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The Climate Action Kit Design Journal is a flexible tool created to support the 'Create' phase of the lessons in our library. It's also perfect for open-ended inquiry challenges! The journal guides students through the Engineering Design Process in a structured way, encouraging creativity, critical thinking, problem-solving, and resilience as they iterate on their Climate Action solutions. By documenting their entire process-not just the final product-students and educators alike will gain valuable insights into how they approach challenges, making the journal a great supplement to your existing assessment practices.

The journal is fully customizable to fit your lesson goals and available time. Because it is built in Google Slides, you can easily add or remove stages based on what works for your class. We recommend making a copy, personalizing it, and sharing it with your students. Encourage them to make their own copies and adapt the journal to their needs. For example, they might want to duplicate the interview templates, insert sketches, add images, or even record audio reflections. The goal is for students to feel comfortable using the journal to document their design process in a way that suits them best!

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Design Journal Template - Forward Education

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The Climate Action Kit Design Journal is a flexible tool created to support the 'Create' phase of the lessons in our library.

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Overview

The Ciena Solutions Challenge is a collaborative learning experience that supports teams of educators and students to contribute a meaningful solution to their local community.

The Challenge invites educators and students to engage in Challenge Based Learning to design a solution that addresses theSustainable Development Goals . By using Challenge Based Learning, teams will explore a big idea, ask thoughtful questions, investigate their challenge, and act to create a solution. Challenge teams may design anything from a product or device, a campaign or piece of media, a physical space or environment, an experience, a system, or something else that leverages digital tools and technologies.

Throughout the Challenge, Digital Promise and Ciena will offer professional learning and mentoring opportunities for educators and students as they reach their Challenge solution. All submitted projects will be considered for inclusion in the Ciena Solutions Challenge online gallery showcasing media products created by students as part of their action concepts. These products might include podcasts, digital games, apps, data visualizations, interactive maps, or something else leveraging digital tools and technologies.

As part of the Ciena Solutions Challenge Awards program, eligible educators globally may apply for a $2,500 USD sustainability award (to be awarded to their affiliate educational organization) to sustain or scale their Challenge activities.

Challenge Timeline

September 5, 2023: Submission portal opens

March 12, 2024, 11:59 PDT: Submission portal closes

April 2024: Challenge awardees announced

Eligibility and Submission Requirements

Use of Resources

Anyone can use the resources available on the Ciena Solutions Challenge website. The Resource Library is designed for use by students and educators in middle/junior high and high school/secondary school environments.

Ciena Solutions Challenge Sustainability Awards

The Ciena Solutions Challenge Sustainability Awards program is open to educators working with middle and high school students (i.e., education level equivalent to ages 11-18). Educators must be affiliated with a public school, private school, registered homeschool, or a legally recognized educational organization (e.g., a museum, after-school program, youth agency, etc.). Educators from the same educational organization may submit entries, but only one winning entry from a single educational organization will be selected. More can be found in the Terms and Conditions for the Sustainability Awards. The submission deadline for the 2023-2024 cycle of the Ciena Solutions Challenge is March 12, 2024 .

Submission Requirements

Educators may submit student projects to be featured on the Ciena Solutions Challenge Online Gallery at anytime. Educators must submit at least one project to the online gallery in order to apply for a Ciena Solutions Challenge Sustainability Award. Please see submission requirements and judging criteria below. You can also download a detailed version of the submission requirements.

Submission requirements for the Ciena Solutions Challenge Gallery

The project name and short description

The project's big idea and related Sustainable Development Goal(s)

The team's essential question

A feature photo for your gallery icon

A project portfolio in PDF format of no more than 15 pages. Please use this to create your portfolio.

Student Reflection Video Link. (3 minute max). This video is required for any project that will be referenced as part of a Sustainability Award application.This short student-produced video should synthesize the project and include insights from activities, what was investigated and learned, an overview of actions taken, the impact (if any) of these actions on the local community, and how these actions relate to the Sustainable Development Goals. More guidance can be found on this Student Reflection Video Tip Sheet. If you are not including this project in a Sustainability Award application and only wish to share it for the online project gallery, the student reflection video is optional.

Submission requirements for the Ciena Solutions Sustainability Award

A description of how the project demonstrates creative use of technology.

A description of how your team will benefit from a $2,500 Sustainability Award.

A description of any existing resources your team will use to scale and/or sustain your solution. (This might include key people, community support, and organizational structures, along with creative use of existing tools and equipment, to sustain the work. Submission review will consider how sites are planning for continued impact without additional funding or once additional funding ceases.)

A budget breakdown of how the $2,500 award will be used to sustain your work.

Sustainability Award Judging Criteria

Reflection video (15%): Student-produced reflection video synthesizes the school or organization's involvement in the Ciena Solutions Challenge, with insights from Challenge activities, what was investigated and learned, an overview of actions taken, the impact (if any) of these actions on the local community, and how these actions relate to the Sustainable Development Goals.

