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I am teacher in lotus valley international school
I teach english subject
you teach Mandala

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change the evaluations and let the children yhink of their own!

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change the evaluations and let the children yhink of their own!

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We have a huge programme to finish at the end of the year and because of this it is difficult to use games all the time.

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It is important to draw attention to the game and make them approach the game seriously.

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To many papers to do, and a lot of time for nothing

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To many papers to do, and a lot of time for nothing

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Ligia I

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There is no enough time and curriculum is very intense. Also the class is very crowded.

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I am a primary school teacher, the number of students in my classes is crowded. While playing games in the classroom, we set the rules together before starting the game to solve the noise. Children follow their own rules.

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Too many papers to do, too much information to teach, too little time for playful activities or lack of time and materials

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The greatest difficulty for the time to prepare them. There are many ways to create games. Devices are not always needed. But the schedules and the lack of time to prepare them make it very difficult to implement them in the classroom

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Teachers have to use different teaching methods and approaches that allow students to be active participants with strong motivation and engagement to their own.

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Teachers have to use different teaching methods and approaches that allow students to be active participants with strong motivation and engagement to their own.

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evren uygun
turkey

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Zaman sıkıntısı, bireysel farklılıkların doğurmuş olduğu karmaşa, bunu açmak için ciddi bir tecrübe gerekiyor

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Always time the activities, and make a realistic Schedule. Don't make the gae too long so that the children won't lose the thread. Make the students play in teams against each other, to make it more challenging. Give a reward to the best groups.

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I  am an language teacher and in some of my classes the number of students are very crowded. Sometimes I can't stand the noise when we play a game in the classroom.

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The latest IT technologies are not always available to prepareappropriate games.

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Can we do and must we create games for every class, every subject? Some of the challenges include: number of students, old computers, school abilities, time and the school curriculum

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Learning more effective and much more enjoyable is done if there is digital technology tools in the classroom where students can access when they need it. In fact, there is a need for quality endowment for quality education.

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It would take a lot of preparations and planning but I believe it would be worth it.

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In order to have enjoyable lessons the planning of these activities requires time and organzation otherwise we risk to fail. This is a big challenge. Another risk we face daily is to be reliable towards our colleagues. We need to be a big team with proposal to our students.

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Yes, gaming in class asks as much , if not more, preparation than a classical course. But you don' have to do all the efforts alone, your colleagues and the students will help you

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Some of the challenges that the teacher may face include: number of students, school facilities, time, nature of the school curriculum

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The lack of up to date computers, poor Internet connection and no extra money for buying games.

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We need to know, first, what we want to do with gamification. It's something to help all disciplines? Shoud we make our own games? Didatic games? With a specific propose?

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We need to know, first, what we want to do with gamification. It's something to help all disciplines? Shoud we make our own games? Didatic games? With a specific propose?

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Discuss with principal about possibility of purchasing games on a school wide basis.

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Discuss with principal about possibility of purchasing games on a school wide basis.

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Samsun,TURKEY

First of all, the appropriate field for the game should be determined. Each game cannot be made between the four walls. The most difficult situation is to provide students with interest in the game. Example: I think, after making cake with the students, the cake war will always make this game attractive.

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I think The teacher can to prepare games for learning after lesson, she can preparing the plan for gamification in the class.

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I think The teacher can to prepare games for learning after lesson, she can preparing the plan for gamification in the class.

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More time to prepare games for learning, more easy apps to creating a game for learning, reduce the size of pupils in classroom, to change the idea that game means playing and not learning etc.

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Teachers have too many papers to do and not enough time to create a game and a lack of technology is also a problem. Too much to teach and not enough time.

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in order to make learning more enjoyable, it takes a lot of materials depending on the activities proposed in the class.

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Teacher in Croatia have less, not more paper work every year.

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I believe there should be more workshops held for teachers concerning practical issues they face daily, e.g. workshops developing teachers' creativity

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Teacher have many papers to do,too much information to teach.The teachers should have time to create games.Also,lack of technological devices available in the classroom is a big problem.

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Teacher have many papers to do,too much information to teach.The teachers should have time to create games.Also,lack of technological devices available in the classroom is a big problem.

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A big problem is the lack of technological devices available in the classroom.The teacher should have time to create games, that correspond to their curriculum, but a big problem is the lack of technological devices available in the classroom.The curriculum and time do not allow us to play games in every day.

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A big problem is the lack of technological devices available in the classroom.The teacher should have time to create games, that correspond to their curriculum, but a big problem is the lack of technological devices available in the classroom.The curriculum and time do not allow us to play games in every day.

