# data[].attributes.body
How a death ray gun might look like:

# data[].attributes.body
Can either be white circles or dots dropping from the sky. Or, like an actual snowflake: Picture.

# data[].attributes.body
Vines might look like:
(But much bigger).

# data[].attributes.body
The landscape is near the ocean. The player has to solve some riddles to stop the tsunami??? Meanwhile, An enemy is trying to stop the player by doing something.
Okay, I'm really bad at ideas.

# data[].attributes.body
Maybe like the player is in a landscape of snow and mountains And him/her has to travel across the mountains, maybe the Himalayas, to get a something hidden in some place.
must do: (cutscene) uh, travel to another place to find treasure???????(loot)
I don't know(I'm bad at ideas).

# data[].attributes.headline
make it so that you can buy cool things with coins that you earn and upgrade stuff

# data[].attributes.subject
make it so that you can buy cool things with coins that you earn and upgrade stuff

# data[].attributes.body
There are giant vines growing in the ocean and is destroying everything. The player has to go in the ocean and find parts of a special ax. There are 5 total parts of the ax, and each are in coral reefs. The first is in a red coral reef, 2nd is in an orange coral reef, 3rd is in yellow coral reef, 4th is in green coral reef, and 5th is in blue coral reef. Once you have all 5 parts of the ax, connect them and use the ax to cut the vines. The player has to cut the vines at specific parts of the vines, marked by stars.

# data[].attributes.headline
make little things that are SUPER hard to notice but still noticable but if you find them then you can get some cool stuff

# data[].attributes.subject
make little things that are SUPER hard to notice but still noticable but if you find them then you can get some cool stuff

# data[].attributes.headline
shrink(Death) Ray (Merit) (different effects) (boss weapon) ⭐⭐⭐⭐⭐

# data[].attributes.subject
shrink(Death) Ray (Merit) (different effects) (boss weapon) ⭐⭐⭐⭐⭐

# data[].attributes.body
The player has to avoid Death ray blasts and if the player gets hit, take damage  So, basically, he/she has to avoid death ray blasts, and if he/she gets hit the player gets differ and differ. Meanwhile, the player also has to get the death ray from the enemy and restore balance in some city. Also, if the player gets death ray three times, they die.
I'm really bad at ideas.

# data[].attributes.headline
(Mini game) Simple Game: Library Challenge(Optional) (Merit)

# data[].attributes.subject
(Mini game) Simple Game: Library Challenge(Optional) (Merit)

# data[].attributes.body
Setting is a dark library with flying books everywhere. Have to jump on higher and higher books to reach the 1st Key. After getting the 1st Key, the player gets transported to a forest. There, he/she has to climb the biggest tree and go past the 1st Gate. And so on with the 2nd Key in the ocean and having to go through a maze of coral reefs. The 2nd Gate is in the desert where you have to jump on different winds to get the 3rd Key. The 3rd Key is located in a volcano and the player has to jump on melting lava rocks to get it. The 3rd gate is in the city and the player has to jump on moving cars. In the end, he/she gets the treasure. Also, if the player falls off the obstacles, they restart.

# data[].attributes.body
model and code with Interactions

Animations needed

# data[].attributes.body
Robots are terrorizing the world. The player has to travel to a rainforest and collect balls from different colored trees. The player will use the balls and aim on the 3 different targets on the robots: head, heart, and legs. After shooting 50 robots, the other robots retreat and turn into cupcakes. You only have one life and the robots have blasters to shoot you. So, the player also has to dodge blasts.

# data[].attributes.body
Basic AI
model and code
Animations needed

# data[].attributes.headline
you can have minigames that you play and if you with you get a prize

# data[].attributes.subject
you can have minigames that you play and if you with you get a prize

# data[].attributes.body
The player has a special kind of blaster and he/she has to find rabid squirrels and shoot them with the blaster. There are a total of 200 squirrels and there is a scoreboard to keep track of it. Also, once the player gets a specific amount of rabid squirrels, they get new weapons(??). Once, you got all 200 squirrels, you get a magic egg and get to continue playing the game. Once you get all 7 eggs, you get a gigantic crown. Each time you get another egg, the number of squirrels doubles. Also, if one rabid squirrel bites you on the stomach, you lose a life. You have a total of 10 lives.

# data[].attributes.body
FPS
model and code
Animations needed(not really)