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The design problem is I need to learn and know how does the lever for the fish to work. Also, I need to learn to cut the wood into very good shape so when they are put together, it will look like a proper fish.

Strand 4: Design Brief

In the class we have wood, pins, wood cutter and a bunch of other machines that I don’t know,  If there’s anything that I don’t know like how does it work for the hand to move, I can just search it up. I can also use the techniques like the three class levers, gears and pulleys. Actually I don’t know what do I want to make yet but with the things above I should be able to make the puppet.

Now that I’ve decided on what to make, I can make it, from what I’ve learnt, I can build the body first, then poke holes in the place that I want to put the joints in to move some body parts then link the parts such as arms in the hole, then link a wood stick on(I don’t know how to describe it, but it’s just making the

part for push pull puppet) To make the puppets, we will use or have, wood, paper to decorate, pins and other metal, wood cutter and all kind of other machines.

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The picture illustrates one automaton that I’m going to make in this current unit in design class. My design problem is how am I going to get this works properly without any mistakes such as the stick connects between 4 circles and too short or too long. Second, the wheels maybe aren’t the same size and can’t make a success movement to make the brush move. So the point of how to make this puppet is accuracy, I have to measure and test carefully on the small paper first. If it works well after several times, then I will make it on actual wood.

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Introduction - who is the audience and what is the general design opportunity about

Developing - What opportunities does solving the problem bring, address the global context clearly as well as the research questions

Concluding - What would be the impact of a good solution on the audience

Strand 4 - Design Brief
A design brief should focus on the results and outcomes of the design and the objectives of the design project.

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The design problem of my puppet will be leg and arm. This is because my puppet will be dancer puppet and the main point is to make arm and leg to move, so that it can be look like dancer.
 First for the ingredients you need glue, one sticks, and the puppet table, and lastly you also need pond to hold the stick and the arms and the legs can move. Second you have to make the shape of the dancer puppet on the puppet table. Second you need to put the stick behind the puppet table and when you put the stick take the pond and put it on each arms and each legs so that when you move the stick and the legs and the arms can move also. And the stick should make the legs and arms should hold it together  

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Creating a well designed automaton.
This design unit is about automatons. The design opportunity that we have been given is to design and make our own automaton. I will be using levers, cardboard, wood and markers. My goal in this unit it to create a well accomplished automatons. A design problem could be cutting the cardboard or using the tools needed right. Also, getting the pieces right, connecting the linkages and designing the puppet well are design problems I am going to encounter.

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The design problem is how to make the cat move successfully and make it looks good.

I have to research how the levers and linkages work and how to use it in my puppet. And how to made the action don"t have any trouble or struggle.

First, I make a draft of it and if there is some problem then I will change and fix it. And if I feel it fine already, then I will make it on the wood.

Design brief
I will make a push pull puppet from cardboard. It will be red, black, blue , and more . I will make the arms move. I want to use it to make the audience fell happy and like it.

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With the given opportunity to make a wooden puppet that is granted action with levers and linkage we will use this to mix in our traditional myths and folklore and create a character from these story using our knowledge we’ve learned in class about levers, linkage, pulleys and gears  ( this is optional ). Our goal is to create a successful and simple yet unique puppet character from my home country’s myth and folklore.

I’m going to make a push and pulls puppet out of cardboard, before making it into a a wooden puppet

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This is my psy automata. Design problem will be how can I move my

arms and legs together. Also,  I will consider that will it be more better psy then just standing on.

For now, this is my Design problem. My audience will be all of the people who loves music or dancing or which has interested on the designing. And I consider opportunity of design are likely to result in weak performance or even failure. It means if you are designing this automata, you need to be careful and think a lot of this automata.

Strand 4 - Design Brief
For this topic, global context is globalization and sustainability so I will use material which protects nature and that the costumers can use this automata for long time.

I will going to follow these rules for making this automata following to:

Divergence – Exploring possibilities and constraints of inherited situations by applying critical thinking through qualitative and quantitative research methods to create new understanding (problem space) toward better design solutions

Transformation – Redefining specifications of design solutions which can lead to better guidelines for traditional and contemporary design activities (architecture, graphic, industrial, information, interaction, et al.) and/or multidisciplinary response

Convergence – Prototyping possible scenarios for better design solutions that incrementally or significantly improve the originally inherited situation

Sustainability – Managing the process of exploring, redefining and prototyping of design solutions continually over time

Articulation - the visual relationship between the parts and the whole.

This automata could be decoration in house for custumers of toy for yound childrens. This automata will make a new revolution of design and could be an advertisement for South Korea.

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My design problem:
how am I going to get the arms to move with out anything blocking the mechanize For my push and pull puppet I will make tow men in the wood chopping wood in the forest because during world war men would go out and cut logs to make a fire I will make it with tow flowing pivot  that I will use for the arms  of the  men then for the bottom of the  push and pull  puppet

My ideal puppet is a puppet that is painted well, with no ways of the puppet getting stuck in the mechanics, one that is very complex to make as well as have in a sound every time it is at one point in the movement

it inspires me to do a man drinking a bear because it represents my country a lot if it is successful it will achieve being preheated  by other people an it will be made out of wood to give it a very old style.

i will make a push and pull puppet in the action of him siting drinking a bear because it is very comen in Belgium.

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For my puppet i will use scissors, cardboard,linkages and pulleys. I will make it 20 cm long and about 10 cm wide. I will make it very colourful and eye catchy. I will make a shark as a fish on the sticks.I am going to make a fish out of cardboard and the sticks out of wood. I will wind the wood sticks over so no one will get a splinter. I will colour the fish with different colour markers. I will use metal pulleys so it will be hard to brake. It will move it's mouth like open - close.

