# data[].attributes.body
This unit got us working in pairs and it made us develop our communication skills, this unit challenged us in different ways and aspects that we don't normally use in PHE. This being design. Overall I liked this unit a lot.

# data[].attributes.body
I thought that this unit was very interesting as instead of doing the sport in face to face, we are instead in a more coach perspective of the sports. I found the animation to be hard since I was not that familiar with adobe animate. One thing I would change would be if we were back to face to face, we could play a few games in our class. In virtual, we could watch famous matches of some of the sports.

# data[].attributes.body
I liked the unit. It was difficult to make the animation, especially because Adobe Animate is hard to work with. If I could do the unit again I would like to make a physical score board with craft materials and record a video of the game. I would have been able to make the players move exactly like I wanted them and wouldn't have been limited because of technology. But overall, I enjoyed the unit, it was very different than what we've done till now.

# data[].attributes.body
This unit was a very different unit and a more tactical one. Personally, I found it a very fun unit, as we had to put our knowledge in a sport we know a lot about. Thinking about how I can be a manager, was exciting as I had to be in their shoes and think of all the possibilities before putting my strategies. Especially using terminology like Tiki-Taka, Attacking Full Backs, and more that we have learned from the sport was interesting. We had to work in pairs and so, it felt like a match. I could finally see my scope of knowledge in the sport and how it helped me finish my work and understand what we needed to do faster. Also, it was challenging and why this unit was one of the best this year.

# data[].attributes.body
We got work in pairs which were of random but I enhanced my communication skills. We both chose our sport and worked collaboratively and I liked that. If i had to change this unit I would look at different sports to get a better idea of the strategies and formations used there. We had to use our understanding in Design to make the animations mainly which I felt was challenging

# data[].attributes.body
This unit was different and fun. It was good because it incorporated design and it was something new. The highlight I have learned is being able to come up with a strategy. Next time I would like to try to talk about ore of the professional strategies and their uses in real life games.

# data[].attributes.body
In this unit I feel like I was able to improve my skills and it helped me develop and understand the formations better. It was very interesting that we were able to keep and working on our formations and then add our partners formation to ours. It felt like I was playing an actual game. If I could do this unit again I would have liked to have made the formations another way because I am not very good at animating and I think that maybe if could have been a little more creative and done a better job if we found another way to do it. If there were more options (for example drawing and making our animation) I think that I could have done better. I am not very good at animating online but I could have drawn it and had a better outcome.

# data[].attributes.body
I liked this unit but some things where difficult for me for example the animation. Next time i would change the softwere to another one instead of animate because it is difficult to find the things i need and I think we could use maybe some online animation creator.

# data[].attributes.body
This unit was very different compared to other PHE units because we required more technical and analyzing skills compared to performing skills. If I had the chance to do this unit again I would only make one strategy on animate because I don't think animate is a very user-friendly and easy software to use so it is very stressful and difficult. This unit I would say is difficult and stressful because of the animate component. I would suggest just making a story board showing each pass for each offense strategy as it is much easier and less-stressful than animate. We also had to do an analysis on a who football match which was very tiring and annoying because for the team I had to analyze they played differently in the first and second half so I had to analyze the whole video. Instead I would analyze maybe only one quarter or maybe just 10 minutes because the expectation of analysis we have to do and the amount of time given and the amount of analyzing skill we have make this a very difficult task to complete. I didn't really enjoy this unit much because it was stressful, tiring, annoying and not very 'PHE' related.

# data[].attributes.body
This unit was different but interesting. It was fun to learn about the invasion game I picked and learn about the strategies, formations, and team positions. The highlight was that it gave me a deeper understanding of the game and how teamwork and creating space is important.
If I could do this unit again, I would like the task be specified for each sport. Sometimes the task explanation was more football specific, and for the basketball and handball people, it was difficult to interpret what the task meant for them and their sport, so they had to ask many questions. I understand that there was mostly football people though, so it is okay, Other than that, the unit was fun and taught us a lot.

# data[].attributes.body
This unit was very different from any other units we had. It was interesting to create animation and boards and I enjoyed learning about a specific sport in dept. If I could do this unit again, I think I will be able to do things better cause I felt difficulties on understanding some parts of tasks and what to do at first but now I got the better understanding of it.

