# data[].attributes.body
Source: https://www.pinterest.com/pin/658862620465970244/

# data[].attributes.body
Source: https://www.pinterest.com/pin/314689092717243350/

# data[].attributes.headline
Backward design as a mobile application development strategy

# data[].attributes.subject
Backward design as a mobile application development strategy

# data[].attributes.body
Source: https://link.springer.com/article/10.1007/s11423-019-09662-7

Kantorski, B., Commisso, D. R., Sanford-Dolly, C. W., & Pollock, J. A. (2020). The Use of a Mobile Application to Teach Concussion-Related Health Knowledge. Journal of STEM Outreach, 3(1), 1-10.

# data[].attributes.body
Six Facets of Understanding used in Stage 2 for Measuring understanding of learners

# data[].attributes.headline
Example: App Development using Backward Design

# data[].attributes.subject
Example: App Development using Backward Design

# data[].attributes.body
https://www.thepartnershipineducation.com/resources/bibliotech-tm-cityhacks-in-search-of-sleep

Download App:-
- App Store: https://itunes.apple.com/us/app/cityhacks-in-search-of-sleep/id1054502732?ls=1&mt=8
- Google Play: https://play.google.com/store/apps/details?id=com.simcoachgames.bibliotech

# data[].attributes.body
Understanding what backward design is.

# data[].attributes.body
“In teaching students for understanding, we must grasp the key idea that we are coaches of their ability to play the ‘game’ of performing with understanding, not tellers of our understanding to them on the sidelines.”

As the quote above highlights, teaching is not just about engaging students in content. It is also about ensuring students have the resources necessary to understand. Student learning and understanding can be gauged more accurately through a backward design approach since it leverages what students will need to know and understand during the design process in order to progress.