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Scale is the size of the arrangement, including positive and negative space in the arrangement. Scale relates to the space where the arrangement is placed and how each material relates to the next.

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Proportion is the amount of flowers you want to use in regards to the other materials you want to use in the arrangement.

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Rhythm in floral design is very important it regulates the flow and movement of your design you want to create a pathway for the eye to follow. This can be used by the repetition of flowers within the design.

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Rhythm

Rhythm within the design is created by the placement of materials. attern, line, colour, flow/movement

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We have posted a picture of the texture cushion to show contrast in textures. The sunflower photo to show contrast in colour and the arrangement to show contrast in the use of lines with in design.

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The visual balance is that it gives the different heights lets the eye travel.

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The visual balance is that it gives the different heights lets the eye travel.

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We posted a picture of the parallel arrangement because it has actual balance- 3D design. 

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We posted a picture of the parallel arrangement because it has actual balance- 3D design. 

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Heres an example of the parallel arrangement

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Dominance is created by the use of colour, shape, scale, texture. For example pale foliage will recede next to bolder green foliage. Warm colour, such as hot pink will be dominant in a design whereas a cooler shade of pink would recede. Shape within a design can create dominance as can textured flowers. Matt texture of Eucalyptus will recede next to more dominate shiney texture of Ruscus. Object such as candles can create visual dominance within a desi

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Harmony is the colours that harmonise with each other of the colour wheel for example the advancing colours harmonise with one another the same as the receding colours harmonsie with each other. They can't be mixed together because if they are it does not create a harmonise look. For example the pink and yellow on the design below harmonise with each other.

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Balance- visual and actual balance. Visual balance is where the design has to look appealing to the eye e.g. can sit flat (2D), loose open heart. Actual balance is where a design can stand up by itself e.g. parallel design.

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Balance- visual and actual balance. Visual balance is where the design has to look appealing to the eye e.g. can sit flat (2D), loose open heart. Actual balance is where a design can stand up by itself e.g. parallel design.

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Contrast is the use of unlikely or opposite qualities for example advancing and receding colours or rough and smooth textures or horizontal and vertical lines used within the same design.