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The main struggle for us was trying to code the rubbish when to hide and show. I was most proud of level 2 because it was hard to get through. Next time I think we will take more time to get the game to perfection

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I was most proud of finishing and making the game.

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The thing that we are going to change is our time management because we finished it just in time and we where one of the last groups to finish

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What I would do different next time would be to plan out my coding first so that it wouldn't take long to finish.

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what would we do next time on our game.
What I would do is change our sprite character and also change the game and make it even harder for our players to play.

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The most enjoyable and best thing about the game was learning more about scratch and how it works, I was also proud of my group for working together and completing the whole game in a limited of time.

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The best thing about our game is how the game came out as a success and we find out how to hide the sprite and Zoey
teaching us the codes that helped us

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I think that the best thing about our game was learning how to broadcast and code with different coding blocks. Like, making it show and hide at different level...etc

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The part I am most proud of is completing our game

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The part of the game that I was most proud of is making the rubbish drop in the bin. Because we  were very stuck on that but we eventually learnt how to do it by the help from Zoey.

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The creation of the game was quite difficult because we didn't know how to use scratch as well as others.

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The main part of the game was when we had finished our code,.
and also when we had completed the finishing touch of our game

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I think that we could work better together when doing something in a group, instead of working alone.

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The main challenges were trying to make the correct code for levels 2 and 3. The most challenging and tricky part of the game it was level 2 and 3. Something different I would do next time would be the coding. Next time I would like to try and do a different type of game using code.

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The main challenge for me was coding the script for the sprite.
I was really proud of level 1 and 2 because they took less time and was more easier to code then level 3.
One thing that I would change next time would be the coding because they kept getting mixed up.

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The  challenge that I found hard in coding would have to be getting my sprite to move from one backdrop to another.
When coding my game from scratch the part I was mostly proud of was finishing off our game and also fixing up the problems my group was dealing with.
When we get another opportunity to make a game again I would probably change the graphics.

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The main challenges were coding the sprite to move. Also to make our rubbish to go away when the sprite touches it.

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The main challenge in the game was mostly the coding and how to make the last level a bit of a challenge.

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The main challenges was creating our scratch game, and all the different types of codings we had to use for every sprite/object.

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At first I didn't know what the coding blocks were for or what they did. Although it was really challenging, I really liked learning how to code properly. If I were to make my own game, I would add scores to it.

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There were many challenges but the main one had to be the coding for level 2. Mainly, it was trying to get our sprite to the right place. It was quite a problem until we had some help from our teacher.
I was really proud of that same level. That is because, we had a little help and did the rest of that level ourself.
Next time would make sure that the sprite didn't have to look to small. In our game you can't see the sprite. I'm gonna change that problem.

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One of our main challenges was trying to connect the right blocks together. Our coding is the part I am most proud of . I would add more detail to the game. The best part of our game was learning to use scratch.

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The main challenge was the coding and hiding stuff

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The main challenges were creating script to make our sprite do the correct actions and movements.

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The main challenges were making the maze and making sure you are not touching the lines

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The main challenge part of our game was the coding and our sprite.

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We found that it was quite hard to figure out how to find the correct codes for the sprite to move and go on the correct path.

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The part of our game that I was most proud of was, making possible, but challenging to get through the maze.

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What were the main challenges?
What part of the game were you most proud of?
What would you do different next time?