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here is my first coding... a shocked blue monster! Cindy

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Here's what my program looked like! I was playing with timing here and seeing how adding a pause block in different places and changing that amount of pause time affects the animation.

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I've noticed that a lot of automata have a "cause and effect" story. I programmed a smile and a frown on my micro:Bit and stuck it onto the cardboard automata kit. Now I'm wondering what the story will be. What can I add to my automata that could give a reason fort his character frowning and smiling? -Celeste

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tried blinking and eating (Pizza man)

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working with what I could find around me to make a little sitting character -Ryan

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Mounted upside-down, so that makes it a little more challenging.

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https://scientiffic.medium.com/character-design-with-microbit-51c42586caa1

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Dug North's Automata Tips - Making Faces

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Dug North's Automata Tips - Making Faces

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A Man of Many Faces: a Prototype Wooden Head from Basic Shapes - Dug's Tips 5

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Aug 6, 2018 - A Man of Many Faces: a Prototype Wooden Head from Basic Shapes Creating interesting characters is an important part of making a wood automaton because they are often the actors on the mechanically-driven stage. In this article, we will make a generic male head that does not require woodcarving skills or special tools. This head […]

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https://twitter.com/PinkyPepper_/status/1451899476352901131?s=20

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Just thought I’d share this as we don’t all have equipment to make complex characters. I’m using washing up sponges, just cutting them into shape with scissors. I glued the features on with gorilla glue but I’m sure other glue would work. It’s a bit messy but easy to vacuum up afterwards. It takes a marker pen too, if you want to add to it. I attached some thread to the back of his head so he can open his mouth.

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https://wonderfulidea.co/blog/2020/11/12/microbit-computational-characters