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¡Une los puntos y forma la figura!

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INFORMACIÓN DEL JUEGO
Juego de unir puntos multiplicando, para repasar las tablas de multiplicar. Une todos los puntos en orden resultado de repasar la tabla de multiplicar. Si repasas la tabla del 3, suma 3 o multiplica por números sucesivos y une los puntos en orden, a la vez que multiplicas.

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INFORMACIÓN DEL JUEGO Juego de unir puntos multiplicando, para repasar las tablas de multiplicar. Une todos los puntos en orden resultado de repasar la tabla de multiplicar. Si repasas la tabla del 3, suma 3 o multiplica por números sucesivos y une los puntos en orden, a la vez que multiplicas.

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Wordwall - Cree mejores lecciones de forma más rápida

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1) A JUANITA LE ENCANTAN LAS FLORES, EN SU JARDÍN TIENE 25 TULIPANES ROJOS Y 12 ROSAS BLANCAS. ¿QUÉ CUENTA DEBEMOS HACER PARA AVERIGUAR CUÁNTAS FLORES TIENE EN TOTAL? a) RESTA b) SUMA 2) AHORA QUE SABEMOS LA CUENTA QUE HAY QUE HACER ¿LA RESOLVEMOS? ¡AYUDÉMONOS CON LA GRILLA! a) 25+12=37 b) 25+12=40 c) 25 + 12 = 10 3) SU HERMANO PEDRO, ES MUY TRAVIERSO Y ARRANCÓ DEL JARDÍN DE JUANA 18 FLORES. ¿QUÉ CUENTA DBEEMOS HACER PARA AVERIGUAR CUÁNTAS FLORES QUEDARON? a) SUMA b) RESTA 4) LLEGÓ LA HORA DE RESOLVER LA CUENTA, SI JUANA TENÍA 37 Y PEDRO ARRANCÓ 18. ¿CUÁNTAS FLORES QUEDARON? ¡RECORDEMOS HACIA DONDE CAMINAR EN LA GRILLA EN UNA RESTA! a) 37-18 = 20 b) 37-18 = 45 c) 37-18 = 19

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1) A JUANITA LE ENCANTAN LAS FLORES, EN SU JARDÍN TIENE 25 TULIPANES ROJOS Y 12 ROSAS BLANCAS. ¿QUÉ CUENTA DEBEMOS HACER PARA AVERIGUAR CUÁNTAS FLORES TIENE EN TOTAL? a) RESTA b) SUMA 2) AHORA QUE SABEMOS LA CUENTA QUE HAY QUE HACER ¿LA RESOLVEMOS? ¡AYUDÉMONOS CON LA GRILLA!

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Overview of Multiplication

The term "multiplication" is a derivative of word "multiple". The word literary refers to "many" and the operation "multiplication" extends a number by "many" times. Akin to "addition", the "multiplication" is a form of repeated addition.

A multiplication equation looks like following expression:

4 x 7 = 28

Multiplicand Multiplier Product

The various math symbols are used as multiplication operators, such as a cross (x), asterisk (*) or dot (.).

After kids acquire the knowledge of number-sense and counting skills in hundreds, the advanced math operations "multiplication" and "division" are assimilated by fluent addition and subtraction of numbers.

Math Games for Teaching Multiplication

Progressing towards the applicability of addition and subtraction, interactive math games for multiplication are designed to foster math skills based on mental computation and keen observation.

1. Learning & outcome

The application of knowledge to solve math puzzles, routine calculations or riddles manifests abstract reasoning and math logic. With practice and language comprehension, multiplication games hone the concept of aggregating objects from different groups into a single group. In an eclectic manner, meticulously designed games employing visual techniques and mental strategies nurture basic concepts of math operations to excel in math.

The expected learning outcomes are listed as follows:

Introduction to the basics of advanced core math operations for solving complex problems with multiplication

Researching the techniques of multiplication using distinct visual models and methods to implement the concept

Identifying the numeric quantities and framing math expressions with multiplicand, and multiplier using math symbols to solve word problems and obtaining the product

Comprehending the multiplication process for large numbers up to 4-digits, fractions, and decimals

Correlating the significance of "multiplication" as a core math skill in the field of geometry, physics, and allied fields

2. Required math skills:

The level of complexity in advanced math skill "multiplication" is higher than addition and subtraction. As the process is akin to repeated addition, fluency in number-sense to comprehend numbers in hundreds & thousands along with the "addition" is a pre-requisite. Language comprehension and numerical reasoning in terms of operator-precedence play an important role in grasping the concept of "multiplication" fundamentally.

