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1.6 Creative Communicator- " Students communicate clearly and express themselves creatively for a variety of purposes using the platforms, tools, styles, formats, and digital media appropriate to their goals."

How are standards 1.6a, 1.6b, 1.6c, and 1.6d being met through the following apps? Kahoot!, Quizlet, ClassDojo, Minecraft Education, and BrainPop.

Kahoot! Allows students to communicate their knowledge in a fun and creative way and assess their understanding (1.6b and 1.6b).

Quizlet helps students creatively reinforce understanding by using self-created flashcards and collaborative games ( 1.6c and 1.6d)

ClassDojo Design digital portfolios and customize avatars to share photos and videos while supporting creativity ( 1.6a, 1.6c, 1.6d).

Minecraft Education allows creative expression through building simulations and problem-solving tasks (1.6a and 1.6d).

Brain Pop allows students to express their learning through various tools that promote communication in different digital formats (2.5a and 2.5b).

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ClassDojo gives students the opportunity to express themselves by setting goals for themselves and showcasing their work digitally.

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2.5 Designers- " Educators design authentic, learner-driven activities and opportunities that use technology to accommodate learner variability"

How are ISTE Student Standard 2.5a, 2.5b, and 2.5c being met by Kahoot!, Brain Pop, Quizlet, Minecraft Education, and Class Dojo?

Kahoot! allows teachers to engage students through interactive formative assessments that accommodate different pacing and learning styles (2.5a and 2.5b).

Brain Pop assigns differentiated tasks, allows students to choose from games, watching movies, or creating movies (2.5a), and personalizes lessons (2.5b).

Quizlet allows for personalized review and accommodates varied pacing (2.5b and 2.5c).

Minecraft Education allows educators to create challenges or quests that incorporate curriculum content, motivating students to explore, build, and learn (2.5a and 2.5c).

Class Dojo Educators can design personalized behavioral goals and recognize positive actions with feedback tailored to each student ( 2.5a, 2.5b, 2.5c).

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Quizlet offers students the opportunity to practice reviewing and repetition, as well as studying in groups or independently.

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Kahoot! is a website with game-based quizzes that sparks entertainment in the classroom. 

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Minecraft Education is designed to foster creativity, critical thinking, and problem-solving. 

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Brain Pop introduces students to complex concepts through videos, games and interactive quizzes and lessons that support students engagement.