# data[].attributes.body
Harmony = All sounds play mixed at the same time
Melody = The notes that make up the melody
Tempo = A Speed of the beat
Rhythm = Same as a beat
Pitch = High and low beat
Dynamics = Like volume?

# data[].attributes.body
Harmony - Harmony is what makes many different notes as beautiful as a single music.
Melody-A song is a combination of several beats to make a single song.
Timbre-Timbre refers to a specific characteristic of a piece of music.
Texture-A texture is a combination of beats in a music.
Dynamics-dynamic refers to the relationship between beat and beat.
Rhythm-Rhythm refers to repeated notes.
Tempo-tempo refers to the speed at which the music progresses.
Pitch-Pitch refers to the part with the fastest beat or the highest note.

# data[].attributes.body
rhythm= a pattern of movement or sound
tempo= speed of the song
dynamics=loud or soft
melody= a sequence of note
timebre= quality of a music sound or voice
pitch= high or low
texture= how the sound feel
harmony= a combination of sound note

# data[].attributes.body
Melody=an agreeable sound property
Harmony=an agreeable sound property
Timbre=complex sound
Texture=melodic, rhythmic, and harmonic materials are combined together
Dynamics=how quietly or loudly a piece of music should be played
Rhythm=the arrangement of spoken words alternating stressed and unstressed elements

Pitch= perceptual property of sounds
Tempo=time in music ( speed)

# data[].attributes.body
Harmony= lots of note that turns into a song
Melody= Tune of music or a song
Timbre =tone of the music
Texture=What the music or song has
Dynamic= How loud or quiet the song is
Rhyme= the patterns  of the music
Tempo= speed of the music
Pitch= how high or low the song or music is

# data[].attributes.body
Harmony: Many sounds that are in beat with each other.

Melody: A piece of music that is pleasing to hear and is the best part of the song.

Timbre: This is the quality of the sound, how it sounds to the human ear.

Texture: This means the amount of layers in a song. For example, a song with only 1 texture is Monophonic.

Dynamics: How loud  or small a piece of music is.

Tempo: The speed of the music

Rhythm: A piece of music that is repeated

Pitch: How low or high the music is

# data[].attributes.body
-Harmony: two or more notes played together at the same time
-Melody: a sequence of notes
-Pitch: how high or low a note is
-Rhythm: music's pattern
-Tempo: the speed of a song/how fast or slow you play it
-Texture: how it sound and how it feel when the notes are played together
-Timbre: tone of a note
-Dynamics: how loud or quiet you play the music

# data[].attributes.body
harmony : the each chords that we play ( I’m guessing )
Pitch : deep or high
Texture : what does the music contain
Dynamics : loud or quiet
Melody : how the music sounds like
Timbre : the quality of the music sound
Rhythm : the repeat of a same note
Tempo : fast or slow

# data[].attributes.body
Harmony - a combination of musical notes together to make a nice piece of music (in sync)

Melody - a sequence of notes together

Timbre - sensations produced by a tone

Texture - how rhythmic your music is

Dynamics - how quiet or loud the sound is

Rhythm - a repeated pattern of musical notes

Tempo - the pace or speed

Pitch - how low or high your voice can be but be careful of voice cracks

# data[].attributes.body
Tempo : How fast the music go

Rhythm : notes or sound that repeat

Pitch : how high or how low the music

Texture : what us feel when we here it, sad or chill or spooky

Dynamics: how loudly or quietly the song is

Melody : a phrase or a paragraph of notes

Harmony : different instrument blend together to make harmony

Timbre : different tones and sound in a piece of music

# data[].attributes.body
Harmony = combination of sounded notes to create sounds
Dynamics= how loud or quiet a piece of music is
Melody = a tune of music
Timbre = the sound quality of a piece of music
Texture = What a piece of music have
Rhythm = a musical pattern
Tempo = the speed of the song
Pitch = how low or high a song is

# data[].attributes.body
Pitch =
Rhythm =