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Calculate your environmental footprint and learn how you can reduce your impact with WWF’s Footprint Calculator.

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How many planets does it take to sustain your lifestyle?

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What is your Ecological Footprint? How many planets does it take to support your lifestyle? Take this free quiz to find out!

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Kialo Edu is a custom version of Kialo ( kialo.com), the world's largest argument mapping and debate site, specifically designed for classroom use. Its clear, visually compelling format makes it easy to follow the logical structure of a discussion and facilitates thoughtful collaboration. Kialo's mission is to promote well-reasoned discussion online, and to that end, Kialo is free for educators to use.

To put their knowledge into action To sharpen their critical reasoning skills To demonstrate their understanding To engage constructively with each other
Take your classroom discussions online, break down complex subjects for students, and shake it up with new types of assignments.

Try Kialo in Your Classroom

What can you use Kialo for?

Create discussions for your students, where they can put their knowledge into practice, develop their own views on classroom content, and consolidate what they've learned. In a Kialo discussion, every student has a voice - there's no talking over each other, and students have the space to explore arguments at their own pace. Kialo's collaborative platform encourages students to work together to find the best way to express each idea.

Assign students to write a Kialo discussion instead of an essay - or use Kialo discussions to outline larger writing projects. Kialo's argument-tree structure leads students to consider counter-arguments, develop a logical outline of their argument, and visualize how their ideas fit together.

Write a discussion for your students to explore, and set out content in a clear and easy format. Link to additional sources and reading, challenge students to add arguments or question concepts.

How does Kialo work?

With Kialo, discussions and debates are clearly visualized as an interactive tree of pro and con arguments. At the top of every discussion is the thesis, which is supported or challenged by pro and con claims. Each one of these claims can in turn branch into subsequent claims that support or challenge them.

All discussions are private and can only be seen by those you choose to share them with. To start a discussion with your students, simply write a brief description and a thesis (or theses). Share the discussion with your whole class, or divide students into smaller groups.

Each claim has a comment section underneath that allows you to give students feedback, suggest improvements, and ask questions without cluttering the surface of the discussion. Similarly, students can easily collaborate with each other to improve their arguments, examples, and phrasing.

You can set up teams for each of your classes to easily share and organize the content you want your students to see. All content on Kialo-Edu.com is private, accessible only to the people you share it with.

These features are just a small fraction of what you can do with Kialo.
Find the application that works best with your teaching style.

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Kialo Edu - The tool to teach critical thinking and rational debate

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Kialo is a free tool used by educators world-wide to teach critical thinking, facilitate rational classroom debate and explain controversial issues.

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Öğrenci merkezli olarak yürütülecek bir projede etkinlikler  çerçevesinde öğrencilere faaliyetlerin eğitimsel çerçevesi açıklanmalı,yönlendirici sorular sorulmalı,öğrencilerin araştırma ve analiz yapabilmeleri için seçenekler sunulmalı, işbirlikçi takım çalışmaları  organize edilmeli ve öğrenciler bu çalışmalara aktif olarak  katılabilmelidir.Özelikle karışık ulusal veya uluslararası takımlar oluşturularak faaliyetlerin yürütülmesi öğrenciler ve öğretmenler arasında etkileşim,iletişim ve işbirliği yönünü güçlendirecek ve proje başarısını arttıracaktır.Bunun yanı sıra projede proje ortakları tarafından bu işbirlikçi yaklaşım esas alınarak çeşitli özgün somut çıktılar ortaya konulabilmelidir.

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1. BeFunky linkine gidiniz. Tıklayınız. Sizde modül bilgilerinden esinlenerek bir infografik hazırlayınız. BeFunky çok amaçlı bir araç keşfediniz !

2. Alternatif olarak Voyant Tools Tıklayınız aracını kullanabilirsiniz. Linke gittiğinizde gördüğünüz kutuya bir metin yada bir kaç link yapıştırın ve Reveal düğmesine tıklayın. Kelime bulutunuzu Facebook Grubumuzda paylaşın.

Alternatif Infografik Araçlarını Keşfediniz.

