# data[].attributes.body
MY NAME IS TIMOTHY SOO JUN WEI AND I AM FROM SARAWAK. I AM CURRENTLY IN YEAR 1 SEMESTER 1, STUDYING BACHELOR OF SCIENCE (HONS) IN ARCHITECTURE AT UCSI UNIVERSITY IN KUALA LUMPUR.

THE REASON THAT I CHOOSE THIS COURSE IS BECAUSE THAT I LIKE DRAWING AND ARTS. I WANT TO FURTHER EXPLORE MORE ABOUT MY PASSION ON DRAWINGS, ESPECIALLY ON BUILDINGS AND TECHNICAL DRAWINGS, WHICH I HAVE LESS EXPERIENCED WITH.

THIS IS MY PORTFOLIO THAT I HAVE COMPILED MY DESIGN PROGRESS AND WORKS THROUGHOUT THIS SEMESTER IN AR115 ARCHITECTURE DESIGN STUDIO 01.

# data[].attributes.body
• APPLIED FREEHAND SKETCHES AND HATCHING TECHNIQUES IN IDEAS COMMUNICATION.

• APPLIED KNOWLEDGE OF DESIGN ELEMENTS, DESIGN PRINCIPLES, ANTHROPOMETRY, SCALE & PROPOTION VIA SPATIAL MANIPULATION

• IDENTIFY THE CHARACTERISTICS AND DAILY HABITS THAT RELATED TO ARCHITECTURE SPACE.

• SHOW THE SEQUENCE OF DAILY ACTIVITES BY CLEARLY CHOWING THE SPACE BETWEEN THE ACTIVITIES DURING PANDEMIC CHANGES.

# data[].attributes.body
1. INTRODUCTION OF PROJECT 1

2. DESIGN PROGRESS OF
POSTER

3. FINAL DESIGN OF POSTER

4. DESIGN PROGRESS OF
COLLAGE STORYBOARD

5. FINAL DESIGN OF COLLAGE
STORYBOARD

6. VIDEO

# data[].attributes.body
RETHINKING, QUESTIONING, TESTING, AND EXPLORING. PROJECT 01 WILL START BY UNDERSTANDING WHAT ARE DAILY ACTIVITIES AND HOW THESE ACTIVITIES ARE CARRIED OUT WITHIN A SPACE.

TO UNDERSTAND THE RELATIONSHIPS BETWEEN BUILT SPACES AND HUMAN BEINGS IN THE DESIGN.

# data[].attributes.body
IT SHOWS ALL THE IMPORTANT OBJECTS THAT ARE RELATED TO THE SPACES AND ACTIVITIES WHICH COMPRISES EAT, WORK, AND PLAY.

# data[].attributes.body
IT IS AN IMPORTANT STEPS IN THE ANIMATION PROCESS BY CREATING A STORYBOARD BEFORE PROCEED TO VIDEO MAKING.

# data[].attributes.body
CREATED 8 MINUTES VIDEO OF MY DAILY ACTIVITIES WITH THE RECENT PANDEMIC CHANGES, WHICH INCLUDE THE OBJECTS AND SPACES THAT WE APPLIED IN PROJECT 01.

https://drive.google.com/file/d/1_d2pAF_pZUfJzjMW2WzARCoKA_shDxKm/view?usp=sharing (VIDEO LINK)

# data[].attributes.attachment_link.title
Video_My stuck at home routine_1001954514.mp4

# data[].attributes.body
• DEMONSTRATE WORKING KNOWLEDGE OF MANUAL DRAFTING EQUIPMENT.

• PRODUCE 2D AND 3D SCALED DRAWING BY USING INTERNATIONAL STANDARD DRAWING CONVENTION.

• APPLY THE KNOWLEDGE OF DESIGN ELEMENTS, DESIGN PRINCIPLES, ANTHROPOMETRY, SCALE & PROPOTION VIA SPATIAL MANIPULATION.

• VERBALLY PRESENT SIMPLE DESIGN CONCEPTS WITH BASIC TECHNIQUES AND TOOLS (SKETCH, DRAFTING, MODEL).

# data[].attributes.body
1. INTRODUCTION OF PROJECT 2

2. DESIGN RPOGRESS OF TASK 1

3. FINAL DESIGN OF TASK 1

4. FIRST DESIGN PROGRESS OF
TASK 2

5. SECOND DESIGN PROGRESS
OF TASK 2

6. THIRD DESIGN PROGRESS OF      TASK 2

7. FINAL DESIGN OF TASK 2

8. FINAL MODEL

# data[].attributes.body
AS A CONTINUATION FROM PROJECT 01, PROJECT 02 WILL RELATE THE STUDY OF EAT, WORK, AND PLAY INTO FORM EXPLORATION WHILE KEEPING THE RELATION WITH THE RECENT ADJUSTMENTS DUE TO COVID -19.

STUDY THE RELATIONSHIPS BETWEEN FORMS AND SHAPES WHICH CAN DISCOVER A NEW DESIGN CONCEPT.