3. Engagement:

Fun learning games for SplashLearn aligned with the " common core math standards " curriculum yield an opportunity for kids to sharpen the computation skills during classroom teaching or homeschooling.

Comprehensive worksheets with prolific questions are tailored to extend the purview to math homework help. With an engaging theme-based interface to motivate and apply the complex techniques on numbers, the games substantially boost the confidence in kids to excel in math.

Manipulatives used for teaching Multiplication

1. Array model using counters:

The use of counters to learn multiplication is an effective method to easily relate to the concept. As the counters are used for comprehending basic math skills "addition" and "subtraction", explicating the process of multiplication as "repeated addition" using counters is highly congenial.

Also, the arrangement of counters for multiplication is similar to an array, with an equal number of elements in each row and column. The respective model of multiplication is known as the array model.
For example:
Multiply 4 and 7 using counters:

Reference image: Arrangement of counters as an array with 4 rows and 7 columns to multiply the numbers

2. Base 10 blocks:

Employing distinct visual models to understand a math operation enable to construct a cognitive model and deepens the learning for the later grades. Base-10 blocks for multiplication relate to the concept very clearly and ease the complexity involved in learning the multiplication of 2-digit numbers.

The numbers are decomposed into blocks of unit "ones", tens (set of ten "ones"), and hundreds (set of ten "tens").
For example,
47 can be written as: 4 "tens" + 7 "ones"

Following example illustrates the representation of two-numbers using base-10 blocks and evaluating the product by adding the values obtained in each row or the column.

Reference image: Arrangement of Base-10 blocks to represent the multiplication of two numbers

3. Area model

Another visual model to understand the process of multiplication is the area model. The strategy chiefly relates to the geometric figures for translating the entire area as an aggregate of unit area tiles. In order to multiply two numbers, the numbers are referred as the length and breadth of a rectangular shape. The decomposition of numbers further as multiple of 10's and unit ones reduces the overall complexity.
For example:
Multiply 74 by 16
The numbers can be decomposed as: 74 = 70 + 4 and 16 = 10 + 6
Numbers are assigned to the rectangles and the corresponding area is evaluated and added to compute the product as 1184

Progression of Multiplication with Grades

In grade 3, the fundamental aspects of multiplication are nurtured by the process of repeated addition. Using number-sense technique, identifying the numeric elements and framing a math expression or writing a multiplication table is the core skill for the associated level. Also, positioning the math operation "multiplication" as aggregating the elements within the equal-size groups hones the observation skill to proficiently model the problem using abstract concepts.

In grade 4, the distributive property of multiplication is used to reduce the complexity involved in multiplying large numbers. Using the easier methods such as multiplication of single digit numbers and with multiples of 10, large numbers are decomposed into the sum of smaller numbers. Each addend is multiplied by the multiplier separately and the sum of the products is evaluated as the product of the two numbers.

In grade 5, the knowledge acquired in the previous grades is extended to the multiplication of fractions and decimal numbers. Also, the advanced multiplication methods to multiply a two-digit number by a three-digit number are nurtured. The concepts are corroborated with the application areas such as geometry, conversion of metric units and others.

Honoring the math reasoning and tutoring kids through fun-games results in enhanced learning and aptitude development.

Learning Methodologies for Multiplication

1. Properties of multiplication

Multiplicative identity property

a x b = (a1 x a2) x b = a1 x (a2 x b)

a x B ➔ a x (b +c) ➔ a x b + a x c

Multiplication with pictures - The easiest technique to comprehend multiplication is with pictures. The method is highly effective in multiplying 2 single-digit numbers. The pictures are classified as the multiplicand and the multiplier. The sum of the total number of pictures is the product of the two numbers. The basic stationery items such as crayons or pencils can also be used to learn such multiplication.

Framing multiplication sentence - The word-problems on multiplication can be solved by identifying the numeric values and framing a valid math expression using math symbols. The math operators or symbols used in such an expression are either just multiplication cross (x) or addition (+), subtraction (-) or division (/) as well.

