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Portal ABCyA to bardzo fajna propozycja. Zawiera cały przekrój ciekawych pomocy matematycznych od przedszkola aż po klasę 5 szkoły podstawowej. Każda grupa wiekowa została dodatkowo podzielona na moduły:
1. Letters- doskonały pomysł do wykorzystania na lekcjach języka angielskiego
2. Numbers- zestaw gier wprowadzających, utrwalających pojęcie liczby, służących wykonywaniu różnych działań matematycznych
3. Holiday- tematyczne gry i zadania związane z różnymi świętami
4. Strategy- zestaw gier strategicznych, które bez sprzyjają rozwijaniu logicznego myślenia u dzieci
5. Skills- narzędzia do samodzielnych kreacji pomysłów np. pojazdów

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ABCya! * Second Grade Learning Games, Ages 7 - 8

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Kids LOVE our free online games! Launch rockets, rescue cute critters, and explore while practicing subtraction, spelling, and more 2nd grade skills. Play now!

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To gotowe działania z okienkami do wpisywania pogrupowanych ze względu na wiek uczniów. Pomoc tą mogą również wykorzystać nauczyciele języka angielskiego do utrwalania cyfr. Jest to także ciekawe rozwiązanie do pracy w domu

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Splash Math-wyrusz ze swoimi uczniami w podróż z kapitanem Hipciem

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Splash Math-wyrusz ze swoimi uczniami w podróż z kapitanem Hipciem

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Znajdujące się na portalu gry dla przedszkolaków oraz klas 1-5 bez wątpienia uatrakcyjnią prowadzone przez Nas lekcje i pozwolą uczniom efektywniej zgłębić tajniki królowej nauk

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Q1: How do I teach my kindergartener to recognize numbers?
Ans: You can use objects, pictures, counters or abacus to make your kindergarten learn and recognise numbers. These objects can be kept in a group and child can identify how many are they using numbers.
Q2: How do we identify even and odd numbers? Q3: What are number games?
Ans: Even numbers are those numbers which can be paired in groups completely and odd numbers can't be paired in groups. In other words, the numbers in times table of 2 or divisible by 2 are even numbers and others are odd numbers.
Q4: How do we teach comparing numbers to kids?
Ans: There are many number games to test a child's knowledge on counting, place value and comparing numbers. SplashLearn page has ample variety of games on numbers. You can visit the website to have fun while learning numbers.
Q5: How do you teach expanded form and word form of numbers?
Ans: To compare smaller numbers within 10 kids can use matching or counting objects strategy. To compare numbers greater than 10 we can check if the number comes after the other number. 21 is bigger than 18 as 21 comes after 18 while counting numbers. Larger numbers can be compared using their place values.
Q6: How do we round off the numbers?
Ans: We can expand numbers using their place value. Place value of each digit is written as their sum to express the number in expanded form. For example: Expanded form of 345 is 300 + 40 + 5. Similarly, place value helps in writing the number in words. 345 is written in word format as three hundred and forty-five.

Ans: We can round off numbers using their place values to the nearest ones, tens, hundreds and so on. Rounded off numbers gives its estimation to the nearest multiple of 10.

An Overview of Number Games

The knowledge of numbers is the paramount math skill to initiate the math learning. With the development of skills pertaining to visual observation based on size, colors, shapes, and name; math numbers are introduced progressively.

What are numbers?

The symbols/annotations attributed to the arithmetic values are referred as "numbers" or "numeral numbers". The values associated with numbers are used to count and measure characteristics of objects in terms of dimensions and quantity. The arithmetic sequence of consecutive numbers is known as counting of numbers. The math symbols 0 to 9 are used to write numbers for counting or to solve a math problem.

The number genesis math step by step is nurtured in each grade, to comprehend the math concepts and the applications. By incorporating comprehensive games such as number recognition games and number writing practice, kids attain math fluency in number comprehension.

Math Games for Teaching Numbers

The rudimentary learning of math begins with the identification of math symbols 0-to-9 for writing numbers. Also, the inception of visual observation and motor skills takes place through toddler games for solid shapes and colors. The upcoming sections elucidate the learning and the projected outcomes.

