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Big ideas often start small, but Masahiro Mori's concept of the "uncanny valley" had a particularly low-profile debut. In 1970, Mori, then a 43-year-old robotics researcher at the Tokyo Institute of Technology, published his now famous work not in a science journal but in an obscure Japanese periodical called Energy, owned by the oil company Esso. "It was an advertorial magazine," he says. In that article, Mori envisioned a time when robots would become so sophisticated that they would look almost exactly like humans. But that "almost" was a problem. Whatever else those future bots might prove to be, he said, one thing was certain: They would strike us as monstrous. Mori created a chart describing how our degree of identification and empathy with inanimate objects increases as their appearance approaches our own-we relate more to stuffed animals, for instance, than to industrial robots. But at a certain level of near-humanness, our affinity falls off a cliff. Mori dubbed this the uncanny valley. Today, that insight is a pressing concern for designers of virtual humans-not just in robotics but also in CG animation for film and videogames. We talked to Mori, now 84, about the origins of his idea.

Wired: How widespread was the field of robotics research when you started out in the 1960s?

Masahiro Mori: At the time, there was no robotics research in Japan. Even at my university, people would say, "Why don't you do something more important? Stop studying toys." But I'm very strange. I don't like doing the same thing that other people are doing.

Wired: The idea of robots that looked and moved like humans must have seemed far-fetched at the time.

Mori: Anime like Astro Boy existed, but we were focused on making robots that would be useful in factories. They had to perform dextrous tasks, so they were essentially like hands. The first robot I made had three fingers. It could twirl a pencil around and around. I knew that eventually robots wouldn't just be hands on the wall-that would limit their movements. There would have to be legs so they would be able to move around.

Wired: And from thinking about robots getting more humanlike in form, how did you make the leap to humanoid robots being uncanny?

Mori: You know those wax dolls at exhibition halls? Like Columbus discovering America? I never really liked those. When I started working with robots, I remembered those dolls, and I thought, wouldn't it be creepy if there was a human who didn't blink? If their eyes just stared and stared at you ...

Wired: How was your paper received?

Mori: When it came out in 1970, there was no response whatsoever. The idea of the uncanny valley was just a testament to the fact that I'm a strange person dabbling in strange things. It's only in the last seven or eight years that it has become a global phenomenon. Designers, psychologists, anthropologists, and philosophers are all discussing something I said 40 years ago. I'm happy about that.

Wired: Do you think it's possible to bridge the uncanny valley?

Mori: Yes, but why try? I think it's better to design things like Honda's Asimo, which stops right before it gets to be uncanny.

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How Robotics Master Masahiro Mori Dreamed Up the 'Uncanny Valley'

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Big ideas often start small, but Masahiro Mori's concept of the "uncanny valley" had a particularly low-profile debut. In 1970, Mori, then a 43-year-old robotics researcher at the Tokyo Institute of Technology, published his now famous work not in a science journal but in an obscure Japanese periodical called Energy, owned by the oil company Esso.

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MASAHIRO MORI, Ph.D., a specialist in robot engineering and control engineering, is general director of the Mukta Research Institute. He has published many books on his specialty as well as on Buddhism.

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The Japanese Roboticist Masahiro Mori's Buddhist Inspired Concept of "The Uncanny Valley"

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If the Axis powers had been victorious at the conclusion of WWII, it might have been the Americans and Soviets who would have been forced to develop more peaceful uses for robotic technology. As it happened, in both the Soviet Union and the United States, post-1945, economically belligerent, i.e., military reasons, provided a driving force in the interest in robotics and technology.

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-odborník na robotiku
-budhista

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Uncanny Valley
Budha in the robot

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The Buddha in the Robot: A Robot Engineer's Thoughts on Science and Religion

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The Buddha in the Robot: A Robot Engineer's Thoughts on Science and Religion

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The Buddha in the Robot has 48 ratings and 4 reviews. Gretchen said: A brilliant read! Combines mechanical engineering with buddhist philosophy. Highly r...

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"Podle úhlu pohledu můžeme říct, že já ovládám automobil, nebo že automobil ovládá mě. Ovládat nakonec znamená být ovládán: tím, že řídím automobil správně , z něj dělám nástroj, který hraje bezpečnou a užitečnou roli v mém životě. Ale tím, že automobil ovládá mě, ze mě dělá spolehlivého a schopného řidiče. Stejný vztah spojuje lidské bytosti se všemi nástroji. Nedělají to, co po nich chcete, aby dělali, aniž byste vy dělali to,co vás ony nutí dělat."

s.177, MORI, Masanhiro: The buddha in the Robot: A Robot Engineer´s Thougts on Science and Religion, Kose Publishing, 1999

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"Všechno ve vesmíru je totožné s Budhovou myslí"

"Nesmíme to chápat tak, že my sami ovládáme stoje. Ve skutečnosti je to totiž tak, že Buddhova přirozenost ovládá Buddhovu přirozenost"

s.179, MORI, Masanhiro: The buddha in the Robot: A Robot Engineer´s Thougts on Science and Religion, Kose Publishing, 1999

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https://web.archive.org/web/20110313073609/http://search.japantimes.co.jp/cgi-bin/fl20110310jk.html

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Mezi lidským, přírodním a umělým světem neexistuje žádná pevná hranice

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"Dlouho jsme se hádali, jestli AIBO má něco dělat, nebo ne. Ale nakonec jsme se shodli na tom, že by neměl dělat vůbec nic praktického."

LIDWELL, William a MANASCA, Gerry: Deconstructing Product Design: Exploring the form, function, usability, sustainbility, and commercial sucess of 100 Amazing Products, Rockport Publishers, 2011, s. 22

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Oficiální webovky

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Co to je-

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Reaguje na pohlazení. Senzor reagující na tento druh dotyku je umístěn na hlavě. Vyžaduje častou pozornost a pohlazení. Pokud však majitel na tento senzor klepne, Aibo ví, že byl potrestán a přizpůsobí tomu své chování. V souladu s emočním programem za jistých okolností (například, když má zlost nebo zažívá projev nevole) neposlouchá svého pána.

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Začal se vyrábět v roce 1999, z finančních důvodů se přestalo r. 2006, v r 2011 se přestali vyrábět náhradní díly.

Nedávno se k výrobě Sony opět vrátila (2018)

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1分でわかる新型「aibo」、11月1日先行予約開始。ソニーの挑戦のはじまり

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Cute and Smart Sony Robot Dog Aibo ERS-7.MP4

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Celá moderní japonská společnost je s technologiemi natolik srostlá, že o ní lze mluvit jak o přirozené symbióze člověka a stroje.