# data[].attributes.body
Ty'ajah could of took smaller strides, and waddled a bit more. Ty'ajah could've took more time when approaching her enemy. When Ty'ajah walked as a human she was human-like.
- Shaniyah

# data[].attributes.body
i liked how you kept your arms out the whole time

# data[].attributes.body
When you walked, I felt it was a little to human, you could waddle instead you walk. I thought your arm movements were fine. You could be a little more when you saw the threat. Was the food just there?
- Alaina Parr

# data[].attributes.body
It was good how she kept her feet nice and turned out. It was good how she wattled around, but maybe her upper body could've been more leaned over. When she took her steps it would've been a nice detail to lean to the side a bit, but it was a really good job as a penguin!

# data[].attributes.body
Her body was stiff and together while she was sleeping. She swooped up like she was swimming or eating. Her head went back like a penguin when she was eating. I don't know a lot about penguins, but I thought they waddled. She kind of just walked like a person taking really small steps. When she woke up, she rolled her shoulders back like a penguin. She looked a lot like a penguin most of the times, but a few times she looked more like a human.
-Elena

# data[].attributes.body
i think your walk looks penguin but could have been stiffer and when you ate the gulping looked very penguin like. -Lillian M.

# data[].attributes.body
When you woke up it was good shoulders stretch. You kept your hands together and arms out. You did the food really good and penguin like. Waddle more and take smaller steps. (bc the bigger the steps the norehuman like you look) good job!!!!!!!!!!!!!!!!!!

-scarlett grill

# data[].attributes.body
animal like how you woke up and how you waddle
and looked human when cleaning yourself off

lauren

# data[].attributes.body
when she wake she stood their then she looked for food then she went back to sleep.
-Carl Terry

# data[].attributes.body
Ty'ajah looked human like when she turned around toes her enemy. One thing Ty'ajah can work on is taking smaller strides, and waddling some more. Ty'ajah walked stiff, and maintained the shape of the hands.

# data[].attributes.body
I like her pick of animal. I also like how she kept her fingers closed.

# data[].attributes.body
HUMAN
-when you wiped off your wings it felt humanlike.

ANIMAL
-i saw a lot  of emotion in your body
-you fluffed out your wings when you awoke and i thought that was good

# data[].attributes.body
the more time in sleeping position

waddle more when you walk
do you shake your body when you eat/swallow
what about the threat

# data[].attributes.body
Take more time waking up and threat. Good walking movement. Accurate eating motion.
-Jared

# data[].attributes.body
I think your smooth movements were good. I think you could make it more clear when you were eating, drinking, and killing. You could also make bigger and more dramatic tiger movements. Show hoe the threat effected you. I think some moments were to human, feel the tiger more.
- Alaina Parr

# data[].attributes.body
slow/direct cat movements. Make the stretch more cat like. Just make sure can see your face a little bit (your hair was in the way). Eating was good also. good job
-scarlett grill

# data[].attributes.body
HUMAN
-felt like you weren't very into it

ANIMAL
-scaring off predator was good
-walking looked like tiger

# data[].attributes.body
I liked how she moved slowly and was ferocious. I think a tiger would've been bigger, and I feel like you could've just let yourself go into tiger mode. Don't be afraid, and just fully commit to the tiger.

# data[].attributes.body
You went really fast so just try to slow it down. Also your stretch was human like.

# data[].attributes.body
The stretch was sort of rushed. Try to keep the shape of the tiger. Try to keep the paw shape. Try to stay in character by not touching your hair which can lead to having your hair tied back while presenting.

# data[].attributes.body
I feel she could have been more committed at the begging..... and ending

# data[].attributes.body
Stepping was exaggerated too far at start, but it was good after that. Take more time eating.
-Jared

# data[].attributes.body
waking u looked nothing like a tiger and because she got right up and i thin they would have waited a minute first and you help the meat of your prey without claws (human hand) but when you walked you looked very tiger looking - Lillian M

# data[].attributes.body
animal when walking and eating
but human when sleeping b/c they would be ruled up overall great

lauren

# data[].attributes.body
be more ridged when attacking

# data[].attributes.body
keep your shape as you wake up
maybe put hair in tail
take time with threat
what are you eating?
very rushed