1. Learning & outcome:

The math symbols chart, shapes, and colors chart are the initial steps to comprehend the basics of numbers. By counting the sides of solid shapes and observing colors, toddlers learn to relate numerals to the arithmetic value on fingers or objects. With each progressing grade, the knowledge of numbers is honed by comprehending fact families, types of numbers and representation in the textual form. The corresponding learning outcomes with math lessons on numbers are listed as follows:

Establishment of abstract math reasoning and numerals with manipulatives and visual math tools to understand the types of numbers

Inferring the number-sense aptitude to understand the basics of math operations such as addition, subtraction, multiplications, and division

Representing numbers textually for counting and framing math equations with operators to solve word math problems

Applying the place-value and number-sense skills to determine the missing numbers in a sequence of consecutive numbers as well as to compare and order numbers

Nurturing the mental computation skills with preschool math activities and pre k math worksheets

2. Required math skills:

The prerequisites for solving number games insist upon instigating strong observation skills. With brain teaser puzzles and interactive educational math games, kids learn the fundamentals of "numbers" such as identification of symbols and framing numerals. In each proceeding grade, the knowledge of counting, number-sense, and place-value plays a vital role in comprehending the advanced level math concepts.

3. Engagement:

The development of rudimentary math pertaining to numbers and counting is the first step towards learning math. Also, the pedagogical research activities cite remarkable skill development in kids through customized homeschool curriculum. Using interactive SplashLearn games equipped with colorful themes for kids, parents can develop a productive environment akin to classroom teaching at home. The comprehensive and engaging games are instrumental in boosting confidence by planning daily math practice sessions for kids.

Manipulatives used for teaching Numbers

The kindergarten curriculum incorporates the use of visual math tools to learn the math symbols from 0-to-9 profoundly. Using manipulatives such as base-10 blocks and colorful charts, kids learn to quickly identify numbers depicted through pictures and math flashcards. Following section reviews the manipulates used for teaching numbers.

1. Base-10 blocks

The comprehension of numbers starts with the digit "1", represented using a finger or a single stick object such as a pencil or a cube/block. For the numbers after "1", the cubes are clubbed together to form 2, 3, 4 and 5. In a similar manner, the number "10" is represented using a tower of ten blocks. With the simultaneous development of counting skills in each grade, the larger numbers in the range of hundred are formed using a grid.

Following image represents the formulation of numbers 1 to 5 and "10" using base-10 blocks.

2. Counters & Number-charts

The concurrent development of language comprehension to identify objects such as pins, beads, crayons, and toys with multiple pieces is proven effective in nurturing math sense. The math games featured in counting worksheets incorporate different arrangements of such objects to analyze and label the relevant number.

With picture based charts to assign the numbers, another technique to learn numbers are colorful counters. As the name suggests, counters are highly useful in comprehending the numbers and arrangements in a defined pattern assist to learn to count during preschool activities.

Reference image: Arranging counters in order to represent the numbers 1 to 5.

As explained in the previous sections, the projected learning outcomes are achieved by a schematic distribution of math lessons and math tests in preschool grades. The upcoming section outlines the grade-wise curriculum to comprehend numbers with educational math games.

Grade-wise Progression of Numbers

In kindergarten activities, the concept of counting is introduced with manipulatives like counters. Starting with counting numbers till 5, tools such as shapes chart and math facts flash cards are used for comprehension. Progressing further, kids learn to count, represent and arithmetically relate the numbers up-to 20 to the objects with patterns worksheets.

The 1st grade learning games are designed to introduce the concept of math fact families. The objective of math fact families is to recognize the numbers, associated arithmetic value and applying basic math operations of addition and subtraction. With the practice of numbers, kids learn to identify missing numbers from a sequence of consecutive integers.

The 2nd grade worksheets incubate the place-value system to write the numbers in expanded forms. Also, identification of even and odd numbers to understand the characteristics of the numbers is a part of 2nd grade learning games. With the development of knowledge pertaining to basic math operations on large numbers in the range of hundreds, mental computation skills are nurtured by practice.