Canva

Venngage

Piktochart

easel.ly

Visme

Infogram

Vizualize.me

Snappa

Animaker

BeFunky

Biteable

Mind the Graph

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BeFunky linkine gidiniz. Tıklayınız.  Sizde modül bilgilerinden esinlenerek bir infografik hazırlayınız. BeFunky çok amaçlı bir araç keşfediniz !
Alternatif olarak Voyant Tools Tıklayınız aracını kullanabilirsiniz. Linke gittiğinizde gördüğünüz kutuya bir metin yada bir kaç link yapıştırın ve Reveal düğmesine tıklayın. Kelime bulutunuzu Facebook Grubumuzda paylaşın.
Alternatif Infografik Araçlarını Keşfediniz.

 

Canva
Venngage
Piktochart
easel.ly
Visme
Infogram
Vizualize.me
Snappa
Animaker
BeFunky
Biteable
Mind the Graph

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Görevler

Modül bilgilerini baha önce bir proje yapyıysanız karşılaştırarak okuyunuz. Projenizdeki uyum burada anlatılanlarla uyumlu mu değerlendiriniz.
Notepad e gidiniz. Tıklayınız.  Bu modüldeki bilgilerinizi özetkeyen küçüm bir yazı yazınız isterseniz paylaşabilirsiniz ilham vermek için. Projenizi bu modül bilgileri ile karşılaştırırken neler farkettiniz ?
Notepad internet üzerinde notlar tutmanız sağlayan ve sa klayan bir araçtır. Linke gittiğinizde Create a Note a tıklayıp yazmaya başlayın. Sonra sağ tarafta bulunan 3 çiziyiye tıklatın. Alanınızın linkini saklayıp herzaman kullanabilirsiniz.

3- Alternatif olarak EU Codeweek 2020 ye 1 etkinlik ile katılabilir veya Codeweek 4 All ile bir itifak kurabilirsiniz. İttifak için başkalarının kodlarını kullanabilir yada siz etkinliğinizi sisteme ekledikten sonra alacağınız kodu  Codeweek 4 All facebook grubunda veya etwinning 100 grubunda paylaşabilirsiniz. paylaşabilirsiniz. Temel kodlama becerisi için Code.org web sitesinden temel kodlama becerileri yazabilirsiniz açıklamaya. Etkinlik oluşturmak için Link

Codeweek 4 All için bilgi Link

Websayfasını dilini türkçe yapabilirsiniz.

4- WordWall aracına gidiniz. Tıklayınız.  Aracı keşfediniz. 1-Bir Şablon şeçiniz. 2-İçeriklerinizi ekleyiniz. 3- ister ekrandan oynayın isterseniz çıktısını alınız. Örneğin bir proje etkinliğinizi değerlendirebilirsiniz öğrencileriniz ile.

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Görevler

1- Modül bilgilerini çalışınız.

2- Wakelate aracına gidiniz. Tıklayınız.  Wakelete kullanım videosu için Tıklayınız. Örnek bir karma takımı nasıl oluştururdunuz ve karma bir takım ile nasıl çalışrdınız. Etkinlik taslağını tamamladıktan sonra Wakeletinizin linkini grubumuzda paylaşın. Katılımcıların okuyup yorum yapmaları için.

Random Team Generatot. Online grup oluşturmak için Tıklayınız. İsimleri kutuya yazıp kaç grup oluşturacağınızı seçin ve RERUN a tıklayın.

3- Wakelet i kullanarak bir etkinlik planı hazırlayınız.

4- Educandy yi kullanarak herhangi bir kunuda bir oyun hazırlayınız.  Tıklayınız . EduCandy Kullanım  videosu için Tıklayınız. Otununuzun  linkini yada kodunu Facebook Grubumuzda paylaşınız. Takımlar halinde oynayınız.

En iyi işbirliği araçları için Tıklayınız.

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https://www.commonsense.org/education/top-picks/best-student-collaboration-tools

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https://www.commonsense.org/education/top-picks/best-student-collaboration-tools

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https://www.commonsense.org/education/top-picks/best-student-collaboration-tools

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Görevler

1.Modül bilgilerini çalışınız.

2. Milanote aracına gidiniz . Tıklayınız. Padlet gibi bir kullanıma sahip. Sadece sol taraftaki bardan yüklemek veya yapmak istediğiniz butonu seçmeniz yeterli. Bir  Milanote hesabı oluşturun ve Başlığınız Web 2.0 Kitaplığm olsun.. Resimdeki gibi linkiniz Facebook Grubumuzda paylaşıp bir birinizin duvarına en az üç araç ve ne için kullanıldığınız yazınız.
2- Gamebuilder – Eğitici oyun yapma aracını keşfediniz ve eTwinning teknoloji kullanımı ile ilgili bir küçük oyun hazırlayınız ve Facebook grubumuzda paylaşınız.. Tıklayınız.

