# data[].attributes.body
The size of 480 units wide and 360 units tall

# data[].attributes.body
1-Show and hide
2-rotation style
3-direction
4-x y position

# data[].attributes.body
Rotaion style
x-y position
Direction
Show hide the sprite

# data[].attributes.body
Direction
x and y posistion
show and hide

# data[].attributes.body
1 xand y position
2 direction
3 show and hide

# data[].attributes.body
1 x and y position
2 direction
3 show and hide
4

# data[].attributes.body
1) x-y position
2) rotation style
3) direction
4) show/hide option

# data[].attributes.body
1 ) rotation styles
2) x -y position
3 ) direction
4 ) show- hide the sprite

# data[].attributes.body
THE 4 OPTIONS ARE
1.x AND y POSITIONS
2.DIRECTION
3. SHOW /HIDE
4.ROTATION STYLE

# data[].attributes.body
480 pixels wide and 360 pixels tall

# data[].attributes.body
The size of the stage is 480 pixels wide and 360 pixels tall.

# data[].attributes.body
the size of the stage is 480 pixels wide and 360 pixels tall.

# data[].attributes.body
THE SIZE OF THE STAGE IS 480 UNITS WIDE AND 360 UNITS TALL.

# data[].attributes.body
the size of the stage is 480 pixels wide and 360 pixels tall.

# data[].attributes.body
the two types are play sound until done or stop all..

# data[].attributes.body
Ananya M 6C
Switch backdrop to

# data[].attributes.body
Ananya M 6C
1)Change tempo by()
2)Play sound ()

# data[].attributes.body
Ananya M 6C
The rest() beats mean that the Sprite will take the number of pauses/wait given in a number of beats in a scratch project.

# data[].attributes.body
Ananya M 6C
It sets the position of the Sprite as per given instructions.

# data[].attributes.body
Ananya M 6C
1)Duplicate
2)Delete
3)grow
4)shrink
5)Block help

# data[].attributes.body
Ananya M 6C
The clear block found in pen block.

# data[].attributes.body
Ananya M 6C
Stamp block present in pen block.

# data[].attributes.body
Ananya M 6C
Events block

# data[].attributes.body
Ananya M 6C
Block palette.

# data[].attributes.body
Ananya M 6C
Scripts are the series of blocks of instructions.

# data[].attributes.body
Ananya Mishra 6C
Backdrop is the background of stage.

# data[].attributes.body
Ananya M 6C
Main working area of Sprite is called stage.

# data[].attributes.body
Ananya M 6C
Repeat block

# data[].attributes.body
The two types of sound blocks are play sound (  ) until done & stop all sounds.

# data[].attributes.body
The rest () beats mean that the sprite will take the number of pauses/wait given in a number of beats in a scratch project