# data[].attributes.body
she got up and kinda stretch like a humanoid then started moving like she was going to catch a prey.
-Carl Terry

# data[].attributes.body
slow down moment when grooming yourself

# data[].attributes.body
I liked how you stretched when you woke up and when you groom yourself, it made me think cat. I also thought it was good when you were killing the mouse, you could make your moments just slightly bigger and clearer when you killed it. Your threat could also be bigger and clearer. And I thought it was good how you kept the cat shape the whole time, even when you slept.
- Alaina Parr

# data[].attributes.body
animal when killing and cleaning herself
person when
paws were weird  but overall good

lauern

# data[].attributes.body
I like how when you were on all 4's you curled your "paws" up and then uncurled then. Also, I liked how you flinched and had quick sharp movements.

-Ty'ajah

# data[].attributes.body
Lena cupped her hands as a cat, and maintained that motion. Nice stretch at the beginning. Lena could've indicated more that she was clawing the mouse.

# data[].attributes.body
You woke up, stretched, and moved directly. But slowly.You groomed your self. and You kept your fingers together to look like paws, Which was hedpfulwhen you squashed  that animal/bug. good job
-scarlett grill

# data[].attributes.body
HUMAN
-the mouse catching felt uncatlike, i think you could've pounced more
-

ANIMAL
-the stretching and cleaning in the beginning was very catlike
-the ending was cool

# data[].attributes.body
at the beginning she stretched and it looked very cat like but when killing the mouse  you could have indicated that you had claws to make it look more cat like`-Lillian

# data[].attributes.body
i like how she catches her food. I really thought how she was cleaning herself
It was very nice. When she caught the mouse she caught it then flicked it i thought it looked realistic.

# data[].attributes.body
Good arching back when waking up. Good attacking mouse before eating it. Hands looked human when sleeping at the end.
-Jared

# data[].attributes.body
Sh stretched and arched her back like a cat. She had slower, graceful movements. When she caught the mouse it looked like a cat, but it didn't look like she had claws. She groomed herself at the beginning which was also very cat like. Her hands were very paw shaped.
-Elena

# data[].attributes.body
when she woke push stretched and yawned ten started to walk and then shows playing then she started eating and the started crawling and she was killing a mouse then went to sleep.
-Carl Terry

# data[].attributes.body
stray cat
good stretch
little bit of grooming -like the way you're doing it
get more of whole body involved in th hits
follow it with your head
didn't see the danger?

where's the body reaction to it?

# data[].attributes.body
i liked it

# data[].attributes.body
When you woke up you shook your body like a chicken. When you pecked it was really good. Moving swiftly was also a good chicken characteristic. good job

-scarlett grill

# data[].attributes.body
Animal when he woke up ate but when he was on his kneesand was running away and i thought it was funny
human when he rubbed his eyes like a human but over all did really well

Lauren

# data[].attributes.body
i thought it was very good..........
i like the position he chose

# data[].attributes.body
I liked Will's movement. He was crouched down which gave him a chicken like shape. I love how Will ate his food. He bended his body, and pecked the food. I also like how Will moved quickly when seeing his predator. I also like how Will slept he slept standing, wit his head tucked.

# data[].attributes.body
the way he shook his body when waking up was very chicken fluffing their feathers like and how he pecked at the floor it looked like a chicken eating but when he sat no chicken could do that

# data[].attributes.body
When you woke up, your arms were around your body and you held your wrists, which a chicken can't do. The way you moved made it clear that you were a chicken. You ate well, but when you went on your knees, it looked kinda human. I really liked when you ran around away from the predator. Make sure you keep your same form when you go back to sleep. Maybe show your wings more.
- Alaina Parr

# data[].attributes.body
HUMAN
-i think you could've moved your head more.

ANIMAL
-the ruffling of the feathers wen you awoke was a good choice
-the seed pecking looked realistic

# data[].attributes.body
Widened legs too far at beginning. Good ruffling of feathers when waking up. Good pecking movement. Scratched eye during presentation.
-Jared

# data[].attributes.body
asleep curled in on himself
ruffling feathers
good head mocmevent
take their further
good peking
flap arms as you run
like that you kept checking for predator when back to eating.

