# data[].attributes.body
Today your child has learnt the following:

Different 2D and 3D shapes

Building geometric shapes with Strawbees

Introduction to structural engineering

The different types of bridges

Modelling a truss bridge using Strawbees

Different shapes and their structural strengths and stability

Combining different shapes to create bigger structures

# data[].attributes.body
Today your child has learnt the following:

What is a micro controller

Quirkbot and its features

The online coding environment of Quirkbot

The inputs and outputs of a Quirkbot

Programming the LEDS on the Quirkbiot to blink

Attaching LEDs to the Quirkbot

Using a touch sensors to control the LEDs

Closed and open circuits

Conductive materials and current flow

Combining Strawbees with Quirkbots to make light up structures

# data[].attributes.body
Today your child has learnt the following:

Servo motors

Servo-powered movements

Attaching a servo to the Quirkbot

Programming the position of the servo

Programming the servo to move with a touch sensor

Combining the servo with a Strawbee structure

Building a tetrahedron crawler using Strawbees and Servos

Moving parts, joints and hinges

Building a dancing robot

# data[].attributes.body
Today your child has learnt the following:

Light sensors and their uses

Combining light sensors with Quirkbot and Strawbees

Coding Quirkbot with light sensor

Integrating light sensors into mechanisms

Recap: Basics of structural engineering

Recap: Mechanisms

Recap: Microcontrollers

# data[].attributes.body
Final Project

Trouble-Shooting of the final project

Finishing and Touching Up on their project

Project Presentation and Showcase

# data[].attributes.body
Think of what we teach them during the course as tools in a toolbox. They can now use these tools to build even more complicated and interesting things.

Below are links to some great learning resources that will allow you to take what they have learnt with us much further, as well as the recommended follow-on courses at Saturday Kids.

# data[].attributes.body
Using the online Quirkbot code editor,  your child can show you the following :

their Quirkbot LED and light sensor code

# data[].attributes.body
Your child can draw and describe to you:

2D and 3D geometric shapes

A Truss bridge

The tallest tower structure that they built

# data[].attributes.body
Using the online Quirkbot code editor,  your child can show you the following :

their Quirkbot LEDs codes

# data[].attributes.body
Using the online Quirkbot code editor,  your child can show and explain to you the program they have written for their Quirkbot

# data[].attributes.body
Do an online research to learn more details on light sensors

Discuss how light sensors are used in things around them like highway lighting systems and burglar alarms

Perform online research on other types of sensors

Discuss which household appliances can be improved using light sensors

# data[].attributes.body
In this course, students will learn the basics of structural engineering and robotics using straws, strawbees and the quirkbot micro-controller to make structural and moving mechanisms.

Each day's lesson structure is broken down and summarized into columns so parents have a better idea of what their children learnt on each day.

We've also included 2 sections "What your child can show you" and "Questions to ask your kid" to help you learn alongside your kid and to help them share with you what they've learnt during the course!

The "Taking it further" column provides parents with information on what their children can do with the knowledge and skills they have acquired at this camp.

Feedback, suggestions or any comments? Email us at hello@saturdaykids.com.

# data[].attributes.body
Have your child describe to you what individual blocks on the Quirkbot coding interface do

Ask your child to explain their code to you

# data[].attributes.body
What is a microcontroller?

What are the inputs and outputs of a Quirkbot?

What is an open circuit or closed circuit?

How do you trigger the touch sensor on the Quirkbot?

Which block of code makes the Quirkbot blink in a specific pattern?

What was 1 problem you faced with programming the LEDs?

# data[].attributes.body
Perform online research on 2D and 3D shapes and their structural strength

Discuss about different types of bridges and their structural strength

Identify different types of bridges found online or on a family excursion

Build structures together using common household items

# data[].attributes.body
Point out things in their daily lives that makes use of joints and hinges (Camera tripods, Car doors etc.)

Point out things in their daily lives that makes use of simple servo motors (Ceiling fans, Cooling fans inside laptops etc.)

Explore different types of mechanisms in different toys

# data[].attributes.body
How do you trigger the light sensor?

Which block of code reads the light sensor values?

What are light sensors used for?

