# data[].attributes.body
A frame where a change occurs in the timeline

# data[].attributes.body
A tool that lets you see all frames of a tween at once

# data[].attributes.body
The section where all your frames and tweens are held, allowing you to see how things change step by step.

# data[].attributes.body
The "canvas" so to speak that you are doing your work on; your background.

# data[].attributes.body
The tool used to interact with an entity, either by moving it or bringing up the option to change its properties.

# data[].attributes.body
A group of frames in the timeline in which an object on the Stage can have one or more properties changed over time.

# data[].attributes.body
An animation you create by specifying a value for an object property in one frame (such as color, location, etc and another value for that same property in another frame