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This GIF was made put of 6 total images. We open Photoshop and then we stick them all together. We go up and the click on "Window" and then "Timeline" . Is a very easy thing to create.

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Same as number with different pictures.

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1 - SQUASH AND STRETCH -
This action gives the illusion of weight and volume to a character as it moves.
2 - ANTICIPATION - This movement prepares the audience for a major action the character is about to perform, such as, starting to run, jump or change expression.
3 - STAGING - A pose or action should clearly communicate to the audience the attitude, mood, reaction or idea of the character as it relates to the story and continuity of the story line.
4 - STRAIGHT AHEAD AND POSE TO POSE ANIMATION - Straight ahead animation starts at the first drawing and works drawing to drawing to the end of a scene.
5 - FOLLOW THROUGH AND OVERLAPPING ACTION - When the main body of the character stops all other parts continue to catch up to the main mass of the character, such as arms, long hair, clothing, coat tails or a dress, floppy ears or a long tail (these follow the path of action).
6 - SLOW-OUT AND SLOW-IN - As action starts, we have more drawings near the starting pose, one or two in the middle, and more drawings near the next pose.
7 -  ARCS - All actions, with few exceptions (such as the animation of a mechanical device), follow an arc or slightly circular path.
8 - SECONDARY ACTION - This action adds to and enriches the main action and adds more dimension to the character animation, supplementing and/or re-enforcing the main action.
9 - TIMING - Expertise in timing comes best with experience and personal experimentation, using the trial and error method in refining technique.
10 - EXAGGERATION - Exaggeration is not extreme distortion of a drawing or extremely broad, violent action all the time.
11 - SOLID DRAWING - The basic principles of drawing form, weight, volume solidity and the illusion of three dimension apply to animation as it does to academic drawing.
12 - APPEAL - A live performer has charisma. An animated character has appeal. Appealing animation does not mean just being cute and cuddly.

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DIFFERENT IDEAS.

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Edward Muybridge:
Edward Muybridge. 9 April 1830 – 8 May 1904, born Edward James Muggeridge) was an English photographer important for his pioneering work in photographic studies of motion, and early work in motion-picture projection.