# data[].attributes.body
A hand held shot camera or hand held shooting is a filmmaking and video production technique in which a camera is held in the camera operator's hands as opposed to being mounted on a tripod or other base. The hand-held technique has been used to heighten tension and give realism to countless films and television programs.

# data[].attributes.body
A dolly shot is any shot where the camera moves alongside the object(s) it is recording. In cinematography, the term refers to a shot in which the camera is mounted on a camera dolly that is then placed on rails, like a railroad track. The camera is then pushed along the track while the image is being filmed.

# data[].attributes.body
Zooming technique in which the camera moves in closer to show more detail of something further away. A zoom allows a change from a long shot to a close up  (or vice versa). It is used to show more detail or to show the true size of something.

# data[].attributes.body
Tilt is a technique in which the camera stays in a fixed position but moves up and down in a vertically. Tilting the camera results in a movement similar to someone moving their head up or down. It is NOT panning when the camera is horizontally moved left or right.

# data[].attributes.body
In cinematography panning means moving a camera horizontally from a fixed position. This movement is similar to the motion of a person when they turn their head left to right. The term panning is short for panaroma which means "an expansive view that exceeds the gaze, forcing the viewer to turn their head in order to take everything in."

# data[].attributes.body
In film, a view of a scene that is from a considerable distance! so that people appear as indistinct shapes. An extreme long shot is a view from an even greater distance, in which people appear as small dots in the landscape if at all (eg. a shot of New York's skyline). The benifits are that you can see a huge area in one shot but the limitations are that you don't see much detail, only the outlines of pictures.

# data[].attributes.body
The medium shot is a general, all-purpose shot. Medium shots are used for dialogue sequences, and they allow the viewer to pick up on the character's movements and gestures. Medium shots are also good for small group shots, such as a conversation between characters. The benifits are that they can be used all the time. The limitations are that you can't see a lot of detail.

# data[].attributes.body
An extreme close up shows extreme detail. You would normally need a specific reason to get this close up. It is too close to show general reactions or emotion except in very dramatic scenes. The benifits of using an extreme close up are that they can focus in on facial expressions and you can see lots of  details of a person or image. The limitations are that you can only see a specific feature at a time.

# data[].attributes.body
In film making, a long shot typically shows and large area with usually a landmark and/or human figures. It can show the affect of something (eg; bomb, natural disaster, e.t.c) it's not the best for showing up close detail and people's expressions.

# data[].attributes.body
In film an over the shoulder shot is a shot of someone or something taken from the perspective off the shoulder of another person. It can show the other persons emotional state, themself looking into a mirror/window, the person talking to another and many more. The limitations is there has to be a shoulder and head of someone's back which can block of the focused view.

# data[].attributes.body
Close-ups are for showing detail and can also be used as a cut in. A close-up of a person can show their emotional state. Where as a mid shot or wide shot is more appropriate for delivering facts and general information, a close-up exaggerates facial expressions. I it is used in theatre to show detail. The benifits are that you can she the subjects feacial expression in more deatial and the shot in general has more detail. The limits are that you can only see a part of the subject or objet not the whole.

# data[].attributes.body
Eye level angle shot is a taken at eye level and is used usually to show someone's face when talking, it can also she that he/she is not more powerful or less powerful than you. The eye level angle is fairly neutral in impact and emotion and in a lot of scenes. limitations are that is doesn't always have the best with range when showing two people.

# data[].attributes.body
Cinamatography is the art or technique of photography which is used in film making.

# data[].attributes.body
In cinematography, a low angle shot, is a shot from a camera angle positioned low, anywhere below the eye line, looking up. Sometimes, it is even directly below the subject feet. The effect of the low angle shot is that it makes the subject look strong and powerful. The benifit is that it can show something to be bigger than it actually is and it can also show strength. The limitation is that you can only really see up and not to the sides. So you see a limited amount.

# data[].attributes.body
A High angle shot is a cinematic technique where the camera looks down on the subject from a Up high(high angle). High angle shots can make the subject seem weak and powerless when  the shot is being taken from above. The limitations of the high angle is that it doesn't always get the whole area of the shot unlike the Bird's Eye view.

# data[].attributes.body
Bird's eye view is a photograph taken directly down on an object. It can be an aeireal photograph, but also a drawing or map. It is mainly used for sports and documentaries, as you can show a view of everything from above or landscape in a single view. It is used in film making because it can show a a view from a high place, looking down and it is useful when you are trying to get a picture of a huge area. For example a picture of a city. It is also used for getting a science of something moving from a high angle. The benifits are that you can get a good view of everything if it far away or close up. The limitation is that it doesn't show much detail.