Add numbers on a line-plot to multiply - The multiplication method on a line plot is akin to skip-counting. The starting number is the multiplicand and each "skip" of the multiplier value determines the product.

For example, multiply the first odd two-digit number by the proceeding two digit-number

The relationship between multiplication and division - The correlation of multiplication with the division is very much similar to that of addition and subtraction. The distinct models of multiplication such as "array" model are employed in "division" as partition model.

The equation will be: 11 x 12

For example: multiply 4 by 4

The result is 16, evaluated by repeated addition of objects using pictures

The fundamental properties of multiplication are used to solve the complex problems easily. These properties with respect to a random number "a" and "b" are:

The math expressions framed with math symbols and numbers are solved using the above properties for easy computation.

2. Multiplication, based on addition skills

The following figure represents the multiplication of the number "3" with different numbers on a line-plot to easily write a multiplication table.

Any valid math-expression with multiplication can be reprised as a "division" equation to evaluate the unknown value.

For example: determine the product of 45 and 32

The math expression will be:
45 x 32 =?
45 x 32 = 1440 (using "area" model)
The equation can be written as follows with a division operator: 1440/45 =?

3. Multiplication using tables

The development of fundamental knowledge pertaining to multiplication as repeated addition is helpful in writing multiplication tables. A multiplication table is a structured list of numbers in which each number is the product of a constant multiplicand and multipliers from 1 to 10. The multiplication tables are useful in solving division problems as well.

Using multiplication tables, kids can memorize the product of single-digit and two-digit numbers with other numbers for quick math.

4. Multiplication based on the multiplier

The knowledge of number-sense, place-value system and multiples of 10 is conducive in employing quick math tricks for word problems and riddles. The multiplication of fractions and decimal numbers insists on the concept to multiply the numbers and evaluate the correct place of the decimal point along with fluency in "division" skills.

A multiple of 10 such as 1000 can be written as, 103. To multiply a number, like 380 by 1000, the math expression will be:

38 x 10 x 1000
Rewritten as, 38 x 10 x 103
38 x 104 = 380,000

The concept of "multiplication" develop in kids during the formative years with addition and subtraction. The basic math skill is applied in visualizing the model as a case of grouping and counting to evaluate the product. With significant contribution in the allied fields such as data interpretation, measurement of physical quantities, the concept is highly useful in comprehending math associated with science and physics.

SplashLearn Multiplication Games Worksheet

The most important teaching is to unleash the memorizing power of the brain. The concepts of multiplication through meticulously selected word-problems and math puzzles are correlated with counting & grouping. Designed as per the "common core math standards" curriculum, SplashLearn games acclaim as a versatile homeschooling help to excel in math with classroom teaching.

With a proclivity towards the promotion of abstract thinking and math reasoning, the games prevent skill-loss during summer vacation and boost math learning. Easily plan & schedule daily math exercises using comprehensive worksheets and monitor the performance with real-time dashboard assessment feature.

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The term "multiplication" is a derivative of word "multiple". The word literary refers to "many" and the operation "multiplication" extends a number by "many" times. Akin to "addition", the "multiplication" is a form of repeated addition.

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Cone Crazy - Free Online Multiplication Math Game - Multiplication.com

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Help the penguins scoop ice cream while practicing the times tables. Have fun learning the multiplication facts.

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QR CODE

Scan this on mobiles and tablets to quickly open this web page.

Mental Maths Train is a maths game which focuses on the essential vocabulary of addition, subtraction, multiplication and division. It can help children to understand what type of calculation they have to do when faced with word problems.

It is a multiple choice game that is suitable for children from 5 to 11 years of age. Mental Maths Train is also good for consolidation of times tables knowledge. As with all of our games, Mental Maths Train works well on an interactive whiteboard.

AGE

5-11 Years

SUBJECTS

Maths Addition Subtraction Multiplication Division

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Mental Maths Train - A Four Operations Game

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Mental Maths Train is a maths game which focuses on the vital vocabulary of addition, subtraction, multiplication and division. It helps children understand what type of calculation they have to do when faced with word problems.

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Sumas ficha interactiva y descargable. Puedes hacer los ejercicios online o descargar la ficha como pdf.

