxmOKqs

Destino is a Disney short film released in 2003 but was started in 1946. It was created/ released by Dominique Monfery, Salvador Dali, John Hench and Donald W.Enst.

I picked this short due to the flowy movement in the animation. This short as impacted me since

I first watched it as it was the first thing I saw that didn't have much of a plot , yet still captures the viewer in the abstract world. I will be using this in my project to remind myself the importance of movement in animation. I also really enjoy the girl “Dahlia” turning into an object towards the end of the film. (the bell and the flower.) Without dialogue the story of the film is told through the movement of the characters, be it the dancing or the changes in the background.

# data[].attributes.body
https://www.youtube.com/watch?v=RYHECxV47hk

Toy Story is an Animated movie produced by Pixar and released by Disney in the year of 2001

The movie toy story is about toys coming to life after all humans have left the room so they don't get caught. The toys believe it is their job to be played by humans but one of the new toy believes he is a real spaceman on a mission.
In this world all toys are alive, whether it be a doll, car or a phone box. They are all given human like emotions and boy language.

In this scene you can see how the creators thought carefully about each and every toys different structure which impacted on their movement. for example the main characters have human like limbs and faces so they almost move exactly like a human but there are other toys like the keyboard like you can see in the background of this scene. this toy you can see how the creators used anthropomorphism to bring this toy to life, for example when the humans are coming back into the room and every toy runs away you can see how the keyboard is running away but the movement of this toy makes it look alive but yet it does not have any feet. Also in the scene when the humans leave after all the toys runway, when the closet door opens you can see the keyboard peek out of curiosity, of course this toy has no face to show emotions but the creators had put question marks on the screen of the keyboard to tell the audience and make it seem as if the keyboard is alive and confused, this emotion is also shown through its body movement how it is slightly tilted to see what is out there out of curiosity.

# data[].attributes.body
This Art piece is from Christoph Niemann.
Christoph Niemann uses everyday objects like scissors or fruit to make creative illustrations from them, such as the first drawing of a lady sitting down and reading. Christoph Niemann uses the green scissors to be used as the lady's legs and looks as if they are crossed. The other drawing pice is of a man which seems to be stretching backwards on a chair and Christoph Niemann uses an orange to portray the mans stomach.
Christoph Niemann draws his part pieces in the same colour of the objects to give it a cleaner look to it and to make sure the objects don't look out of place by blending them in well.

# data[].attributes.body
Animation is like an illusion of movement, making any art piece look and feel alive, either it be a model or drawing something that is still and can not move on its own to make it look alive through the efforts of motion.

# data[].attributes.body
https://www.youtube.com/watch?v=yWd4mzGqQYo&t=267s

CGI 3D Animated Short Film.
"One Small Step" is a short film by TAKIO Studios made in 2018 and Featured on CGMeetu .

The film is a light hearted story about a young girl who dreams to be an astronaut and lives with who seems to be her father figure. at the start of the film you see the heart warming sight of her and her father figure having fun and playing with the girls imagination. As years go on we see how the girl grows up and gets caught up in life and with her studies and we see her struggle on achieving her dreams and getting pushed down by life but her father figure is always there for her and always helping her.
The film is a story about family love ones and the overwhelming let downs of life.

I have chosen this for my project because I admire how the creators have used no communication in this film and only the use of emotion through art to tell the story and move the hearts of anyone by just the motion of art. It makes it easier for anyone watching to understand what's going on and enjoy it.
The use of background lighting and colour shows the mood of the characters and the feel of emotion attached with it.
just like how her father would always be there in the girls life and how he is always waiting for her at the dining table, the animators had put the ceiling light directly above the table shining down referencing how her father was her light and always there to support her and when the father sadly had passed away the light is no longer there for her to be sheltered under.
I also love how the creators have thoughtfully made something as small as fixing a shoe a big reference here, for example her father always fixes the girls shoes whenever it breaks just like how he is always here for her and there to help her whenever she feels broken down.

I also had chosen this because I really admired the artwork of the 3D animation and how they made the characters look almost 2D with the soft colouring and art style. For me I like this sort of art style because I believe it can be enjoyed by any age and anyone.

# data[].attributes.body
what is animation ?. to me animation is the skill to turn a flat 2d picture lifeless and empty into a moving living thing. animation is like an illusion tricking the mind into believe that what its seeing is a living thing. animation can be created in a wide variety of different ways, for example 2d, 3d, stop motion, the list goes on. but what makes animation different from any other media is that you can create anything you want it doesn't have the same limitations that movies have got, in animation the sky is the limit, the mind is the only limitation in animation. animation is very special for 20 minutes you can escape to a new world were anything can happen its unpredictable. to me its special its a place were you can escape and watch your hero's save the day i am looking at you goku.