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Crowd Sourcing/ Chatbot/ AI Machine Learning/ Education

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Crowd Sourcing/ Chatbot/ AI Machine Learning/ Education

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Idea:  With Crowd Sourcing to give the chatbot the data needed so that students can ask a chatbot any question and the chatbot can answer questions according to what a student specifically needs also give the required articles for students to refer to. so is like googling but even more in-depth and more specific to the questions asked by the users

Target Market: Students/ Working Professionals

Problem: Students/ Working Professionals would like to get information for their research but most of the time filtering through google will take a lot of time and students need to filter through all the sites ensuring that all of the content is credible and usable

Concept: By working with crowdsourcing gathering all the information and AI machine learning to learn what sites are credible and usable

Value Proposition: Students / Working Professionals can increase productivity and produce better works

Potential Impact: Google might not be the main search engine because with this chatbot it is possible that a lot of information can be gathered/ received from this one platform.

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Idea:  Using MR and VR to bring live performances to the public without them leaving their homes/ traveling abroad to other countries, to experience a concert. Imagine going to E3 (The Electronic Entertainment Expo) in Singapore, going to your favourite artist world tour without leaving your country/ home.

Target Market: Concert Go-ers

Problem: With Covid-19 still causing travel/ events to not happen, Using MR and VR will allow to bring live concert performances to the public in a safe remote way.

Concept: By using MR and VR performances do not need to occur at a physical space that can hold 100s and thousands of people. Performances can be held at a studio or anywhere, The venue can also be altered digitally instead of having physical installations making the previously impossible possible, more over saving cost and production effort.

Value Proposition: Events and Performances can continue and proceed on and in the future events and performances are not limited to a physical venue as anybody and everybody around the world will be able to participate and experience an event.

Potential Impact: The Events and concerts space will change. no more getting dissapointed that your favourite artist not coming to your country for your world tour you are still allowed to experience the entire concert virtually.

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AI & Machine Learning/ Crowd Sourcing/ F&B

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AI & Machine Learning/ Crowd Sourcing/ F&B

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Idea:  A restaurant that uses AI and Machine Learning to understand the trends of the different type of diners. This will give suggestions to the guests of the restaurant on what food we can recommend to them based on their favorite food/ what they usually eat, in the long run it will allow for the restaurant to continually gather data and know what kind of new recipes they should create, making the restaurant forever keeping up with the times

Target Market: F&B/ Food delivery Apps

Problem: Sometimes going somewhere new to eat/ new restaurant or a new food ordering platform, you are unsure what to eat and especially with people who are not very adventurous when they try new foods it can be quite daunting with all the new choices.

Concept: by having this technology/ Platform it allows for users to be able to try food that highly likely satisfy their taste

Value Proposition:  Customers are more likely to be satisfied with the food that they have order

Potential Impact: With Customers being more likely to be satified with the  food they order when going to a new restaurant there might be a slight decrease in food wastage

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Idea:  A Shoe brand that only releases a limited number of shoes per release and each item has an NFT tag to them making them authentic and irreplaceable. This prevents people from making a counterfeit of the shoe because by reselling the shoe/ trading the shoe the NFT acts as a certificate of authentication

Target Market: Shoe Collectors, Luxury Goods collectors.

Problem: Counterfeit goods from china are being produced everyday and this impacts the aftermarket shoe market/ Luxury goods market.

Concept: By Working With NFT we are able to authenticate the product that has been bought as the NFT is tagged to the product like a certificate of authentication

Value Proposition: By Purchasing Luxury Goods with this NFT we will always know that the goods are real and authentic.

Potential Impact: By Using this NFT Authentication method we decrease the amount of counterfeit products circulating around the resale market.

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Crowd Sourcing/ AI Machine Learning/ Health Care

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Crowd Sourcing/ AI Machine Learning/ Health Care

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Idea:  A platform where, by inputting various symptoms of your issue before going to a clinic, giving the doctor a better understanding of the issues you are facing making diagnostics faster. Potentially, advising you that there might not be a need to see the doctor

Target Audience: Everyone, Clinic, Poly Clinics

Problem: Sometimes when we experience certain symptoms we are unable to find out what is going on with our body and whenever we google our symptoms the diagnostics are usually very drastic and sometimes very ridiculous

Concept: With this it allows us to understand the symptoms that we have and advise us whether we require to visit a doctor or if we should just stay home and rest

Value Proposition: With this platform, it will help the healthcare sector to be less strained and be able to diagnose somebody faster with the information given beforehand.