3rd grade curriculum insists upon using the language comprehension skills to write numbers in the expanded and word forms. The familiarity with writing and comprehension enables to frame logical answers incorrect sentence while solving word math problems. The counting skills and number-sense are extended to numbers in the range of thousands.

The 4th grade games use the knowledge of multiplication and division to further classify the numbers. The numbers are labeled as prime and composite numbers. Using math reasoning skills, kids learn to establish a relationship between multiple numbers within a sequence to determine a missing number. The basics of fractions are also introduced in the 4th grade to evaluate the numbers in-between two whole numbers and numbers less than 1.

The 5th grade worksheets embrace the number writing skills for decimals as fractions and mixed numbers. With the knowledge of basic math operations, place-value and number-sense, the math fluency fosters by practicing the skills with problems on geometry, algebra, data representation and measurement. All math games attenuate the complexity by incorporating unique and comprehensive brain teaser puzzles for different grades.

Learning Methodologies for Numbers

The kindergarten math games introduce the concept of counting using objects. In the later grades, counting skills using base-10 blocks and counters instigates the comprehension of numbers on a place-value chart. Following section reviews the techniques for counting numbers.

1. Number Representation

The number representation techniques involve reading, writing and comprehending numbers graphically and textually. Starting from the knowledge of digits to write consecutive numbers, following methods further discuss the number representation.

a. Making numbers in arithmetic form

The symbols used for making numbers to solve arithmetic equations and label the values start from 0. With each symbol representing a value greater than the previous value by "1" unit, the initial counting range includes numbers till 20.

Reference image: Using math symbols 0 to 9, to write numbers till 20

b. Graphical representation

The graphical representation of numbers is contemplated as a significantly efficient method to introduce numbers to kids in the early years. The versatile counters and colorful objects are found instrumental in nurturing higher engagement and learning about numbers. The different arrangements of counters corresponding to numbers are depicted in the following figure.

Reference image: Representing the number "5" using objects or counters

Another influential method is the representation of numbers on a line-plot. The graphical technique clearly illustrates that each number towards the right is arithmetically greater than the number on its left. Multiple math games on comparing and ordering of numbers, data interpretation and geometry incorporate the use of line-plot as shown below.

Math brain teasers for identifying the numbers of a missing sequence of integers, fractions and decimals are also solved using relevant line-plots.

c. Expanded form & Word form

The place-value chart is employed to comprehend numbers by reading and relating the arithmetic value associated with each symbol or digit in a number. For example, the following grid represents a two-digit number "25" as the sum of place-value associated with the digit "2" and "5".

The expanded form of the numbers insists upon writing & spelling numbers with the corresponding place-value as well. For example, the number 461 is written as:

2. Types of numbers

The different types of numbers which can be formed by using math symbols are classified as follows:

Reference image: Classifying numbers based on representation, arithmetic value, and other math characteristics

a. Whole numbers

The whole numbers are the numbers without any fractional or decimal value. The difference between two whole numbers will always be greater than "0" and a whole number itself. The further classification of whole numbers is based on the factorization of a number of prime and composite numbers.

Prime numbers are those numbers which are divisible by "1" and the number itself.

For example, 2, 3, 7, 11 and 13.

Whereas, composite numbers are divisible by more than the two numbers. These numbers are "1", the number itself and other factors or multiples of factors.

For example, the number 6 is divisible by 1, 2, 3 and 6.

The numbers "0" and "1" defy the definition of prime and composite numbers, thus the two numbers are not prime, nor composite.

Another classification of whole numbers is based on even and odd numbers. Even numbers are the numbers which can be divided into the two groups with an exact number of objects in each group. Whereas, odd numbers cannot be divided into two groups.

Examples of even numbers are 2, 14, 86 etc. Each number following an even number within a sequence of consecutive arithmetic integers is an odd number. For example, 3, 15 and 87. The skip-counting worksheets focus upon identifying different types of numbers.

b. Fractions

The numbers in the form of p/q are referred as fractions. The conceptualization of fractions relates to the numbers existing between two consecutive integers.

For example, the numbers 4/5 and 2/3 are fractions with the arithmetic value less than 1. The number 6/8 represents 6 parts of 8 from a "unit" one.