# data[].attributes.body
I think that this unit was fun because we had never done anything like this before. I have learnt a lot about handball which i never knew before since i don't think we ever played it. Next time maybe we could not use animate since it was kind of like design then.

# data[].attributes.body
This unit was fun, and quite good since we have everything virtual and PE is complicated sometimes. I think the main highlight of this unit was analysis because it summed up all of the information that we got from this unit as a whole. I think that it would have been better if all the information for each task was given before, because as we went on there would be more changes, and there would be changes of dates etc, so if everything was told to us before it would have been good.

# data[].attributes.body
I've enjoyed making our own stategies and investigating about the sport we chose. But there were lot of confusion in knowing all the task requirements. It would help if there was tasksheet. I enjoyed using animation.

# data[].attributes.body
The unit was fun and different compared to the other units. It was a good way to integrate 2 different subjects together like PE and Design to form an understand of both, especially creative thinking and connection skills. The highlight of this unit was, in my opinion, watching the match and analysing it. I enjoyed this task since we were able to watch a proper match and see how professionals play. However I also liked the animating part since we were able to think about managing our teams and how we would choose a formation etc. Something I would change in this unit is I would in the beginning would have liked a brief explanation on tactics and maybe 2-3 kahoots more on different invasions games so that we would be aware of other games as well and their rules.

# data[].attributes.body
This unit was very interesting to perform online. The creation of the animation was very challenging and different to what we usually do. I think that next time, we should stick to playing the sport physically all though it is good to switch things up sometimes so, this unit was interesting. Also, I think it is easier and more convenient to learn about the sport by actually playing it.

# data[].attributes.body
This unit was very different from the other units we did this year. I found this unit very challenging as I didn't know much about my chosen sport nor about animation. I had to research a lot and apply my previous knowledge in animation to this project. If I were to change something I would maybe not do 3 strategies because it was difficult enough to do one and I felt like 3 was a bit overwhelming.

# data[].attributes.body
this unit was very different. i enjoyed learning about the sport i had chosen . i learned many new things that i did not know before. I do not think i would do this unit again. but if i had to i would change the amount of task and how they took to do. i thought that tasks were very long a and complex and confusing. As a solution i think i would change the animation part by making it a completely different task like maybe a story board or something like that. i also think that the concept of adding design and p.h.e together is just really confusing.

# data[].attributes.body
I liked this unit but some things were difficult to understand like how to make the animations. But the unit was very creative and it was a good way to use our transfer skills which we don't use that often in other subjects. It made me more knowledgeable on how Handball is played and the importance  of creating space on the court. Doing the animations help you to visualize the game, which is better than just the strategy boards since they only tell you the passes between players but not their movements.

# data[].attributes.body
This unit was quite long but the constant refinement of things meant that my understanding of the game became deeper. Next time a task sheet with all the requirements would help, because then we would know what is expected of us from the beginning.

# data[].attributes.body
This unit was very different from what we've done before. I really enjoyed the unit and it was interesting to learning about football strategies,  research about players' fitness components and then make animations. It was fun to work in pairs and collaborate on the animations while making offence and defence strategies. The highlight of this unit for me would be me being able to combine my knowledge in design to make the defence strategy. It was fun to edit my formation to defend, even though was very challenging I got to learn something new. Next time, we could maybe not use animate since it was kind of like design then and instead actually play the game to learn more about it.

# data[].attributes.body
The was an interesting unit, I understood more about various invasion games and their strategies. The highlight of this unit for me was the creating the animations and sharing it with my partner and then making the changes accordingly. If I were to do it again, I would not include the animation part since it was a part of design and quite confusing.  Instead of the animation we could have created a basic plan, and make slides on each pass.

# data[].attributes.body
I think this unit was different from what we had done, I feel like I learned about formations and more about the sport I chose. I now have a lot of knowledge about the sport and have improved. If I were to do this again, I would like a little more time on some tasks.

# data[].attributes.body
I really enjoyed this unit, and it was interesting to do this online. The highlight of this unit was learning about football through a new unit. If I was to do this unit again, I would love to do it in person.

# data[].attributes.body
I have learned better how invasion games work, especially basketball and I improved my animation skills and I was able to understand how to make a strategy and what formation should be used in what situation. I would like to maybe change to a different sport because after learning about it, it seems interesting but next time I would like to learn and use a different sport, and maybe add more variety of sports.