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The opportunity that we have been given is to design and create an automaton. We will be taught and research about levers and linkedges and use them to create a unique automaton puppet. In our class we are all from different backgrounds and all have different beliefs and cultures. We will incorporate our different folklore and beliefs into our creations. In the past humans did not have electronics
Design Brief:

The puppet that I am going to design will use a push pull mechanism. It is a first class lever with a fixed pivot. It will have the character of Robin Hood on it as he is one of the most famous characters of English legend and I think that people look up to him as a strong, brave, good natured character. He will have a bow and arrow in his hand and the movement will be him raising a bow and arrow to the sky and getting ready to shoot. It will be made of thin wood with fabric of green as that Is the colour  that he is told to have worn.

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(My little pony automaton!!)

Design Problem:
The design opportunity is to make a simple working automaton. The problem is by knowing how cogs work together to move a certain object.

If I know all the steps of how cogs work together I could then cut them out on some thin wood and design them in different sizes.

Once that is all done I could add some extra objects to make it even more mesmerizing. For example adding a mini crank and connecting all the cogs to the crank to make them work altogether with one tool. Doing this will make it less complicated.

Design Brief:
The reason why I chose the "My little Pony" automaton is because it brings back many memories from my childhood past, which I miss very much. Since I'm a teen now it wouldn't be that appropriate for my age, but bringing it back is a fun thing to do. Now I could use all the skills I learnt in design to create a 3D model of one of the characters from My Little Pony.

But doing this will take time. I will first need to learn how the cogs work together to make the pony object move.
For the cogs I could cut them out in different shapes to make my automaton more satisfying while the cogs move. The cogs will be made of wood (MDF). I will be carefully when cutting out the wood because I will be using a saw. There will be three different sizes of cogs, 1 small, 1 medium sized and last of all 1 big one. Connecting them together will make them move all in one motion.

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Design Problem:
We have an undeniably interesting design opportunity to fulfill. This unit in class, we have an amazing chance to learn about levers and linkages as well as apply that knowledge into creating our own amazing puppet inspired by the designs of automata on the internet. The automaton will feature a character or element of our traditional folklore and national culture. This will be a wonderful opportunity to represent our country and culture through something playful and fun like a puppet.

The solution will come out by using levers and linkages. The push-pull puppet will be made on wood and will be a fully functional and successful puppet. It will represent our folklore and culture.

This will impact audiences in many ways. It is a way to impact people from our own country by representing our country and culture, they will be happy seeing their own culture represented in a puppet. It could also inspire people to make their own puppet.

Design Brief:
I will create a design of a puppet based on a Vietnamese myth about an ancient legendary turtle god. This mythical turtle god also used to live in a very famous lake in Ha Noi. I want to honor the turtle because it died recently after a long time of living and it is important and special to Vietnamese culture. I will design the puppet to move the turtle’s flippers. I will use linkages that connect at the middle to move all four fins at the same time.

I think the impact of this design is that people can be inspired by it and also it may be special to Vietnamese people because it comes from Vietnamese culture.

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The design problem is I need to learn and know how does the lever for the fish to work. Also, I need to learn to cut the wood into very good shape so when they are put together, it will look like a proper fish.

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The design problem is that I need to learn how levers work. I also need to how to cut wood into certain shapes. I also need to entertain myself with something.
we are going to make a rough draft with cardboard.
the audience is me.it will be made of teak and MDF wood.
it will have flames coming out of its mouths.
it will move alternate heads when i do the push-pull puppet.

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Mario automata

Design Problem:
- Is that I need to cut the wood into shape of the things i want
- Connecting the linkage and lever into different body parts of the character to make it work the way I want
- How to drill holes in the wood to make my automata work
- where stick metal pins in the holes
- The coin needs to be visible when Mario jump and the [ ? ] block

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(The Eagle Automata)
Design problem:
The design opportunity is I need to design and make an automata. The problem for my design is I need to work out how the wings work without the string connected to both of it. And I need to cut the wood and paint it similar to this one.
Design brief

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The design problem is how to make the movement in the puppet without using cams, and what levers and linkages to use in the puppet.

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The design problem is that i need to learn how to make the bird work all together with different moves at the same time.  Because sometimes the wood might get stuck and it can affect the other wood which is making another movement. So it will be great that the bird can do more that one movement without it getting block. So i'm going to try different ways of movement and do more research.
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Dancer automata

The design problem of my puppet will be leg and arm. This is because my puppet will be dancer puppet and the main point is to make arm and leg to move, so that it can be look like dancer.

The design brief of my automa. I am going to make dancer automa. The main important thing about dance automa is the legs and the arms. This is because dancer is based on moving and i think the most important part when you dance is arms and legs. To make legs and arm move take a piece of wood that is already finish making dancer shape, but without legs and arms. Make the shape of arms and legs. There should be 2 arms and 2 legs. After you made a arms and legs make a hole (the part where you going to put on the body) put the stick behind the wood and also make a hole where you made a hole for the legs and arms. And do the same thing to other side. The size of my puppet is going to be about less than A4 paper and the colour of my puppet is going to be white or I am not going to change my colour which means I will leave the colour that wood have.

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The design opportunity is to create a good but simple automaton that works successfully. The automaton needs a system to successfully work. Levers and linkages can be used to design an automaton that successfully work and simple. Pulleys and gears can also be used but is not as recommended.

I am going to make a koala on an eucalyptus automaton. I will use linkages to make my automaton. My materials will be teak, MDF and other wood materials. I will also be using screws as support. The movement will be the koala eating the eucalyptus. I will be using paint as decoration. The audiences are children from ages 7-12.

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By ken

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Post your automata here