# data[].attributes.body
Go to x: y: block are used to set the position of a sprite in a scratch project.

# data[].attributes.body
1. Dublicate
2. Delete
3. Grow
4. Shrink

# data[].attributes.body
Clear Block present in Pen Block is used to clean up the Stage.

# data[].attributes.body
Stamp Block present in Pen Block is used the create dublicate copy or clone of a sprite.

# data[].attributes.body
It is available in the Event Block.

# data[].attributes.body
Area in which all blocks are present on Scratch desktop is called the Block Palette.

# data[].attributes.body
Script.

# data[].attributes.body
Backdrop is the background of a Stage.

# data[].attributes.body
Stage is the main working area of a sprite.

# data[].attributes.body
5 shrink 

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What does the goto x: y: block do in scratch?
They are used to set the position of the sprites. [Sarah,6-B]
They are used to set the position of the sprites. [Sarah,6-B]
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Aanya Raj 6B
Aanya Raj 6B
Goto x: y: block are used to set the position of a sprite in a scratch project.
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Akshat Soni of class VI A
Akshat Soni of class VI A
The foto x: y: is to set the position of sprite
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Gauri Kotwal Class -6A
Gauri Kotwal Class -6A
this block set the position of the sprite . 
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Genesis singh (6 - d)
Genesis singh (6 - d)
this block changes the position of THE CURSOR
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Mohammad Kaif 6D-
Mohammad Kaif 6D-
It is used to go to a particular position on the stage . 
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Yashbharat Sharma 6a
Yashbharat Sharma 6a
this block changes the position of THE CURSOR
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Swastik Singh
Swastik Singh
The "go to x:  y:" block is used to set the position of sprite in scratch stage 
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Akshay Chandra Mishra / Akshat Chandra Mishra
Akshay Chandra Mishra / Akshat Chandra Mishra
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Avatar of Akshay Chandra Mishra
Akshay Chandra Mishra 2d
The "go to x: y:" block is used to set the position of the sprite in scratch project.
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Shatakshi 6k
Shatakshi 6k 
It sets the position of the sprite as per the given instructions .
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PALAK RAI , CLASS 6-M
PALAK RAI , CLASS 6-M
This block is present in the motion block and is manly used to set the position of the sprite as we want in a scratch project
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Askand Singh
Askand Singh
this block is used to set position of sprite with help of x and y cordinate
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Mohd Farhan Azeem
Mohd Farhan Azeem 
the go to "x:  y:" is used to set the position of the sprite on the stage
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Aditya khare
Aditya khare 
go to x0 y0 mean that the sprite will come on the the own position 
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What does rest for () beats mean? what type of block is it?
Aanya Raj 6B
Aanya Raj 6B
The rest () beats mean that the sprite will take the number of pauses/wait given in a number of beats in a scratch project.
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Akshat Soni of class VI A
Akshat Soni of class VI A
The rest () beats mean the sprite will take number of pauses it is a type of control block 

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Genesis singh(6-D)
Genesis singh(6-D)
this block means the dont play anything for sone time.it is found in the sound block
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Gauri Kotwal of class VI A
Gauri Kotwal of class VI A
The rest () beats mean the sprite will take number of pauses it is a type of control block 

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Mohammad Kaif 6D-
Mohammad Kaif 6D-
The rest () beats mean the sprite will take number of pauses it is a type of control block 

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Yashbharat Sharma 6a
Yashbharat Sharma 6a
this block means the dont play anything for sone time.it is found in the sound block
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Akshay Chandra Mishra /Akshat Chandra Mishra
Akshay Chandra Mishra /Akshat Chandra Mishra
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Akshay Chandra Mishra 2d
The block"rest for () beats means it will not play anything for sometime. It is found in Sounds Block.
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PALALK RAI , CLASS 6-M
PALALK RAI , CLASS 6-M 
Rest for () beats is a music block that is present in the sound block and is to use to pause all the sounds that were being played for a  specific number of time .
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Mohd Farhan Azeem 6-K
Mohd Farhan Azeem 6-K
the block means that dont play anything for soon time.It is present in the sound block menu.
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what will be the output of the following code
Empty
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Yashbharat Sharma 6a
Yashbharat Sharma 6a
ans
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Gauri Kotwal Class - 6A
Gauri Kotwal Class - 6A
a colouful circle
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Akshay Chandra Mishra/ Akshat Chandra Mishra
Akshay Chandra Mishra/ Akshat Chandra Mishra
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PALAK RAI , CLASS- 6-M
PALAK RAI , CLASS- 6-M
Ouput=
clear< pen down < repeat ( 360 ) 
                          move (1)
                       turn clockwise ( 1)
       
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Mohd Farhan Azeem 6-K
Mohd Farhan Azeem 6-K
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name any 2 types of sounds blocks.
Play Sound () (block
Play Sound () (block) and Play Sound () Until Done (block) {Sarah,6-B}
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Swastik Singh
Swastik Singh
The two types of sound blocks are play sound (  ) until done & stop all sounds
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Yashbharat Sharma 6a
Yashbharat Sharma 6a 
The two types of sound blocks are play sound (  ) until done & stop all sounds


