# data[].attributes.body
The game should be difficult and not too easy.

# data[].attributes.body
The people that play are all aiming to be #1 over everyone playing

# data[].attributes.body
When you are in the game, there are guns lying around with ammo.This game rewards you with leveling up your profile and skins for your character.

# data[].attributes.body
when you get rewards, which are chests in fortnite, you don't know what special weapons you are going to get

# data[].attributes.body
It's more fun if you are able to play with your friend on the same TV.

# data[].attributes.headline
If you fail, your video game should give you tips on how to succeed.

# data[].attributes.subject
If you fail, your video game should give you tips on how to succeed.

# data[].attributes.body
It's better if you are competing against a person rather than a computer.

# data[].attributes.body
This game has feedback when you die and if you a

# data[].attributes.headline
you should be able to dress your characters the way you want 

# data[].attributes.subject
you should be able to dress your characters the way you want 

# data[].attributes.body
The story of a game is what makes it immersive and engaging, and Red Dead 2 is a perfect example of this. The game tells its story naturally and gives you complex characters to care about.

# data[].attributes.headline
a game needs a map thats engaging but also ties into the story

# data[].attributes.subject
a game needs a map thats engaging but also ties into the story

# data[].attributes.headline
if its horror something suspenseful, if calm then something calming

# data[].attributes.subject
if its horror something suspenseful, if calm then something calming

# data[].attributes.body
Destiny used uncertainty really well to get people to continue to play the game. Not knowing whether or not you would get a certain weapon or piece of armor made you want to play the game endlessly until you did.

# data[].attributes.body
Music can really make you immersed in the game, especially if it fits the current mood.

# data[].attributes.body
When you do something good in the game, you should be able to level up

# data[].attributes.body
you should have a map and a character that isn't just a sqaure that floats around unless thats the point of the game,

# data[].attributes.body
There should be good music in the background that connects to the game

# data[].attributes.body
In Fortnite there is a map where you can see all of the places and you can choose to drop your parachute wherever you want

# data[].attributes.body
It's way more fun to play the game when you can be in the same room. Another good example of when this was used really well was Halo Reach forge mode where you could build things and mess around with your friends which was very fun with split screen.

# data[].attributes.body
you can change your character in this game to make it look better

# data[].attributes.body
As you play this game more and more, you level up so it shows you that you are succeeding

# data[].attributes.body
you want to have a running animation and jumping animation instead of floating in the air

# data[].attributes.body
animation needs to be good-looking and clean to make the game look good.

# data[].attributes.body
the dark souls is a great series because of the intensity of the game

# data[].attributes.body
Destiny's graphics were very well designed and helped with world-building.

# data[].attributes.body
You shouldn't be able to pass a level in one try

# data[].attributes.body
If a game doesn't reward you for playing then it feels boring and game play is drudgery.

# data[].attributes.body
PUBG

# data[].attributes.body
When I die in a game, I get angry.

# data[].attributes.body
The ending of Red Dead Redemption 2 made me sad. If the player isn't able to care about or empathize with the characters, then the game is devoid of emotion. Killing a villain doesn't mean anything if you don't have any emotion associated with them. If the main character dies but you haven't seen their character arc then it's not sad.

# data[].attributes.body
pulling on your heart strings like in halo reach everyone has a back story and to see them die heroic deaths

# data[].attributes.body
games that can make you feel emotion can really immerse you in the game.