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In computer graphics, reflection mapping, is an efficient image-based lighting technique for approximating the appearance of a reflective surface by means of a precomputed texture image

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Visual design elements and principles describe fundamental ideas about the practice of good visual design

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Advanced Modeling - digitizing technique -procedural modeling - stiched patches

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Advanced Modeling - digitizing technique -procedural modeling - stiched patches

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Is a form of stop motion animation designed to merge with live action footage to create the illusion of real world fantasy

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Is a stop-motion technique for producing animations, using flat characters, props and backgrounds made out of different materials such as paper, card, stiff fabric or even photographs

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Is one of the many forms of stop-motion animation. Because of its popularity and the extensive use of clay, usually plasticine, it is recognized as an independent technique and genre.

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is the process of assigning a specific parameter value to an object at a specific point in time. For example, you might want a clip to be scaled to fill the screen exactly five seconds into your project.

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Has no limitation in terms of techniques or ideas. Animators use their instinct to use materials of their choice to achieve the final animation.

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Here footage is produced by creating images directly on film stock, as opposed to any other form of animation where the images or objects are photographed frame by frame with an animation camera.

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Is a technique for making animated films by manipulating slow-drying oil paints on sheets of glass.

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One needs to set the character or object, in the desired state or pose against its background to expose a frame, and then do slight modifications in progression and take another frame. The process is repeated until the desired length of animation is achieved and shot.

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Is one of the sought-after techniques in the current scenario. Using this technique, 3D models are created, textured, rigged, and animated in the virtual space.

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Technique, animation frames are drawn directly on software using mouse or pen tablet.

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In this technique animators need to make at least 12 drawings on paper for one second length of film. The drawings are later scanned or captured for post-production using computer.

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2D Classical

Digital 2D

Digital 3D

Stop Motion

Clay Animation

Cut Out Animation

Paint on Glass

Drawn on Film

Experimental Animation