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routine process of locating and removing computer program bugs, errors or abnormalities

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routine process of locating and removing computer program bugs, errors or abnormalities

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a value that can change, depending on conditions or on information passed to the program

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is the set of rules that defines the combinations of symbols that are considered to be a correctly structured document or fragment in that language.

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an error in the syntax of a sequence of characters or tokens that is intended to be written in a particular programming language

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human-readable instructions that a programmer write

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the linguistic and philosophical study of meaning, in language, programming languages, formal logics, and semiotics.

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Writing invalid program logic that produces incorrect results when the instructions are executed. The syntax of the source code may be valid, but the algorithm being employed 

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person who creates computer software.

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s a collection of instructions that performs a specific task when executed by a compute

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is a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often

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-oriented programming paradigm

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written in machine language instructions that can be executed directly by a computer's central processing unit

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a programming language that provides little or no abstraction from a computer's instruction set architecture

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a scripting languages, primarily used on the Web

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a process wherein a set of instructions or structures are repeated in a sequence a specified number of times or until a condition is met

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a computer program that directly executes, i.e. performs instructions written in a programming or scripting language

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e, a high-level programming language is a programming language with strong abstraction from the details of the compute

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a type of diagram that represents an algorithm, workflow or process.

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the process by which a computer or virtual machine executes the instructions of a computer program

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features of a programming language, which perform different computations or actions depending on whether a programmer-specified boolean condition evaluates to true or false.

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computer program that transforms computer code written in one programming language into another programming language.

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instruction given by a user telling a computer to do something,

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set of instructions forming a computer program

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an error, flaw, failure or fault in a computer program or system

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any low-level programming language

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an unambiguous specification of how to solve a class of problems