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A simple introduction to division in real-life situations

Learning Objectives:

Y1: To solve one-step problems involving multiplication and division, by calculating the answer using concrete objects, pictorial representations and arrays with the support of the teacher.

Y2: To recall and use multiplication and division facts for the 2, 5 and 10 multiplication tables, including recognising odd and even numbers

Y2: To solve problems involving multiplication and division, using materials, arrays, repeated addition, mental methods, and multiplication and division facts, including problems in contexts.

A simple introduction to division, (through sharing). The dogs are always hungry, there is no end to this game!
There are two types of division, 'Grouping' and 'Sharing'. Sharing is often used as a first introduction to division in real life situations. This game focusses on 'Sharing', e.g. 10 dog biscuits are shared between 2 dogs. How many biscuits do they get each?

NB: If I were to solve 10 ÷ 2 via the 'Grouping' technique it would be... 'There are 10 dog biscuits. Dogs are allowed 5 biscuits each. How many dogs could you feed?'

Instructions:

Read the Maths Sentence on the box of dog food, then share out the bones between all of the dogs.

NB: In Year 2 children are expected to use their knowledge of multiplication facts for 2, 5 and 10. I could have focussed on having only 2, 5 or 10 dogs, but I wanted this to be more of an introduction to division rather than a place to use inverse multiplication facts. More able children in Year 2 will find this too simple.

Have fun!

HAVING TROUBLE LOADING? Please try this version.

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Learning Objectives: Y1: To solve one-step problems involving multiplication and division, by calculating the answer using concrete objects, pictorial representations and arrays with the support of the teacher.

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Wordwall - Cree mejores lecciones de forma más rápida

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Pasos para dividir con la tabla pitagórica 

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Pasos para dividir con la tabla pitagórica 

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A simple introduction to division in real-life situations

Learning Objectives:

Y1: To solve one-step problems involving multiplication and division, by calculating the answer using concrete objects, pictorial representations and arrays with the support of the teacher.

Y2: To recall and use multiplication and division facts for the 2, 5 and 10 multiplication tables, including recognising odd and even numbers

Y2: To solve problems involving multiplication and division, using materials, arrays, repeated addition, mental methods, and multiplication and division facts, including problems in contexts.

A simple introduction to division, (through sharing). The dogs are always hungry, there is no end to this game!
There are two types of division, 'Grouping' and 'Sharing'. Sharing is often used as a first introduction to division in real life situations. This game focusses on 'Sharing', e.g. 10 dog biscuits are shared between 2 dogs. How many biscuits do they get each?

NB: If I were to solve 10 ÷ 2 via the 'Grouping' technique it would be... 'There are 10 dog biscuits. Dogs are allowed 5 biscuits each. How many dogs could you feed?'

Instructions:

Read the Maths Sentence on the box of dog food, then share out the bones between all of the dogs.

NB: In Year 2 children are expected to use their knowledge of multiplication facts for 2, 5 and 10. I could have focussed on having only 2, 5 or 10 dogs, but I wanted this to be more of an introduction to division rather than a place to use inverse multiplication facts. More able children in Year 2 will find this too simple.

Have fun!

HAVING TROUBLE LOADING? Please try this version.

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Learning Objectives: Y1: To solve one-step problems involving multiplication and division, by calculating the answer using concrete objects, pictorial representations and arrays with the support of the teacher.

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juegos matemáticas primaria; matematicas de primaria para niños;

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Herramienta de aprendizaje de Matemáticas para niños de primaria. Los Matecitos realizan explicaciones de matemáticas para primaria. Los Matecitos son los habitantes de la Isla Tau que enseñan matemáticas en primaria a los niños.

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Actividades para alumnos del primer ciclo de Primaria

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Pon a prueba tu memoria y conocimientos matemáticos de la tabla del 5. Encuentra la tarjeta que corresponde al resultado de la multiplicación. Escoge tu nivel de dificultad: 6, 8, 10 o 12 pares de tarjetas.

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Pon a prueba tu memoria y conocimientos matemáticos de la tabla del 5. Encuentra la tarjeta que corresponde al resultado de la multiplicación. Escoge tu nivel de dificultad: 6, 8, 10 o 12 pares de tarjetas.