Potential Impact: Healthcare professionals will have become more efficient and accurate

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AI Machine Learning/ F&B n Hospitality/ Satisfaction

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AI Machine Learning/ F&B n Hospitality/ Satisfaction

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Idea: Help to find a specific food within a given area for busy students/ young adults who love to explore food in a different place

Target Market: Busy Students/ Working Adults

Problem: Busy people often have very little time to plan in advance of what they want to eat for their lunch/dinner/supper. It will take a long time to find their specific craving near their place.

Concept: This allows users to search for their craving food together with a selected place that they wish to have their meal there. It will suggest which stores in that area sell the most quality food that users have chosen. A clear, specific address of the stores will be provided once users tap in the store that they are interested to go

Value Proposition: Get the food that you want at ease

Potential Impact: It saves a lot of time for busy people and they still can enjoy good food without the need to spend many hours searching for nearby quality eating place.

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AR/VR/MR/ER - Edutainment n Education - Amusement

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AR/VR/MR/ER - Edutainment n Education - Amusement

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Idea: Virtual learning journey for students

Target Market: Students

Problem: During Covid-19, it is very challenging to organize an actual learning journey for students whether it is within their country or overseas.

Concept: Using the VR/AR technology, we can create an immersive virtual learning journey that emphasizes on visuals and audio for students as though they are physically in that place.

Value Proposition: Students will still be able to carry on with their learning without any interruption.

Potential Impact: Due to new technology and nice visuals, students might be more interested in learning journey programs and they would digest the pieces of information more effectively.

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Chatbot/ Voice Assistants - Retail - Delight

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Chatbot/ Voice Assistants - Retail - Delight

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Idea:  Voice assistant to guide shoppers to where a specific product that they want to purchase ( eg, NTUC, IKEA )

Target Market: Working professionals/ Housewifes/ Helper/ Seniors

Problem: Sometimes people get confused by the display of the supermarket and really have no idea where a specific product is lying at and it takes a long time for them to find out. Also, supermarket staffs are not always there whenever shoppers need them.

Concept: With the help of Voice Assistant as well as location tracking, it will lead the user to where the products are by giving simple instructions. Also, it will inform the shoppers whether the products are out of stocks.

Value Proposition: Shoppers can purchase their groceries at ease and would feel satisfied

Potential Impact: It saves a lot of time for shoppers and enhances their shopping experiences. They wouldn't spend hours just because they need to walk back and forth finding for things that they're unsure where.

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Idea: Drones help farmers to water big farm, oversee for pesticide and wellbeing of the crops

Target Market: Farmers

Problem: Farmers use too much of their physical to take care of their crops yet it would not be as effective because they can't really oversee a huge farm just by their eyes

Concept: The app which connects to the drones would help the farmers to track the overall well-being of their crops for example rotten parts, insects, or even the ripeness of their crops. Furthermore, they will help with watering and pesticide the crops too

Value Proposition: Make our farmers' lives easier and crops will be managed better.

Potential Impact: Farmers will feel satisfied because they can have more rest yet their crops are still growing healthily.

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AI and Machine Learning/ Entertainment/ Excitement 

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AI and Machine Learning/ Entertainment/ Excitement 

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Idea: An app that will suggest to the user where to explore/ visit within a specific country base on the users' personal information

Target Market: Young Adults/ Adventurers

Problem: Sometimes we really have no idea where should we go for the next meet-up/date/outing. Especially during Covid-19 whereby we visited all sorts of places within our country. Our outing ideas are eventually burnt out.

Concept:  An app that allows us to fill up surveys to personalize our interests. With this, it will help to filter out and suggest a place/events/exhibition that would match us. It will also update us with upcoming events.

Value Proposition: Users will have many places to go without being worried about running out of ideas.