Reference image: Representing the fraction 6/8

The mixed numbers and improper fractions are the numbers with an arithmetic value greater than "1". The part of "mixed numbers" is a whole number along with a fraction. For example 3 is a mixed fraction or improper fraction. The number is represented as follows:

c. Decimal numbers

The decimal numbers are the fractions represented by math symbols, a decimal point and whole numbers before and after the point. Arithmetically, decimal numbers and fractions represent the values between two consecutive whole numbers. For example, the number 8.6 is a decimal number between "8" and "9".

The number is represented on a line plot as follows:

Reference image: Representing a number 8.6 on a line-plot

Application

The knowledge of the place-value system, math fluency in comprehending number-sense and the conceptual clarity in classifying numbers are the key skills to learn math. In advanced grades, the math flair and applicability of fast math facts is contemplated as a mandate to apply the knowledge in various fields such as science, geography, and others.

SplashLearn Number Games Worksheet

The math arcade comprising logic puzzle games, brain teasers for kids and mental math problems is the necessity to evoke the natural math skills through classroom teaching. Incubating SplashLearn games for customized math lessons on numbers along with classroom teaching or well-planned homeschooling is a versatile step to initiate the same. With different fun worksheets for kids and everyday math games, parents can foster long-lasting math skills along with preventing skill-loss during vacation. Also, the contemporary real-time progress dashboard is helpful in monitoring the performance of math assessment tests taken by kids and evaluate the student learning.

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Number Games for Kids Online - SplashLearn

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Q1: How do I teach my kindergartener to recognize numbers? Ans: You can use objects, pictures, counters or abacus to make your kindergarten learn and recognise numbers. These objects can be kept in a group and child can identify how many are they using numbers. Q2: How do we identify even and odd numbers?

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Jest to kolejny z portali obfitujący w bogactwo interaktywnych, matematycznych pomocy. Podobnie jak Math Game Time znajdziemy na nim zarówno gry dla przedszkolaków, dzieci z klas 1-3, jak również starszych uczniów uczęszczających do szkoły podstawowej. Na tym jednak nie koniec, bowiem dostępne są tam także gry na temat anatomii człowieka, sztuki, zwierząt, słownikowych, logicznych i wiele innych, które można na spokojne samemu odkryć.

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Math Game Time- wiele pomocy w jednym miejscu

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Math Game Time- wiele pomocy w jednym miejscu

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Polecam ten portal ze względu na fakt, iż znajdziemy na nim skarbnicę pomocy matematycznych dla dzieci w wieku przedszkolnym aż po 7 klasę szkoły podstawowej. Jedną z takich propozycji jest Find The pair- znajdź parę
Bardzo fajna gra interaktywna, która może okazać się przydatna zarówno dla przedszkolaków, pierwszaków, jak również niepełnosprawnych intelektualnie

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Your spaceship is being attacked! To play this free math game, fire at the equation that makes the answer seen on your spaceship! Move your spaceship using your keyboard arrow keys to veer left and right. To fire at the correct equation you can use the "up" arrow key or the space bar!

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Your spaceship is being attacked! To play this free math game, fire at the equation that makes the answer seen on your spaceship! Move your spaceship using your keyboard arrow keys to veer left and right. To fire at the correct equation you can use the "up" arrow key or the space bar!

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Jest to atrakcyjna interaktywna gra matematyczna. Aby ją uruchomić postępuj zgodnie z instrukcją:
1. Kliknij w link a następnie wybierz Go
2. Pojawią się okienka z działaniami do wyboru (możemy wybrać jedno lub "miksta)
3. W dalszej kolejności wybieramy rodzaj planszy oraz poziom trudności
No to zaczynamy! Wówczas, gdy dobrze zaznaczymy wynik pojawia się śmieszny stworek

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Propozycja ta jest idealna przy realizacji wiosennych tematów. Wówczas, gdy uczniowie właściwie wykonają działanie na kwiatku pojawiają się kolejne płatki

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W pomocy tej mamy do wyboru trzy poziomy trudności oraz zadania dotyczącymi 4 podstawowych działań arytmetycznych. Opiera się ona na konwencji gry w koszykówkę