What are the difficulties you faced in making the final prototype

# data[].attributes.body
What are the different types of 2D or 3D shapes?

Can you name the different types of bridges?

Why are triangles used in truss bridges?

Do you think a square is a stable shape?

How do you strengthen a square shaped structure?

What was 1 problem you faced when building tall structures?

And how did you overcome it ?

# data[].attributes.body
How is a servo motor used?

What is the difference between locked and moving joint?

What is a tetrahedron ?

What was 1 problem you faced when making simple mechanisms?

Which block of code causes the servo to rotate in a specific direction?

# data[].attributes.attachment_link.readable_text
By the end, kids are not only introduced to important programming concepts in a gentle visual programming interface, they will understand how objects can be created with a mix of both hardware & software & go on to create their very own inventions. The possibilities are ENDLESS!

Keepin' it Short & Snappy

Coding + Hands-On

Visual coding interface: Perfect for younger kids

Continue the Learning: Bring your micro:bit home

Requires Start with Scratch or equivalent block-based programming experience

This is a BBC micro:bit.

It's a "pocket-sized micro-computer" designed by BBC for computer education in the UK that allows you to create super cool inventions. Kids use a simple block editor interface to create...

A heart beat.

A Rock, Paper, Scissors Handheld Game. That ROCKS!

A Don't touch the wire circuit game.

Kids learn not only to code, but to apply their new found programming superpowers to a variety of real world projects. This all culminates in a final project where kids get to solve a problem scenario of their choice using micro:bit!

Code a beating LED Heart with micro:bit

Make it Useful - Code a Random Dice

Sound it out - Make a Keyboard, Shaky hand buzzer game

Code a Rock, Paper, Scissors Game

Build Mini Games with the Radio feature on micro:bit

Project Time: Solving real world problems with micro:bit

Share & Present

No lectures. No memorisation. No ONE right answer. Like real life, we're all about trying things out yourself, failing, figuring what went wrong & trying again. These are the skills & mindset that will last a lifetime and how we learn in real life. Let's get kids to learn how to learn. Because the kids who learn to learn become curious, inventive, resourceful human beings who solve real world problems to make a meaningful impact.

Should government regulations advise against in-person classes, this camp will be shifted online in an abridged 2h/day format. Students will receive an email with instructions to redeem the offline Sandbox sessions that will be scheduled in Term 1 of 2022.

Sandbox is a hands-on, application-focused experience designed for them to apply what they've learned creatively.

# data[].attributes.attachment_link.title
Code & Invent with Micro:bit Block Editor | Saturday Kids

# data[].attributes.attachment_link.description
This is a BBC micro:bit. It's a "pocket-sized micro-computer" designed by BBC for computer education in the UK that allows you to create super cool inventions. Kids use a simple block editor interface to create... A heart beat. A Rock, Paper, Scissors Handheld Game. That ROCKS! A Don't touch the wire circuit game.

# data[].attributes.attachment_link.title
Strawbees Classroom – Ready-to-use, curriculum-aligned STEAM lessons!

# data[].attributes.attachment_link.description
Strawbees Classroom is a treasure trove for teachers using STEAM or STEM learning. Save time with ready-to-use curriculum-aligned lessons, proven hands-on methodology, and high student engagement.

# data[].attributes.attachment_link.readable_text
WE SHIP WORLDWIDE! Free shipping on orders over $100

Play guides

Play guides are great when you are just beginning to build with your Strawbees. However, we encourage you to be explorers so don't be afraid to think differently and let your imagination run take you somewhere else! Who knows, maybe you will invent a new way of using Strawbees. The guides below are just teasers of fun things you can build with Strawbees. In the booklets included in the products, you will have many many more.

# data[].attributes.attachment_link.title
Play Guides - Strawbees | Dream Big, Build Bigger

# data[].attributes.attachment_link.description
WE SHIP WORLDWIDE! Free shipping on orders over $100 Play guides are great when you are just beginning to build with your Strawbees. However, we encourage you to be explorers so don't be afraid to think differently and let your imagination run take you somewhere else!

# data[].attributes.attachment_link.description
These projects have both building instructions and example code that you can use to get started with your own creation.