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Too many papers to be done for everything a teacher wants to do. Bushy curriculas and I hate summer homeworks. I would like a greater stfress on our cultural heritage and on folklore.

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A teacher who implements games in lessons needs materials, patience, internet connections.

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The curricula is according to the Ministry of Education but we can improve it using modern games and methods mixed with patience, handy materials and a good Internet connection.

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Implementing games in the classroom involve imagination, patience, materials, internet connection.

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We need to change the curricula and to assure techology at high quality in classroom. The mentality of some teachers towards the gamification also needs a change

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More money is allocated to creating resources for play, more sharing of resources and introduction of more team teaching to use multiple lessons to teach a certain theme or topic from different angles

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Sometimes the curricula and the requirements for the primary schoiol classes may be very difficult and we should take into account that these children learn by playing not doing very serious things

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Naema alhenawi
We need patience and wisdom to solve learning problems through play

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Naema henawi

Childhood has changed dramatically over the last fifty years; the rules of the game were rewritten by adults, but we never asked our children if they wanted to play. If we ignore external factors and compensate by over medicating, over controlling and over scheduling our kids, the problem will continue to escalate.

So, where did we go wrong and how can we fix it?

THE TRANSFORMATION OF CHILDHOOD

Nature designed children and adolescents to spend most of their time playing. Vital for for healthy psychological development free play, as described by Gray, is “play which is freely chosen and directed by the participants and undertaken for its own sake, not consciously pursued to achieve ends that are distinct from the activity itself.”

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Nana

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Too many papers to do, too much information to teach, too little time for playful activities or lack of time and materials

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We have a lot of paperwork and spend a lot of time on it. It would be more useful to have time to prepare for teaching, including creating games. I have one laptop in the classroom and plenty oh kids. More digital games require more computers (or the other devices) due to the number of students. We have a lack of equipment but there are a lot of games that can be played without technology.

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we need new and more efficient teaching aids

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The main problem is equipment and not enough time to work as I would like.

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Teachers in Croatia should have less, not more, paper work every year. They should have more time and better conditions to prepare themselves for teaching, not filling in all sorts of forms for authorities

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My problem is the lack of equipment. In a smaller place where students have only one or two devices to access the Internet and can not play at the same time. They like to play a variety of games, which requires more time for realization, but the curriculum does not allow.

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Often in Ireland we are confined to workbooks and curriculum overload. The lack of time can be an issue as paperwork can take priority outside of school hours. In addition the lack of resources to allow 30 children to take part in such activities at once can be difficult.

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Since I work with children from the age of  to 14, the biggest problem I experience is with parents expecting their first graders to complete their workbooks, fill the notebooks with all sorts of drawing or writing. I find it important to join one of the first parent teacher meeting and tell the parents exactly why their children are going to play so much in my classes and not to dismiss games and play time as a waste of time. Especially not in front of the children.
I don't think technology is the ony wy to include games in the classroom and, honestly, I'm a bit surprised with the above offered challenges. They included problems such as lack of technoogy or internet. I don't see why that would stop you from playing games in the classroom.

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It is not very easy for us if the structure and the curricullas are changing every five or six years, and also it would be easier to teach to classes of 12-15 pupils not to classes over 30 pupils.

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Teachers should not be overloaded with paper work and have more time to create game-based lessons. Parents should be convinced that learning through ganes is NOT a waste of time.

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For teachers: It is best to provide them training when it comes to technical issues when it comes to the devices. Also, teachers should always have a back-up plan if certain issues pops up.

For students: It is best to provide them guidelines, rules, and procedures as to how they use their devices and purpose as to why they do digital games or other games if they think it's not up to their league.

For school: Depending on administration and budget, I guess providing a plan to move forward and incorporate higher technology into the school would benefit both teachers and students. Of course, BYOD is great, too, but this needs the cooperation of parents, a system that filters certain contents when using their own devices, and teacher training of devices used by students.

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If we are talking about digital games, then it is necessary to have good connections to the Internet and more flexible policies on BYOD.

In this sense, my school cluster is closely following the BYOD - Bring Your Own Device phenomenon, which gives students and teachers the opportunity to use their own devices (laptops, tablets and smatphones) in the school context; this new context implies a change of attitude to which many teachers have not yet become accustomed or have not realized their importance and necessity; classroom technologies are important because they are part of the life of these new generations both inside and outside the classroom and, therefore, their use in teaching-learning is considered an important way to increase the dynamism of classes (classes with (traditional and technological) and a mix of formal and informal education, more attractive and innovative classes, more motivated learners, "classroom" out of the school environment).