# data[].attributes.body
FIRST CAME OUT WITH SAUNA IN 2D ORTHOGRAPHIC DRAWING. HOWEVER, IT REJECTED DUE TO THE DIMENSIONS OF SCALE.

# data[].attributes.body
BBQ PIT IN 2D ORTHOGRAPHIC DRAWING (1:20)

# data[].attributes.body
Object: Dumbbell
Activity: Play
The first page show some initial sketches from my object, which consists of rhythm, hierarchy, datum, symmetry and transformation in architectural design principles.

The first plan of second page would be the possible outcome in design. The circles idea come out from dumbbells and normally dumbbell has many different size of circle shapes and it also has 3 levels of weight, from small to big weight,  which consists of (hierarchy in size) principle in it. Therefore, I applied the same principle (hierarchy) in my plan. There's also included rhythm of the shape with movement and the bilateral symmetry which inspired from the fundamental of action by a person lifting the dumbbell and form together into my plan.

The rest of the sketches show other ideas of form explorations in design. They also applied the same design principles that i mentioned in the first page.

# data[].attributes.body
Here is the plan, sections(2), elevation, and outlook of my first mock up model in which the 3 important design principles are hierarchy(size), rhythm(movement) and symmetry(bilateral).

# data[].attributes.body
Here is the second mock up model which come from the idea of first mock up model. It consists the same design principles as the first mock up model but with a different outlook (hierarchy in size, rhythm in movement, and bilateral symmetry). The reason that i formed the circles on top of the base structure is because i take the idea from stacking up the weight level of dumbbell and it also consists the hierarchy in size and movement of itself. Therefore, i inspired from this and formed it together in my model.

# data[].attributes.body
• DEMONSTRATE A WORKING KNOWLEDGE OF MANUAL DRAFTING EQUIPMENT.

• PRODUCE 2D AND 3D SCALED DRAWING USING INTERNATIONAL STANDARD DRAWING CONVENTION.

• DEMONSTRATE APPLICATION OF THE ORGANIZATION AND BASIC ELEMENTS AND PRINCIPLES IN THE THREE-DIMENSIONAL COMPOSITION OF FORM.

• PRODUCE CREATIVITY MODEL WITH GOOD WORKMANSHIP AND SUITABLE TECHNIQUES

# data[].attributes.body
1. INTRODUCTION OF PROJECT 3

2. DESIGN PROGRESS OF
DEVELOPMENT 1

3. DESIGN PROGRESS OF
DEVELOPMENT 2

4. EXTERNAL REVIEW

5. INTERNAL REVIEW

# data[].attributes.body
TO FURTHER DEVELOP PROJECT 01 AND PROJECT 02, WE ARE REQUIRED TO FURTHER EXPLORE THE STUDIES OF ANTHROPOMETRIC AND FURTHER DEVELOP THE FORM OF DESIGN IN RELATION OF 'NEW NORM'.

DEVELOPMENT 01:
PICK ANY TWO ACTIVITIES FROM PROJECT 01 AND EXPLORE THE STUDIES OF ANTHROPOMETRIC INTO THE ACTIVITIES. THESE ACTIVITIES ARE BEING CONDUCTED IN THE 'NEW NORM'.

DEVELOPMENT 02:
LOOK BACK OUR PROJECT 02 AND FURTHER DEVELOP THE FORM ACCRODING TO THE STUDIES IN DEVELOPMENT 01. EXPLORE AT LEAST WITH 3 ARCHITECTURAL DESIGN PRINCIPLES.

# data[].attributes.body
ACTIVITIES: EAT AND PLAY
(WORKOUT)

# data[].attributes.body
ACTIVITIES CHOSEN: EAT AND PLAY (WORKOUT)
OBJECT CHOSEN: DUMBBELL
DESIGN PRINCIPLES:
1. HIERARCHY OF SIZE
2. RHYTHM
3. REPETITION
4. TRANSFORMATION IN
CIRCULAR PLAN

# data[].attributes.body
PAGES:
1. DEVELOPMENT 01 -
ANTROPOMETRIC STUDIES
CARRIED EAT AND PLAY
ACTIVITIES.
2. PROBLEMS THAT MIGHT
FACES IN CHOSEN LOCATION
AND IDEATION BY SOLVING
THE PROBLEMS.
3. DEVELOPMENT 02 -
INTRODUCTION
4. DESIGN PRINCIPLES, IDEAS,
CONCEPTS, PROCESS, AND
SITE PLAN IN SCALE 1:50
5. GROUND FLOOR PLAN AND
FIRST FLOOR PLAN IN SCALE
1:20
6. 2 ELEVATIONS IN SCALE 1:20
7.  2 SECTIONS IN SCALE 1:20
8. AXONOMETRIC DRAWING IN
SCALE 1:20
9. ONE-POINT PERSPECTIVE
DRAWING IN SCALE OF 1:20
10. PHOTOGRAPHS OF MOCK-UP
MODELS AND FINAL MODEL

https://drive.google.com/file/d/1De9sXvq8G80BpwC9V9a11oedK-4cG0wz/view?usp=sharing (VIDEO LINK)