# data[].attributes.body
Paragraph 1:
"The computer is, without question, the single most important tool of modern society."

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"That's also why, whenever there's a new technological innovation, kids learn how to use it more quickly than there parents do."

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"Other studies suggest that, depending on the type of video game, video games can also increase scores on measure of working memory ( the ability to hold several items of information in the mind at once) critical thinking, and problem solving."

# data[].attributes.body
"video games can also increase scores on measures of working memory(the ability to hold several itemsof information in mind at once)"

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repeated expirements have shown that playing fast paced action video games can quite markedly increase a players scores on tests of visuospatial ability, including tests that are used a components of standard iq tests

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"Regular video game players are...physically fit...less obese...enjoy outdoor play...socially fit...well adjusted...more civic minded that non-gaming peers."

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"Guilds generally have structures that are similar to companies in the real world, with leaders, executive boards, and even recruitment personnel."

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¨Regular players of violent video games felt less depressed and less hostile 45 minutes after the frustrating experience than did otherwise similar students who didnt play such games.¨

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Kids who had a computer and/or tv set in there own room were singnificantly more likely to play outside than were otherwis simaler kids who dident have such easy and private acsess to screen play.

# data[].attributes.body
"Repeated experiments have shown that fast-paced action video games can quite markedly increase players' scores on test of visuospatial ability, including tests that are used as components of standard IQ tests."

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"You have to learn about the goals of a potential friend and help that individual achieve thoes goals."

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playing fast paced action video games can quite markedly increased players scores on tests of visuospatial ability including tests that are used as components of a standard IQ test

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"In fact, a study commissioned by the IBM Corporation concluded that the leadership skills exercised within MMORPGs are essentially the same as those required to run a modern day company."

# data[].attributes.body
"Video games can also increase scores on measures of working memory (the ability to to hold several items of information at once)"

# data[].attributes.body
"regular video-game players are, if anything more physically fit, less likely to be obese, more likely to also enjoy outdoor play, more socially well-adjusted, and more civic minded than are their non-gaming peers."

# data[].attributes.body
"Other studies suggest that, depending on the type of game, video games can also increase scores on measures of working memory(the ability to hold several items of information mind at once), critical thinking, and problem solving."

# data[].attributes.body
"video games can also increase scores on measure of working memory (the ability to hold several pieces of information in mind at once)."
"they generally talk about freedom, self-direction, and competence."
"In the game they make there own decisions, and strive to meet challenges that they themselves have chosen."

# data[].attributes.body
"regular video-game players are if anything, more physically fit, less likely to be obese, more likely to also enjoy outdoor play,"

# data[].attributes.body
"Other studies suggest that, depending on the type of game,video games can also increase scores one measures of working memory."

# data[].attributes.body
"Making friends within the game requires essentially the same skills as making Friends in the real world. You cant be rude."

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"A large scale study in four cities in Holland showed-contrary to what I assume was the initial hypothesis-that kids who had a computer and-or a television set in their own room were significantly more likely to play outside than were otherwise similar kids who didn't have such easy and private access to screen play."

"Many studies designed to find effects of violent video games on real-world violence have concluded that, taken as a whole, there is precious little or no evidence at all of such effects."

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"The games offer players endless opportunities to experiment with different personalities and ways of behaving in a fantasy world where there are no real-life consequences for failing

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"Also that's why, whenever there's a new technological innovation, kids learn how to use it more quickly than their adults. They know, instinctively, what they must learn in order to succeed."

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"she analyzed them and learned from them" "they contributed greatly to her abilities as an actress (she eventually had major parts in high school plays)"

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m

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When televisions began to appear in people's homes, all sorts of dire warnings were sounded about the physical,psychological and social damage they would cause.

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"must fill out an application form,much like a job application,explaining why he or she would be valuable member

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"Making friends within the game requires essentially the same skills in the real world."

"You have to learn about the goals of a potential friend and help that indavidual to achieve those goals."

"...Aplication, explaining why he or she would be a valuable member."

"... The leadership skills exercised within MMORPs are essentially the same as those required to run a modern company."

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"Making friends with in the game requires essentially the same skills as making friends in the real world."

# data[].attributes.headline
Paragraph 1 when in the text it states "Our limiting kids computer time would be like hunter-gatherers adults limiting their kids bow- and arrow time."  

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Paragraph 1 when in the text it states "Our limiting kids computer time would be like hunter-gatherers adults limiting their kids bow- and arrow time."  

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Paragraph 4
"Concerning the third claim

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"Making friends within the game requires essentially the same skills as making friends in the real worlds."

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Paragraph 3:
"Our limiting kids' computer time would be like hunter-gatherer adults limiting their kids' bow-and-arrow time."

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"Making friends within the game requires essentaally the same skills in the real world."

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"That's why they learn language so quickly and learn about the real world around them so much faster than parents do."

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to join a guide, a player must fill out a form like a job appclition

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" Guilds generally have structures that are similar to companes in the real world, with leaders, executive boards, and even recuitment personnel."

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Regular player of violent video games felt less depressed and less hostile 45 minutes after that frustrating experience.