Potential Impact: This will help to decrease the depression rate during Covid-19. People will feel more fulfilled, happy because they can explore new interesting places/events.

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Idea: Pay cashless to buskers

Target Market: Crowds who appreciate entertainment and real raw talents.

Problem to be solved: Real talented buskers are under appreciated and not known. Sometimes donors who wants to contribute might not have that much time to spend to appreciate but still wants to contribute.

Concept: To create app that are able to scan QR code of the busker, to contribute cashlessly like Paynow and to find out of the busker's profile.

Value Proposition: Buskers can increase their popularity and still getting paid cashless appreciated while not having too much contact with the crowd. Thus not worrying about the hard cash being stolen too.

Potential Impact: More people are willing to contribute theough a faster way to the buskers thus boosting the spirit of the busker.

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Idea: AR app to compare best food display

Target Market: Foodies

Problem to be solved: Food enthusiasts are always looking out for the best looking food besides best tasting food. So they might want to share their findings and do comparisons.

Concept: To create an app that makes comparison of the "latest voted online", remarkable and sumptuous displayed food side by side with the present similar food in front of the camera.

Value Proposition: It will help others to find out the best place to eat and take pictures

Potential Impact: It will actually create a competitive atmosphere in food preparation while promoting the vendor online.

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Idea:
Students able to ask questions about the school program from an app/website

Target Market: Students

Problem: Some students might not have an idea what plan is upcoming for them or where there are heading to in their academic route.

Concept: To create a chatbot that answers the familiar questions that lingers in some students head regarding their study path.

Value Proposition:
To motivate kids who are shy in asking questions in class but yet able to get their answers through the chatbot.

Potential Impact:
Proper answers from the proper channelwhich will help students prepare for their future in their studies

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Idea: Enable customers to compare expected color with the printoutput side by side

Target Market: Designers, Home Users, Architects, Teachers

Problem: Sometimes prints didnt comeout as expected. And usually most of the users do not know what to do next and they will have to refer to their computer to see again what they printed.

Concept: To create an app that has AR which can simulate the expected print side by side with the current output print. It will will also analyse and point out the errors that occurs in the misprint if its mismatched.

Value Proposition: Customers will have lesser downtime waiting for service form the printing company if they can do a first stage troubleshooting themselves.

Potential Impact: Printing company can cut down on unnecessary servce calls and thus focus on the real problems which cannot be achieved through the app.

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Idea: Building a platform where schools can strengthen their community by sharing important news, upcoming events, and holding a meeting with parents.

Target Market: Students & Parents

Problem: Parents might not be updated with whats happening in school when some student don't share with their parents.

Concept: To create a app for schools to upload and share their news and events

Value Proposition: To strengthen the relationship and trust between the school and the school's community

Potential Impact: Parents to know more about their children's life.

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Idea: Using IOT to collect data and produce personalized ads for user

Target Market: Shoppers

Problem: Stores needs to increase their sales

Concept: Connect to Bluetooth-enabled smartphones when in range to send personalized real-time ads directly to a person’s smartphone.

Value Proposition: To have ads targeted at the right user

Potential Impact: Increase of sales in-store

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AR / Retail / Amusement

Idea: Showcase products in AR scavenger hunt in stores.

Target Market: Shoppers

Problem: Lack of engagement between brand and customer

Concept: A set number of AR markers placed around the retail store, user goes and scan every single one, unlocking AR mini games for each. User gets rewarded with freebies (eg. Discount vouchers, free samples of product, etc.)

Value Proposition: Brand engagement, customers will remember the brand because of fun experience

Potential Impact: Customers returning to brand to shop, increase in sales

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AR / Edutainment-Retail / Satisfaction

Idea: MR/AR step by step guide on how to build furniture.

Target Market: Furniture buyers who wants to assemble it themselves.

Problem: Instruction manuals being printed on paper causes unnecessary wastage. Some may not understand worded instructions. Could forget which steps they’ve done.

Concept: Users scan somewhere on packaging to activate MR experience, an animated step by step guide to follow along as they build their new furniture. With object recognition, users are able to scan parts to find out where it goes and how to install it.

Value Proposition: Easy to follow, animations shows clearly what to do with the different parts.

