# data[].attributes.body
Starting out the face shape, very rough features but I was starting to add dimension.

# data[].attributes.attachment_caption
Added a lip scar that I later covered up and moved, side angle of the rough features.

# data[].attributes.attachment_caption
Smoothed the features out, especially in the eye socket area to make it all look less skeletal.

# data[].attributes.body
Sculpting the nose up and added the nose flap, took lots of volume out of the lips because they were so big.

# data[].attributes.body
Started adding details, laid out the base on the right side.

# data[].attributes.body
Defined the details on the right side more, to be less smooth and static.

# data[].attributes.body
Extended the details on the right to above the eye and carved out the line on the left side, smoothed out everything for final product.

# data[].attributes.body
Final product, and Sydney modelling it for some reason.

# data[].attributes.body
My mug post throwing, after being tented for about 24 hours, ready to be trimmed.

# data[].attributes.attachment_caption
Beginning to trim the bottom, trying to turn the bottom into a rounder shape instead of the protruding shape it was.

# data[].attributes.body
Trimmed it to a rough outline of what shape I wanted to have on my mug, which was a vertically stretched cappuccino shape.

# data[].attributes.body
Softened up any hard lines that were left on my mug from the shaping. Added a foot ring.

# data[].attributes.body
Carved into the foot of mug so the ring can become defined, I didn't want a tiny foot ring, I wanted one with a good size and noticeable definition.

# data[].attributes.body
Cleaned up the foot ring, then sponged of the corners so they wouldn't be sharp or chip.

# data[].attributes.body
Trimming completely finished, waiting to put a handle on it.

# data[].attributes.body
Completely finished mug, fully sponged and handle fully dried. It was put on wet so it didn't have to be scored, only slipped. The mug was slipped and scored. The handle was cut from a slab.

# data[].attributes.body
Slab rolled out on the flattening machine, about to be used to create a couple (4) handle cutouts. I used a rib to compress the platelets and smooth out the pattern from flattening machine.

# data[].attributes.body
How I set up my handles using: a small cup and a protractor. I tried both to make a good outline for where to cut out my handle. The cup was pushed into the clay to make an outline for a circle, but it wasn't quite the shape I wanted. The protractor worked better, I used the inside of it to outline the outer arch of the handle.

# data[].attributes.body
I also tried just a freehand sketch for the handle, but it didn't work out in the correct size.

# data[].attributes.body
After reshaping and resizing the handle, I set it up to dry. I wanted a handle with a thick look from the side.

# data[].attributes.body
Slipped and scored both the cup and the handle and then used lots of slip to make sure that it was fully attached, then I cleaned it up the next day when the handle was dried.

# data[].attributes.body
Handle after fully attached and dried, finished product.

# data[].attributes.body
First mug I made with a squiggly and grooved handle.

# data[].attributes.body
All three mugs I made for this project, finished with their attached handles.

# data[].attributes.body
My plate, fresh off the wheel.

# data[].attributes.body
Starting to trim, removing what came off when I took it off the bat with the wire.

# data[].attributes.body
Taking weight off of the bottom and starting to shape it with the square end of the ribbon tool, also starting to flatten out the bottom.

# data[].attributes.body
Rounding out the bottom as I decided not to add a foot ring, so i gave the lip a frisbee type shape.

# data[].attributes.body
Final go over with the ribbon tool, smoothing everything out for its final shape.