İngilizce sorunlarınızı gidermek için google translate ve ya windows translate araçlarını kullanabilirsiniz. Çalışmalarınızı görmek için sabırsızlanıyoruz.

3- Modül Quizini cevaplamayı unutmayınız.

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Görevler

Modül bilgilerini çalışınız ve var olan veya tamamlanmak üzere olan bir projenizi düşünümüz.
Sli.do aracına gidiniz. Tıklayınız. Projenizin öğrenciler  tarafından değerlenmesine olanak sağlayacak bir anket hazırlayınız. Facebook grubunuzda kodunu paylasınız.
Bookwidget aracına gidiniz. Tıklayınız. Aracı keşfediniz. Araçtaki bir sürü aktivite seçeneğinden birini yaratıcı olarak sınıf veya proje için kullanınız.
Vooclap aracına gidiniz. Tıklayınız. Herhangi bir konuda bir soru sorup kodunu Facebook Grubumuzda paylaşınız.
Etkileşimli çalışmalara katkıda bulununuz  ( 2,3,4. Görevler )
Modül Quizini cevaplamayı unutmayınız.
Değerlendirme Araçları için . Gidiniz !

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Join the conversation: ask your questions & vote in live polls.

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Publishing platform for digital magazines, interactive publications and online catalogs. Convert documents to beautiful publications and share them worldwide. Title: eTwinning'in 100'ü, Author: Ünsal Saper, Length: 42 pages, Published: 2020-11-08

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Learn how to download Minecraft Education. Follow these simple instructions in order to access Minecraft Education on your phone, computer or tablet.

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Get Minecraft Education for your classroom. Find out how using this game will take your students' learning to the next level.

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Guiding Ideas

This project was developed with the American Beekeeping Federation's Kids and Bees program. Explore three new worlds, created by Lifeboat, and use new lessons to introduce students to bees' dynamic and fascinating roles in their own hives and in broader ecosystems. "Bumble Buzz" is lesson 1/3 for the Beetopia World.
Introductory questions

Where do bumble bees like to live?

How many different kinds of bumble bees are there?

Student Activities
Introduction (whole class) 15-20 minutes
Turn students' attention to the topic of bumble bees by posing the introductory questions above. Encourage curiosity and conversation; don't seek out specific answers. Let students know that during this lesson, they will learn about the diversity of bumble bee species and habitats.

Break students into pairs or groups of three, with each group sharing one computer/device. Direct students to navigate to bumblebeewatch.org, and to find the "Bumble Bee Sightings" map. There, set the filters for your state, "Verified" status, and color coding by species. Explain that each dot represents a bee that was identified by a community member (like a student!) and confirmed by a professional scientist. Explain that these citizen/community scientists are critical for helping professional scientists understand bee species distribution and habitat preferences, because professional scientists couldn't possibly get to all of those locations at so many different times of the year! Also explain that each different color of dot represents a different individual species of bumble bee.

Invite students to consider the data on the map. In their pairs or small groups, ask them to answer and discuss these questions: What do they notice? What do they wonder? What is surprising about this data? Gather the whole class back together, and invite a representative from each group to use one sentence to summarize what their small group discussed. Guide the discussion toward the large number of bee species represented, and toward patterns that emerge that indicate different species of bees preferring different places to live.
Minecraft Beetopia (explore as individuals) 15-20 minutes
Direct students to load the attached Kids and Bees Minecraft world file. Have them visit the Beetopia area and tell them to meet bee guide Alejandro, who will show their characters the "Bumble Bee Garden." Here they will learn many fun facts about the fascinating world of our bumble bees! Ask students to take notes and photos along the way for use during the classroom component of the lesson.
In-Class Exercise and Discussion (whole class and small groups) 25-60 minutes
Break students back into their pairs or threes and direct them back to the map at bumblebeewatch.org. This time, set the filters to your state, your county, "Verified" status, and color coding by species. If a good selection of bee species has been identified close to your school, ask students to zoom in on the school's location; otherwise use the whole county or, if no bees have been logged in your county, include nearby counties or the whole state
Please download the teacher's guide for the complete lesson. Total time - 55-100 minutes

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BUILD WITH BEES: BUMBLE BUZZ | Minecraft: Education Edition

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This project was developed with the American Beekeeping Federation's Kids and Bees program. Explore three new worlds, created by Lifeboat, and use new lessons to introduce students to bees' dynamic and fascinating roles in their own hives and in broader ecosystems. "Bumble Buzz" is lesson 1/3 for the Beetopia World.