Potential Impact: Save cost on assembly fee, less paper wastage.

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Online Commerce / Retail / Delight

Idea: Interactive web experience to showcase customisation of products. eg. 3D animated character wearing product, mini game etc.

Target Market: Online shoppers

Problem: Shoppers forget to check out after adding to cart, website/app doesn’t engage them enough for them to continue, waiting for price drop

Concept: User gets to create an animated avatar representing themselves, as they shop, the avatar tries on the products the users are interested in. Once purchased, each personalised avatar gets added into a collage on the site’s homepage, welcoming them into the brand’s family. User gets sticker pack of their personalised avatars to send to friends on various messaging apps. Could be used to promote a new collection of clothing for a limited timeframe. Could include AI where the avatar will recommend you products based on what you like.

Value Proposition: Brand engagement, Brand awareness

Potential Impact: Returning and new customers, increase in sales and brand awareness.

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Mobile Payment / Entertainment-F&B / Excitement 

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Mobile Payment / Entertainment-F&B / Excitement 

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Mobile Payment / Entertainment-F&B / Excitement

Idea: Mobile Payment activated Claw machine/Vending machine. Like gacha machine but bigger scale.

Target Market: Students

Problem: In a contactless world, mobile payments are increasingly popular, no one carries cash or even a card anymore. But some simple pleasures in life are still stuck in the past, inconvenient.

Concept: Users scan QR code on vending machine to open a menu screen for options available. Controlling the vending machine via their mobile. With the use of NFC technology, users get to pay using their mobile phones instead of cash or cards.

Value Proposition: Convenience, Contactless

Potential Impact: Cashless user get to access vending machine while staying safe without ever touching the machine.

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Idea: To reply to repeated enquiry like customer asking for size suggestion or delivery enquiries

Target Market: Online Shoppers

Problem: There are times where customer ask repeated questions.

Concept: Build a chatbox that would reply to customer's repated questions getting answer from cloud server.

Value Proposition: To increase efficiency of store

Potential Impact: Increase of sales

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Idea:
Able to get controlled medicine/prescription from any nearest pharmacy online or doctor by producing a certified prescription.

Target Market: Patients who needs to wait for appointment to see a doctor first before they can get their prescription.

Problem: Doctor's appointments are scheduled and if patients need their medicines because they run out, they need to admit to the nearest doctor or hospital or counter.

Concept: To have an app that allows the patients to flash their doctor's approval for their prescription to the nearest clinic, pharmacy, hospital.

Value Proposition: Cut down time waiting time for the next appointment, yet have genuine doctor's approval.

Potential Impact: Patients still manage to get their basic medicine without worry.  Also they do not really need to make  appointments of dates which they cannot attend.

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Idea: Interative web to explain and show both theory and practical

Target Market: Students / Parents

Problem: For days where students can't be in school for classes personally, interactive classes would be easier for some students to learn

Concept: Build a interactive web for students in tertiary studies

Value Proposition: To increase efficiency of Studies

Potential Impact: Students to understand and study well even without a lecturer micro managing.

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Chatbot / Healthcare / Calm

Idea: Common questions for medical professionals now easily accessible to the public via kiosk at hospitals.

Target Market: Elderly

Problem: Long queues at pharmacies, people don’t have time to wait, just to ask a common question about their medication.

Concept: Kiosk located at various parts of the hospital. Users can scan their medication to find out more information (eg. What is it for? When to take?). Chatbot voice readily accessible for those who can’t see clearly or for contactless interaction with kiosk. Also good for general information about the hospital/map of hospital when needed.

Value Proposition: Easy to use, less waiting time, information readily accessible, user friendly.

Potential Impact: No need to be face-to-face to reduce contact, saves time, less hassle for elderlies.

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Idea: Wearable to connect to outpatients and long-term care in their home

Target Market: Patients and their family members

Problem: Due to covid, some places do not have enough vital bed space for patients who need more intensive care.

Concept: Have a smart technology, medical wearables.

Value Proposition: To be easy to use and user friendly

Potential Impact: Increase of vital bed space for patients who need more intensive care and reduce the risk of any transmitted virus.