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Akshay Chandra Mishra / Akshat Chandra Mishra
Akshay Chandra Mishra / Akshat Chandra Mishra
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Avatar of Akshay Chandra Mishra
Akshay Chandra Mishra 2d
The two types of sound block are -play sound ( ) until done and stop all sounds
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Shatakshi 6k
Shatakshi 6k 
The 2 types sounds blocks are - 
1 . Change tempo by ()
2. Play sound ()
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PALAK RAI , CLSS 6-M
PALAK RAI , CLSS 6-M
Any 2 types of sound blocks are - 
1. Change volume by ( )
2. stop all sounds
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Askand Singh
Askand Singh
the two sound block are 
play sound()until done
start sound()
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Aditya khare
Aditya khare 
play sound 
stop all sound 
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Mohd Farhan Azeem 6-K
Mohd Farhan Azeem 6-K
play sound(    )until done
stop all sounds

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Write the syntax to change the backdrop of a sprite in a script using more than one backgrounds from the library. You can share a program doing the same.
Akshay Chandra Mishra/ Akshat Chandra Mishra
Akshay Chandra Mishra/ Akshat Chandra Mishra
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PALAK RAI , CLASS 6-M
PALAK RAI , CLASS 6-M
First select the backdrop from library
then write the script =
when flag clicked

# data[].attributes.body
Block palette

# data[].attributes.body
Block Padlete

# data[].attributes.body
Script

# data[].attributes.body
Project

# data[].attributes.body
Motion block

# data[].attributes.body
event block

# data[].attributes.body
block pallete

# data[].attributes.body
the main working area of a sprite is stage

# data[].attributes.body
Block palette.

# data[].attributes.body
The series of blocks of instruction is called script.

# data[].attributes.headline
repeat block is used to move or run the sprits limited numbernumbers of times

# data[].attributes.subject
repeat block is used to move or run the sprits limited numbernumbers of times

# data[].attributes.body
The backdrop is the background of project .

# data[].attributes.body
The main working area of sprite is called stage.

# data[].attributes.body
play sound(    )until done
stop all sounds

# data[].attributes.body
Move block is used to run a script for limited number of times.

# data[].attributes.body
BLOCKS PALLETE

# data[].attributes.body
play sound
stop all sound

# data[].attributes.body
go to x0 y0 mean that the sprite will come on the the own position

# data[].attributes.body
SCRIPT

# data[].attributes.body
1 duplicate
2 delete
3 grow
5 shrink

# data[].attributes.body
the block means that dont play anything for soon time.It is present in the sound block menu.

# data[].attributes.body
Clear block present in the pen block menu

# data[].attributes.body
Back drop is the backgound of the stage.

# data[].attributes.body
the go to "x: y:" is used to set the position of the sprite on the stage

# data[].attributes.body
stage is the main working area of a sprite.

# data[].attributes.body
the cursor tools are
1).duplicate
2).delete
3).grow
4).shrink

# data[].attributes.body
stamp block

# data[].attributes.body
repeat block

# data[].attributes.body
event block

# data[].attributes.body
the two sound block are
play sound()until done
start sound()

# data[].attributes.body
it is called block palette

# data[].attributes.body
Clear block present in the pen block menu .

# data[].attributes.body
it is called script

# data[].attributes.body
this block is used to set position of sprite with help of x and y cordinate

# data[].attributes.body
stage

# data[].attributes.body
control block

# data[].attributes.body
Ipshita Shukla
Repeat block is used to run a sprite limited number of times.

# data[].attributes.body
backdrop is the backgrouned of stage

# data[].attributes.body
repeat block is used to run a sprite limited number of times

# data[].attributes.body
stamp block

# data[].attributes.body
events block

# data[].attributes.body
the area where all blocks are present is called blocks palette.

# data[].attributes.body
scripts are the series of blocks of instructions .

# data[].attributes.body
backdrop is the background of the stage.

# data[].attributes.body
Stage is the main working area of a sprite.

# data[].attributes.body
repeat block is used to run the script for limited number of times.

# data[].attributes.body
the four cursor tool are-duplicate,delete,grow,shrink