Purpose and message (20%): Student-produced project portfolio(s) conveys a clear social purpose in response to a real-world problem or concern and related investigations. The action concepts and/or products could have a beneficial impact.

Creative use of technology (20%): Submission includes outputs that showcase students' creative use of technology to address the challenge. Technology is strategically integrated as part of actions taken by students.

Use of existing resources (15%): Team identifies existing community resources (e.g. key people, community support, and existing systems, along with creative use of existing tools and equipment). The resources identified will provide sufficient support to sustain the challenge initiative after supplemental funding is used.

Use of award funding (30%): Team describes how the award funding will be used to sustain and/or scale the project initiative in conjunction with existing community resources, and shows the benefit of the award funding to the students/class and the students' community.

Want feedback on your submission? We can help!

Share a rough draft of your application. The Ciena Solutions Challenge team is offering written feedback and office hours through February 12, 2024 to help you submit your best application for a Ciena Solutions Challenge Sustainability Award before the final March 12, 2024 submission deadline. To submit a draft for review, use the Submission Feedback Worksheet. You may alsoschedule a 15-minute consultation with a member of the Ciena Solutions Challenge program team or post a question using VideoAsk. Please see submission requirements and judging criteria above.

FAQ

Explore our page to find answers to your questions about the Ciena Solutions Challenge. If you don't see your question listed, please contact us at CienaChallenge@DigitalPromise.org.

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The Ciena Solutions Challenge provides students and educators with the opportunity to design global solutions for real-world problems and take action to recreate the world around them.

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Resource Library This resource library contains activities and supporting resources for teachers and students at each phase of the Challenge Based Learning framework. Use the toolbar of filters to identify resources by Challenge phase, resource type, intended audience, and more

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The Games for Change Student Challenge is a game design competition that invites students to make digital games about issues impacting their communities.

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This resource hub contains a variety of tools and templates to support young game creators and help educators bring game-based learning into their classrooms. Designed specifically for participants in the G4C Student Challenge program and competition, these resources are beneficial to anyone and everyone eager to leverage games as tools for learning and social impact.

Don't forget to check-out the and section of the website for external resources related to creating games and teaching with games.

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This resource hub contains a variety of tools and templates to support young game creators and help educators bring game-based learning into their classrooms. Designed specifically for participants in the G4C Student Challenge program and competition, these resources are beneficial to anyone and everyone eager to leverage games as tools for learning and social impact.

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Share your videos with friends, family, and the world

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Share your videos with friends, family, and the world

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SDG 3 Design Thinking Project with Mentoring

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Share your videos with friends, family, and the world

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Different Ways Students Addressed the Challenge

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Different Ways Students Addressed the Challenge

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Share your videos with friends, family, and the world

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Share your videos with friends, family, and the world

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Today we had the pleasure of presenting at the YouthMade Festival.

After seeing the amazing projects happening across the world, I realized that we have so much to work towards to create projects like those shared from schools around the world.

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YouthMade Festival - Community Connections

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AI & the Ocean STEM Next (Huttner’s Version)

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In October, our school was selected to participate in a STEM PD and learning opportunity where a team of three of us learned through webinars about resources that STEM Next has created using Verizon resources to make STEM more accessible to both students and teachers in the classroom and afterschool.

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Make:able 3D Printing Challenge | PrintLab & Autodesk

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A 3D printing and assistive technology challenge for students and makers. Use Tinkercad or Fusion 360 to make a life improving device.

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1 page comics for each SDG. They can be used as a poster in the classroom or a teaching tool to introduce the Global Goals.

Books and comics, Certificates and display materials, Distance learning, Introducing the Global Goals, Parents

Health and Education, Human and Child Rights, Poverty and Inequality, Protecting Planet Earth, Technology and Communities

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Global Goals Posters | The World's Largest Lesson

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Lively comic-style posters explaining each SDG

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SDGs Games | Interactive Platform for Educational Games

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SDGs Games is an interactive online platform of educational games about the Sustainable Development Goals. Visit the website and check out all the games!

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Cloud-first and mobile-first solution that enables organizations to focus on training their talent of today, to be ready for tomorrow.

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Cloud-first and mobile-first solution that enables organizations to focus on training their talent of today, to be ready for tomorrow.

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There is no perfect framework. These are examples of my many instructional iterations - good, bad, and awful.

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Thankful to have our designers highlighted for their ideas and projects. It means a lot to be recognized with all of these schools worldwide.

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In October, our school was selected to participate in a STEM PD and learning opportunity where a team of three of us learned through webinars about resources that STEM Next has created using Verizon resources to make STEM more accessible to both students and teachers in the classroom and afterschool.

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Designing Global Games (Inspired by Games for Change)

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Designing Global Games (Inspired by Games for Change)

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Designing Global Games (Inspired from Games For Change)