# data[].attributes.body
When you whipped your face is was really human like and instead of using your hands to hold your self up, sit on your butt. I loved how you shook yourself awake.
-Ty'ajah

# data[].attributes.body
Shook himself out when he woke up, but his arms were just at his sides and it didn't look like he had wings. He got scared when he sensed a threat, but when he was running, it looked more human like. When he was eating, he was pecking at the food, but the position he was in while eating was more human like.
-Elena

# data[].attributes.body
When he woe up he started looking for food then he started to get scared he started running and then he fluffed his fethers and then he bend down to eat he kinda looked human like.
-Carl Terry

# data[].attributes.body
He looked like a chicken in his starting position while he was sleeping. It was nice how he glided a long and pecked his head. The shape of his back really represented a chicken. The only thing I would say is when he is running around and flailing his arms, it looked a bit human like.

# data[].attributes.body
liked the smaking of your gums

# data[].attributes.body
Your movements were (turtle like) slow. You were on your hands/knees which was good. When you were smacking your gums it was turtle like, but do it slowly so it doesn't look like a human. The small shape when you  went  into the shell was good. Make sure you don't break character. Good Job

-scarlett grill

# data[].attributes.body
i liked how you got out of your shell

# data[].attributes.body
Good snapping noise, but smiled at beginning. Take more time with the threat before you go back to sleep. Walk a bit more before you find food. Good attacking threat.
-Jared

# data[].attributes.body
Adrian moved slowly, and carefully. I liked how Adrian smacked like a turtle, but when Adrian sped up the smacking it was human-like, because it sounded like a human eating. I loved how Adrian slowly crawled out of his shell.
-Shaniyah

# data[].attributes.body
I thought the sound effects were nice but not necessary. I think his threat could have had more body motion

# data[].attributes.body
I like the way you rose from your sleep. But the sounds you were making sounded to human, and I had trouble connecting them with a turtle. The sound also took away from the presentation. I think you could show more movement, especially when you saw the threat.
- Alaina Parr

# data[].attributes.body
like the movement of the hands
take more time with eating sound
move slower
torso moving up and down
good shape when you curl yourself in
did it match the beginning?

# data[].attributes.body
I liked how you tried to defend yourself but you were still scared. But I wasn't 100% convinced that you were a turtle.
-Ty'ajah

# data[].attributes.body
too bouncy and light when eating, slow down

# data[].attributes.body
He looked like a turtle when he slowly got up, but I was a little confused of what he was doing when he smacked his lips at the beginning. He could've been a little more rounded and had a contraction to show the body shape of the turtle. I like his sharp yet slow movements.

# data[].attributes.body
when he hid from the predator it was very true to his animal because he hid in his shell which was very turtle like but when eating he looked less like a turtle and more like someone trying to be a turtle-Lillian M.

# data[].attributes.body
HUMAN
-a little rushed
-slow down a little
-the gum smacking seemed too human like, like you were just imitating the turtle, not being the turtle(that was deep)
ANIMAL
-the beginning in the shell was good
-the jump into the shell when the predator arrived was nice

# data[].attributes.body
Animal:moving slowly and making a sound when he did and eating.

Person: when he sleeping b/c it looked like a person in a ball not a turtle

Lauren

# data[].attributes.body
His movements were very slow like a turtle. He hid inside his shell when he sensed danger, but the danger went away very quickly. He could've taken the part when he was hiding from an enemy a little bit slower and longer.
-Elena

# data[].attributes.body
when he woke up he made a noise like a snapping turtle and then moved real slow because thats what turtles do the he ate and crawled back it to his shell. but he did have some very fast movements.
-Carl Terry

# data[].attributes.body
slow down towards the end, but nice stance and movement

# data[].attributes.body
looked very in character when moving because she hung low and her body was very dragged down
she looked animal like when she ate because she peeled the banana like a gorilla would and ate bugs off herself - Lillian M

# data[].attributes.body
I really liked how when you moved you let your arms hang. I felt like that is what a monkey would do, The way you ate and kept the shape of your body was really good and I was unable to see the human, I could only see the monkey.  The only thing is that when you see the threat, you could make it a little bigger, but you don't have to. Overall I felt you were no longer Scarlett, just a monkey.
- Alaina Parr

# data[].attributes.body
Loved the shape of the monkey, and how Scarlett maintained the shape. When she was low it abled her arms to swing. Only thing is, instead of mid-air scratching scratch realistically. When the enemy came Scarlett relied on her face instead of her body to show that she was threatened. Scarlett could've went slower.
-Shaniyah

# data[].attributes.body
when she woke she was in a shape that she maintained it for the whole thing the she went up when she was hungry.
-Carl Terry

# data[].attributes.body
i loved her body movement
i think when she saw th predator she could make it more dramatic

# data[].attributes.body
Person: When she sat down sometimes.

Animal: When you were eating being threatened and crouching down to the ground and eating, over all really good.

