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Cure for the common Universe falls under the theme of the Human Experience and what goes on during someones life. It also falls under the theme of Self-Identity and Self discovery as before Jaxon went to the gaming rehab he didn't know what he was supposed to do with his life but when he came back he knew that life is a game and you have to play it right or you don't win at the game.

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The Resolution is what happens to the characters in the end. Do They live happily ever after or do they die in the end. This is the very last part of the book and it tells the reader what is going to the characters they love after the story ends.

In Cure for the Common Universe the resolution is that Jaxon tries to meet up with the kids from the gaming rehab after he realized that they were his only real friends but they don't really like them since he was such a loser to them during most of the story.

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The falling action is what solves the main problem in the story.

The falling action for Jaxon was when he realizes his girlfriend is a terrible person and that he really liked the rehab center because that was where all his friends were.

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The Climax is the most exciting part of a story.

The Climax of the story is when "Gravity" gets sent to the video game rehab center and Jaxon and Gravity rob a car from the rehab center and try to escape.

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Rising Action is the problems that the main character has or faces during the story

Jaxon faces the challenge of earning 1,000,000 points so he can get out before the day his date with Gravity. He also has the challenge of dealing with the weird personalities of the people that are the video game rehab center

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A exposition is the setting and the main characters of the story

The setting of the story is a gaming rehab center in the middle of a desert and the main character is a sixteen year old teenager named Jaxon A.K.A Miles Prower

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Cure for the Common Universe by Christian McKay Heidicker Published by Simon & Schuster BFYR                 Pages: 312 

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Cure for the Common Universe by Christian McKay Heidicker Published by Simon & Schuster BFYR                 Pages: 312 

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A.J. Leshem
Age: 13
Form 2
9/8/2017
English Form 2 A2

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This helps the reader stay with the story and figure out what is coming next and this also helps the author keep his story fluid and smooth

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A plot is the main events of a story that the author gives us to greater understanding of where we are in the story and what is happening in the story