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Pros:

1. Motivates learners

2. Facilitate collaboration

Cons:

1. It might be chaotic

2. Needs supervision of teachers

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Pros and cons of Gamification

Pros

1. Add fun and entertainment to class

2. Ensure wholesome learning with sense of competition

Cons

1. Create pressure to score higher

2. Addictive

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Pro: Provides instant feedback

Con: Might be expensive

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Pros of Gamification:

- More fun and engaging

- Better learning and retention

- Quick feedback

- Boosts creativity

- Increases productivity

- Encourages social interaction

Cons of Gamification:

- Over-focus on rewards

- Not appealing to everyone

- Temporary motivation

- Can distract from goals

- Hard to design and implement

- Risk of unhealthy competition

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Pros:

Fun and enjoying

Makes class collaborative

Breaks the monotonous class

Student can join in real time

Easy to assess results for instructor

Makee space for ceative learning

Cons:

Can create distractions

Needs digital equipments for the class

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Foster class engagement with fun and interactive activity

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Pros & Cons of Gamification

Pros

1. Engages every learners

2. Makes learning fun and interactive

3. Eradicates boredom

4. Enables students to reflect

Cons

1. Students may feel anxiety

2. Students may solely focus on game rather than main theme of learning

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Pros:

1. Enhances engagement and motivation

2. Fosters collaboration and competition

Cons:

1. Overemphasis on rewards

2. Not suitable for all tasks

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pros

1.easy learning

2.entertainment

cons

1.addictive

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Pros:

1. Encouraging

2. Competitive

Cons:

1. Extra pressure

2. May not applicable for all tasks.

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Pros

Fun way of learning

Entertaining

Easy evaluation

Cons

Increased screentime

Dependent on technology only

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Pros of Gamification:

Makes learning fun

Cons of Gamification :

Can be distracting

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Pros of gamification: It enhances engagement, motivation, and learning retention by making tasks enjoyable and interactive.

Cons of gamification: It can lead to over-reliance on rewards, reducing intrinsic motivation, and may not suit all learning styles or tasks effectively.