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This is a sponsored post written by Margarita Gonzá les Del Hierro from Genially
Do you ever feel like your students need a little extra push to keep going? You see them looking frustrated and ready to give up. Are you looking for new ways to maximize learning in your class?

What is Gamification?

Gamification takes typical game playing elements such as scoring points, competition, and rules of play and applies it to other areas of activity. It helps your students find the fun in the little things and enjoy each of the classroom activities no matter how daunting they may look at first. With gamification, learning becomes fun!

How is Gamification good for your classroom?

When your students are working on a complex assignment and fail, they can easily lose motivation and interest. However, the situation changes if they are playing. Let's think about video games for a second. When we play, we become super powerful beings that are able to overcome any obstacles in our way. We are more likely to try again and again until we succeed. But why?

Games motivate us. They excite us. A game is a perfect mechanism that places us into a new role and makes us want to give the best of ourselves. This brings many benefits to your class:

Your students become the protagonists of the activity. You will be making them feel like part of the learning process, maximizing their potential.

Games increase concentration; chances are it will be easier for the class to solve complex problems if they are playing.

When we play, we encourage persistence, and we are more likely to keep trying when we fail. This will lead to better results in the classroom and beyond. In other words, you will be preparing them for real life.

Games boost collaboration and teamwork. Every team member will want to contribute. Participation in the classroom will increase.

All of this sounds almost too good to be true, right? Now, how do we make it happen? What do we need? It's easy with tools like Genially.

Genially is a web tool that helps you to bring your content to life and create interactive communication experiences. There are thousands of templates available which are organized under 12 categories that will inspire you to create all of your classroom learning materials: presentations, posters, infographics, maps...and of course, games, quizzes and breakouts!

Genially comes with hundreds of other resources, effects, animations, and incredible functionalities like audio recording and integration capabilities. If we combine all of these features with a super intuitive and easy-to-use interface, the rest are essential tools in your classroom toolkit.

How can you use Genially for Gamification?

Easy! A basic gamification example is this click-to-action creation! We can become Anubis and explore the weighing of the heart ceremony, or just compare two ideas to develop in a project.

We can create a quiz with just a few clicks and captivate your students while you challenge their knowledge of a certain topic. Check out this example of a storybook quiz template:

Quizzes are great for breaking the ice at the beginning of a lesson or to test how much your students know about the subject matter you are about to introduce.

Lastly, we can create complex escape games easily with Genially. How? With well-crafted breakout templates like this one that are ready to use, edit, and make your own. Watch your students get curious, motivated, and soon want to play and participate! Will they survive this journey in time?

5 Step Gamification

The moment has come. Start creating your own Genially quizzes and escape rooms and get your students engaged through play. Create games that will help review content, or challenge your students to create their own.

1. Define

The first step is to define your game starting with its pillars. Think about your classroom context and try to match your game with the curriculum, both in terms of content and goals. How are you going to measure results, what tasks you will include as well as the theme and timing are aspects to consider.

2. Plan

It often helps to create a diagram on paper first, especially for the most complex breakouts. This way you will ensure your slides are well organized and that your audience will go through the game and will be able to make sense of it and solve the challenge.

3. Choose

Go to Genial.ly and select a template! Choose among quizzes, escape rooms, board games and puzzles. There are so many options!

Add your own didactic materials and ask questions making use of the interactive elements and resources from our library to enrich your creation. Include elements that will allow your audience to touch, explore, and discover, maximizing student involvement at every level. You will be creating a memorable experience. Bring your resources to life with animations that will draw their attention. Learning will flow!
5. Share

Create hype and share your creation through your preferred channels and platforms! Discover all the options.

Great! Now you have learned how to create interactive gamification experience in an easy and meaningful way. Register for free at www.Genial.ly and create your first game like this one:

Click HERE to try Genially for FREE!

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Gamification: Learning made fun with Genially

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This is a sponsored post written by Margarita Gonzá les Del Hierro from Genially Do you ever feel like your students need a little extra push to keep going? You see them looking frustrated and ready to give up. Are you looking for new ways to maximize learning in your class?