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Paragraph 4:
I don't see any obvious reason why pretend murder of animated characters in video games should be any more likely to provoke real murder than, say, reading Shakespeare's account of Hamlet's murder of his stepfather."

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"When kids are asked, in focus groups and surveys, what they like about video games, they generally talk about freedom."

# data[].attributes.body
Concerning the third claim I don't see any obvious reason why pretend murder of animated characters in video games should be any more likely to provoke real murder than, say, reading Shakespeare's account of Hamlets murder of his stepfather. Yet we make kids read Hamlet in school."

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"Players in these games can also join special-interest groups called guilds. To join a guild a player must fill out an application form much like a job application."

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playing such games helps people learn how to control hostility

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video games promote social interactions and friend ships

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serve to connect youngh people with their peers.

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"In fact, a study commissioned by the IBM Corporation concluded that the leadership skills exercised within MMORPGs are essentially the same as those required to run a modern day company."

# data[].attributes.body
"Repeated expirements have shown that playing fast paced video games can quite markedly increase players' scores on tests of visuospatial ability, including tests that are used as components of standard IQ tests.

# data[].attributes.body
"Other research has documented, qualitatively,, the many ways that video games promote social interactions and friendships. Kids make friends with other gamers, both in person and online.

# data[].attributes.body
"A large-scale study in four cities in Holland showed--contrary to what I assume was their initial hypothesis--that kids who had a computer and/or a television in heir own room were significantly more likely to play outside than were otherwise similar kids who didn't have such easy and private access to screen play."

"Kids make friends with other gamers, both in person and online. They talk about their games with one another, teach one another strategies, and often play together, either in the same room or online."

"In fact, systematic surveys have shown that regular video-game players are, if anything, more physically fit, less likely to be obese, more likely to also enjoy outdoor play, more socially engaged, more socially well-adjusted, and more civic minded than are their non-gaming peers."

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"A study by the Pew Research Center concluded that video games, far from being socially isolating, serve to connect young people with their peers and to society at large."

# data[].attributes.body
"Making friends within the game requires essentially the same skills as making friends in the real world. You can't be rude."

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"which are even more social than previous video games and offer endless opportunities for creativity and problem solving."

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"Players may start off playing solo, avoiding other player but to advance to the higher levels they have to make friends and join with others in mutual quests.

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"when writing came about and became technically easier, and was enthusiastically siezed upon the young, some of their elders warned that this would rot their minds; they would no longer have to exersize their memories." This is important because now parents say that writing is very important while people use to say the exact smae things about writing as they say about videogames today

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"Fast paced action video games can quite markedly increase players score on tests."

# data[].attributes.body
"Concerning the third claim, I don't see any obvious reason why pretend murder of animated characters in video games should be any more likely to provoke murder than, say, reading Shakespeare's account of Hamlet's murder of his stepfather. Yet we make kids read Hamlet in school."

# data[].attributes.body
"Our limiting kids' computer time would be like hunter gatherer adults limiting there kids' bow-and-arrow time."

# data[].attributes.body
" The significanr finding was that regular players of violent videos games felt less depressed and less hostile 45vminutes after the frustating experience than did similar students who didn't play such games."

# data[].attributes.body
"Repeated experiments have shown that playing fast-paced action video games can quite markedly increase players' scores on tests of visuospatial ability, including tests that are used as components of standard IQ tests."

# data[].attributes.body
"Other studies suggest that, depending on the type of game, video games can also increase scores on measures of working memory (the ability to hold several items of information in mind at once), critical thinking, and problem solving."

# data[].attributes.body
"In fact, a study commissioned by the IBM Corporation concluded that the leader ship skills exercised within MMORPs are essentially the same as those required to run a modern company."

# data[].attributes.body
video games can also increase scores on measures of working meomrey

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"less likely to be obese, more likely to also enjoy outdoor play"

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"The games offer players endless opportunities to experiment with different personalities and ways of behaving..."

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"republic argued that plays and poetry should be banned because of the  harmful effects on the young"

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Other studies suggest that, depending on the types of video game, video games can ask increase scores on measures of working memory (couldn't finish)

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"The leadership skills exercised within MMORPs are essentially the same as those required to run a modern company."

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'' Other research has documented the many ways that video games promote social interactions and friendships''

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"If anything,more physically fit, less likely to be obese (fat)

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"Making friends in the game requires essentially the same skills as in the real world."

# data[].attributes.headline
included test that are used as components of stranded IQ test

# data[].attributes.subject
included test that are used as components of stranded IQ test

# data[].attributes.body
When kids are asked, in focus groups and surveys, what they like about video games, they generally talk about freedom, self-direction, and competence.

# data[].attributes.body
"Other research has documented, qualitatively,, the many ways that video games promote social interactions and friendships. Kids make friends with other gamers, both in person and online.¨

# data[].attributes.body
"Our limiting kids' computer time would be like hunter-gatherer adults limiting their kids' bow-and-arrow time."

# data[].attributes.headline
"Which are even more social than were previous video games and have endless opportunities for creativity and problem solving"  

# data[].attributes.subject
"Which are even more social than were previous video games and have endless opportunities for creativity and problem solving"  