Lauren

# data[].attributes.body
tak e more time waking up
really nice shape as you walk
really scratch
great job eating with foot
rely on body more than face when hiding
running back to sleep
rushed

# data[].attributes.body
I thought she looked a lot like her animal the way she got up and started sniffing around. It was great how she walked low to the ground. She overall was really good at portraying the monkey character.
Lena Rothschild

# data[].attributes.body
HUMAN
-it felt rushed
-scratch for real

ANIMAL
-crouched low and arms dangling
-walking looked like monkey
-banana peeling was great
-I liked how you were still eating even though there was a predator.

# data[].attributes.body
When she woke up, she started sniffing and let her arms swing around like a monkey. She was low to the ground and she looked very curious. She peeled the banana with her feet and used her arms to help her walk around. She definitely looked a lot like a monkey.
-Elena

# data[].attributes.body
Good eating with feet. Good sleeping position.

# data[].attributes.body
I liked how she was lose with her whole body. She made it really clear when she had the banana  and started to eat it. Your movements were nice and sharp and clear.

-Ty'ajah

# data[].attributes.body
you really looked like a gorilla

# data[].attributes.body
love the wake up move through whole body
love the way you're putting the limbs down as you step
don't know if you drink that way
take more time with this threat -stay in tense mode
or is this the hunt?
make sur everyone can see what you're doing

# data[].attributes.body
when you woke up you arched your back and stretched. Then you directly crawled to eat. You ate with sudden movements. You noticed an animal that you hunted, you set your limbs down then JUMPED suddenly towards the animal. You pounced to scare the animal. Since your animals are faster then slow try to add faster movements through out your presentation. Good job!
-Scarlett Grill

# data[].attributes.body
she was very precise and when she heard something she went over to it and he was graceful.
-Carl Terry

# data[].attributes.body
She had nice detail and attention to her paws. It was good how she bent over. Since she was a cheetah, I feel like her movements could be more sharp, vicious, and ferocious.
Lena Rothschild

# data[].attributes.body
-the stretching in the beginning was good
-body language was very clear
-the pounce was a good choice
-I wish you could have run like a cheetah, but i enjoyed it
-Kira

# data[].attributes.body
You woke up and looked around. You had large steps. You went on your tip toes to eat, but giraffes are already tall enough to eat off of trees, or use your neck to stretch. You kept looking towards the predator with fear (which was good) Your movements were slow, but fast when you saw the predator. Just make sure when your walking on your feet keep your animal movements, because you kind of lost character. Good job!
-scarlett grill

# data[].attributes.body
giraffe
face a little too expressive
hopping looks like hopping -just take long strides
live a little more in the character before moving on
2nd time
why looking around -predators? looking for food? make it specific
how do you keep your arms?

# data[].attributes.body
she is very aware of her surroundings live longer in the animal she moved kinda indirect and direct she looks very curious of the jungle and the legs being lock really gave it that animal feeling.
-Carl Terry

# data[].attributes.body
In the first attempt you broke character by laughing. But in the second attempt you...had slow/directs movements. Maybe try to slow down since you have a slow animal try to make the whole scene slow. You had good positioning. And i liked how you had claws (try to not laugh when your slashing towards the predator) Good job!
-Scarlett Grill

# data[].attributes.body
(first try)Moved slowly, but laughing was more human-like. Next time she could stay serious so it doesn't effect her performance.
(2nd try)Lillian moved slowly, but Lillian laughed again. It was short. Lillian could've slowed down when it came to her predator. When slowing down it could've impacted her performance more. Lillian could be more specific though, when holding the bar/tree branch. To be more specific in her performance. While moving slow, Lillian was direct.The claws were a good idea that was added in her performance.