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It would be nice if schools are more equipped with robotics and possibly tablets in the early years so as to make the usage of interactive games in the classroom more possible

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ı haven t enough time to finish the game. Internet is another challange for me and also nearly all of my students don t have mobile phone.

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I think the mail problem is that there is too much time for games in the 1st and 2nd grade - but no actual time in the rest of the grades (in primary school)

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Unfortunatelly, in Greece the educational system lacks a standard type of learning. There are too many exams, too much pressure and so, children don't have the opportunity to enjoy learning or have the time to ''digest'' it. I would change everything and try to relate my science with real life if possible.

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More understanding for challenges that we are facing.

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Not enough class hours (35 for the entire year), too extensive curriculum, not enough time to implement games (or not enough knowledge and experience to turn some of my curriculum inot games), too many students per class (26-30), not enough time to plan out the games... I am not sure how to change any of that, and that is a part of why I applied to this course, to get answers to some of those questions. Maybe some things with change with new Psychology curriculum that is supposed to be implemented at least partially next year.

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I consider that the classes of Biology are not sufficient and the curricula is too bushy.

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I consider the curricula for Mathematics a little bit too difficult and we do not enough equipment for games and also Internet does not work all the time.

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Providing of special equipment for games, Organization of curriculum

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Teachers interested in making their teaching more appealing to students should be offered training specifically on introducing games into teaching, the number of students should be reduced in a class, schools should offer the necessary technology equipment for 21 century education.

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I teach mathematics and science and these subjects lend themselves to the use of the game for learning.

Kids like to get involved in existing games and create new games.

For both mathematics and science, role playing is a very effective technique for acquiring skills by playing.

The challenge is only against the time.

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You can also add a more personal message to this Padlet suggesting how best to address the challenges you face implementing games in your classroom.

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As teachers we have to be very flexible. We have to address different expectations from students, from their parents and from curricula. And we address those expectations in the best way we think is good for students. . We need to keep in our minds what is the best for students. If we integrate some creativity, some learning by games we make a difference.ents to think of  their own tasks which the rest of the class had to do.
but....  IT old equipements... ; they're just tools, and our teacher's brain must always be our best innovative tool. But  us try to improve our teaching methods, in fact we have to complete them with modern learning activities that should  make the classes interesting and challenging.

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The main problem is the big number of the pupis (24 in my class) and the big rate og pupils with SEN (more than 30%)

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The main problem in my country is lack of digital infrastructure. Also, our classes (and I'm talking about primary school, 7-15 year old students) are in some of the schools too big (up to 28 students, only one teacher).

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my main problem is lack of technological equipment in my classroom, and the fact that I work with first, second and third grade and also I believe I would have huge problem with time to organize all of the games. But, I could do it step by step, class after class, but I would like to have it in curriculum so it wouldn't take my "presciouss" time for finishing all the lessons we have.

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It would be perfect if games were incorporated into the curriculum and included in coursebooks. Some coursebooks have games teachers can use.

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The number of students in the classroom is high and the lack of respect dificult the use of games.

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The problem I face is the lack of equipment and the Internet. Students bring home divices to work in modern.

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I have problems of equipment , students are happy to play but it requires a lot of work!!

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I work in the library and it's easier for me to fit the games into my teaching.

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The problem I have is lack of space and equipment. My library has no computers or tablets for kids so I can't use online or computer games. And if we try games that require movement, the school classes are too big. All they can do is sit and talk or write.

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I just run out of ideas what to try next in order to avoid thing we usually do ( digital tools  - often used in the classroom). I´ve noticed that students  get bored easily , so I always try to think of  something new which can be challenging and time consuming.

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Games are always lovely... we need to be flexible, creative & fun, but it doesn't have to use expensive equipment... just simple preparation... sometimes it works better... thxxx! Here we are... enjoy learning English alphabet via great sticks! :)

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Not all the students are willing to play the game, lack of time to prepare everything and lack of devices.

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To implementation gaming in the classroom, we need to have a more glexibile curriculum.

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To implement gaming in the classroom, we need to have a more flexible curriculum. Also, we need some updating courses

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To properly implement games in the classroom we would have to have flexible curriculum and a different view at the contribution of the games in the learning process, because our school system isn't very familiarized to gamification.

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Physical education is very important. ”Mens sana in corpore sano” so it is important that we have special programs to help our children develop properly.

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In my school we have sufficient equipment fpr all the students but not enough time to work as we would like.

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It is important to try and learn new methods and approaches. The world is changing and our students are different than before. So we must improve too. It would be easier if we could observe gamification in someone’s classroom… I guess – practice makes perfect.