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HAMMERFIGHT LORE (padlet.com)

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WHITE: GENERAL NOTES
RED: HAMMERFIGHT
BLUE: HIGHFLEET

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The story of Highfleet may not be over yet, but I speculate we will have an end simular to that of Hammefight.
If anyone has ideas to add to this project, you may contact me.

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"He who controls the reactor controls the world". Mark believes it can be used to save humanity from the cold caused by the Cloud of Dust.

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Three gems which give powerfull abilities to it's owners.
They are used to save humanity from the Wall of Fog.

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He puts things into motion in order to destroy the rebellion.  He is the right arm of Mark, but it is discovered that he lied to everyone about the destruction of the southern front, in order to manipulate you to march against the rebellion and against your father's orders.

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He devised the plan to massacre the Gaiar's keen in order to forge a warrior strong enough to defeat the machines. At first he helps the player enact his revenge, but later his plot is uncovered.

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An enormous cloud -either natural, as we hear rumours of never ending rainfall in the desert, or of fire and dust from the nuclear attacks- has devoured the sky and turned day into night. This results in freezing cold, with little hope of survival.

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A wall of fog is devouring the world, bringing with it an overwhelming number of monstrous beings, capable of destroying anything in their parth.

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-Allegedly- last of his dynasty, he attempts to save his keen by destroying the rebels responsible for the nuclear attack on his homeland. To help him, he has Pyotr at his side. He can choose to spare the leader of the rebellion or to slay him, but ultimately he reaches his target either way. Some call him a prophet, which is reinforced by the fact that he can read a language lost in time.

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Last of his people, he attempts to avenge his keen by slaying the people responsible.  To help him, he has Khumid at his side. He can choose to either aid the machines and complete his plans of revenge, or destroy them in order to make way for humanity's escape from the fog.

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After months of contemplating, arguing and much, much research, I believe I have found the answer to the mysteries surrounding the duology of games made by mr. Koshuting, that being Hammerfight and Highfleet.
I would like to thank all member of the community for providing ideas and expanation, as well as the people responsible for the site TV Tropes, who have put their own efford into making the lore of the games more disectable.  A huge shoutout to Burito Justice for helping everyone understand the lore of hammerfigh.

Understand that this is not a lore analysis, rather an attempt to understand the meaning and the ideas of the story presented.
I personally believe that lore is quite an unimportant thing in this universe ("In a world with no memory of its past"-koshutin.com).  Mr. Koshutin has always tried to give the player the abillity to interact with the story, although it would largely lead to the same results.  The games are focused on providing the player with the means, but would ultimately lead to a simular end.

Enjoy,
ShieldBearer

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"People say that history repeats itself.  This would be exactly true, if time was not always moving forward.  It once had a beginning, and it will have an end, stretching the circle of history into a spiral.  Every turn, event or action is a repetition of what had happened before, yet it is not exactly the same."
-Ending quote of Hammerfight

"Stirring the tranquility of nations inhabiting the earth.
They strive to bring back what they have lost."
-Highfleet website