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Microsoft releases Hololens, an augmented reality headset with a market value of $3,000.

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Augmented Reality gains popularity as Pokemon Go! Takes the world by storm, and annoys business owners everywhere.

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Virtual Reality hits the market with Oculus Rift, PlayStation VR, HTC VIve

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Google Cardboard is born;  the mobile device integration of virtual reality with 360 degree visualization.

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90% of students under 18 have mobile technology in the United States

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Web 3.0 is recognized (The Semantic Web) - connective intelligence; connecting data, concepts, applications and ultimately people.

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1.5 million iPads are used in US Schools

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Sli.do is created as a polling app on the smartphone to replace clickers.

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PowToons are introduced, allowing an easy approach to creating animated instructional videos.

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Aurasma app introduced allowing users to make responsive media that can interact via augmented reality.

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The iPad is introduced

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A more user-friendly LMS is created called Canvas.

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Google Docs are introduced, and students stop sending versions of each draft via email.

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Khan Academy is founded, providing teachers and students a database for instructional videos.

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Poll Everywhere is created as a polling app on the smartphone to replace clickers.

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iPhone introduced

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YouTube is created.

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TheFacebook.com is introduced before it is renamed “Facebook”

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Skype lets people have face-to-face communication across the globe.

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99% of American Public Schools have the Internet

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MIT releases Open CourseWare, launching the OER (open educational resources) movement in academica.

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Twitter is created

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Wikipedia is introduced and professors everywhere say “This isn’t a credible source”

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Schools begin blocking websites

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Web 2.0 is coined as the term to describe the nature of web with user-generated content

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Interactive whiteboard/Smartboards are used in many classrooms

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Google is born.

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Blackboard is created as an LMS

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WebCT is created (the first learning management system for online courses)

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The first wiki is created

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34% of American Public schools have the Internet

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The first augmented reality system developed at U.S. Airforce’s Armstrong labs

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SMART boards are introduced in schools.

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Edutopia is created as a web resource for educators.

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Classroom response systems (Clickers) begin to catch on in k-12 and college classrooms.

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Texas Instruments creates the T.I. 81  Graphing Calculator

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C.D. ROMS are used for storage

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Tim Berners Lee creates HTML, the Hypertext Markup Language that makes up the coding of webpages.

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Tim Berners Lee develops the World Wide Web and the Mosaic web browser

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Laptops are introduced

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Touch typing software Mavis Beacon Teaches Typing is developed and used in schools

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Apple Macintosh is introduced. Commodore introduces the Commodore 64. The ratio of students to computers is 1-92

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IBM develops the Personal Computer & Oregon Trail becomes a big hit

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T.I. 30 is created, introducing the Scientific Calculator.

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The Scantron is created– Multiple choice!!!

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Texas Instruments - Hand-held Calculator – Met with resistance by math teachers at the time.

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ARPANET is developed; the precursor to the world-wide web, and used by higher education institutions for file sharing.

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The prototype for the computer mouse is created before it has a practical use.

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Robert Gagne publishes his “Conditions of Learning” with the 5 domains of learning outcomes and 9 events of instruction.

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PLATO – Programmed Logic for Automatic Teaching Operations is the first computerized teaching system.

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Robert Mager argues that before an instructor selects materials, technology, or method, the objective (or outcomes) must be first identified in his publication “Preparing Instructional Objectives”

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The whiteboard is invented to replace the chalkboard.

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Liquid Paper

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BF Skinner argues for the use of Teaching Machines to engage students who learn at a faster pace.

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Televisions are used frequently in the classroom

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Slide Rule – Easy calculations prior to the calculator

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Headphones used in schools – Language labs for auditory learning

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Edgar Dale introduces the Cone of Experience learning theory (now debunked).

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Mimeograph is created – Homework copies, anyone?

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Ballpoint Pen. They originally were priced at $9.75

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First Television is used in a classroom in L.A.

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Overhead Projector introduced– Let’s be transparent about this…

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Film Projector – Thomas Edison stated that the film projector would render books obsolete in schools.

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Radios used in the classroom

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Stereoscope – Pre-cursor to the ViewMaster (Which would show 3D images)

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Pencils become mass produced and are partnered with paper and erasers, replacing slates.

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The University of Chicago introduces correspondence courses, using the mail system.

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School slates and Chalkboards are used to work out problems. The larger relative, the Chalkboard is an endangered species in classrooms today.

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Magic Lantern – Images are printed on transparent glass frames and projected on walls of darkened classrooms.

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Educational Resources Information Center (ERIC) is established as a national information system.

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Horn books – These wooden paddles contained lessons printed on them; usually containing a primer that included a religious verse to help children learn to write.

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Magnetic Tape/Selectric Typewriter is created by IBM.

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Remington No. 2 (Typewriter) hits the market.