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it started slow then got faster and then slower again like the when the tension builds and speeds up the story

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it started slow then got faster and then slower again like the when the tension builds and speeds up the story

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when he kicked the pc at the beginning it was the exposition

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when he kicked the pc at the beginning it was the exposition

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Something had to ACTUALLY START all of the reactios

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Something had to ACTUALLY START all of the reactios

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this is an example of exposition

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when the dominos turned it was like the climax or the "turning point" of the story

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when the dominos turned it was like the climax or the "turning point" of the story

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In the beginning it started out smoothly in a straight line like the exposition is and then the first curving point was like the il conflict. Also, there was more and more turning points where the conflicts would be. Then, at the end it slowed down and ended like the falling action and resolution.

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In the beginning it started out smoothly in a straight line like the exposition is and then the first curving point was like the il conflict. Also, there was more and more turning points where the conflicts would be. Then, at the end it slowed down and ended like the falling action and resolution.

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They started off moving slowly and then got faster and more exciting and had many twists and turns.

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They started off moving slowly and then got faster and more exciting and had many twists and turns.

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the PC's started to slow down at the turns just like the storys that we read

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the PC's started to slow down at the turns just like the storys that we read

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The pc's were being knocked over creating a "domino" effect sparking the chain sort of like the exposition, the first few corners were like the 

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The pc's were being knocked over creating a "domino" effect sparking the chain sort of like the exposition, the first few corners were like the 

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When the story slows down and then becomes more interesting as it unfolds and becomes faster 

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When the story slows down and then becomes more interesting as it unfolds and becomes faster 

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I think each hallway was the exposition, risng action, climax, falling action, and resolution and the pcs each are a step in the process of these (hallways) When he kicked the first box in the first hall it was the expositon and the second hallway that was really long was the rising action when the pc kind of stuck that was the climax and so on.

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I think each hallway was the exposition, risng action, climax, falling action, and resolution and the pcs each are a step in the process of these (hallways) When he kicked the first box in the first hall it was the expositon and the second hallway that was really long was the rising action when the pc kind of stuck that was the climax and so on.

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The way the PCs fell is like a story because the beginning when they kick the first PC, it is like the inciting conflict in the exposition of a story. When they get at that first sharp turn, it is like a piece of rising action that builds tension so you ask yourself ''Are they going to make it.'' When they go at the second turn it is like the climax when they start to stop and that builds a lot of tension. Then when the PCs start to go again, it is like falling action and you finally start to realize that they are going to make it. 

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The way the PCs fell is like a story because the beginning when they kick the first PC, it is like the inciting conflict in the exposition of a story. When they get at that first sharp turn, it is like a piece of rising action that builds tension so you ask yourself ''Are they going to make it.'' When they go at the second turn it is like the climax when they start to stop and that builds a lot of tension. Then when the PCs start to go again, it is like falling action and you finally start to realize that they are going to make it. 

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every time the dominos turned a corner it was like a problem in the story

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every time the dominos turned a corner it was like a problem in the story

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there were twists and turns just like a story

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there were twists and turns just like a story

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when one thing unfolds in a story it causes the next thing to unfold and so on. then when another thing unfolds it leads to the Climax then the falling actions.

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the story has different speeds and it took different twists and turns throughout the story

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the story has different speeds and it took different twists and turns throughout the story

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The PC dominos are like a story in many ways. One is that in a story there is an exposition/ starting point of the story. It starts out slow but picks up speed. Then, it is similar because of the many twists and turns which is like the rising action. It can go up and down and have many different problems. Also, the ending when the last computer falls it's like the resolution where everything settles. 

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The PC dominos are like a story in many ways. One is that in a story there is an exposition/ starting point of the story. It starts out slow but picks up speed. Then, it is similar because of the many twists and turns which is like the rising action. It can go up and down and have many different problems. Also, the ending when the last computer falls it's like the resolution where everything settles. 

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The story slows down then speeds up slow down in the corners

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The story slows down then speeds up slow down in the corners

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I think that when the pc's start to slow down it shows conflicts in a story.

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I think that when the pc's start to slow down it shows conflicts in a story.

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It was an 90's Chain reaction. when he kicked the pc's it was like the beginning of a story and the curves where like the climax and falling action.

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'Domino PCs: The Real Thing: 86 PCs in a row! The Original' on ViewPure

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The best thing to come from the Dot Com crash... Domino PCs! 86 PCs lined up like dominos. Filmed on a saturday afternoon in Belmont, California, by an Irish bloke and a Spanish guy. The final attempt.... Everything goes well but the heavy machines near the end almost put a halt to the whole thing...