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I am in my 4th year of teaching, my experience includes 2nd grade bilingual, 3rd grade bilingual, 2nd grade general education and 5th grade English as a Second Language. Currently I teach 5th grade ESL alongside the 5th trade language arts teacher. I have an Associates Degree in Business Administration from HCCC and a bachelors in Business Management from NJCU.

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I enjoyed this project very much! It was the first time I received a fun and interesting project of this manner and it let be be able to enjoy learning by being creative which inspires me to do the same with my students.

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This project was very fun and interactive and I had such an enjoyable experience working to create this new pong innovation. I also was happy to see all of the other students examples as well.

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This was one of my favorite assignments to teach and I was able to engage the students in learning in all of their language domains. Students told me they had fun working with google slides to create their presentations and like being able to present in front of the class.

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I was able to create and then use this tutorial to show students how to make google slides presentations to compliment their research activities. They had a lot of fun being able to be creative and I e joyed watching them use their knowledge and creativity to complete the assignment presentation.

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Discussion 2: Write your own four-sentence definition of educational technology

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Discussion 2: Write your own four-sentence definition of educational technology

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From the video that Professor Shamburg shared I was able to learn about education technology and use that understanding to create my own definition of it. We know that there are various forms of education, being formal, informal, non-formal education. We also know that there are various forms of the word technology, as well as different ways in which they are perceived. I would define educational technology as the way we can use technology to support education. Educational technology is the implementation of the use devices, such as laptops and smart boards, to enhance the learning experience. Educational technology is the strategy of improving the learning and teaching experience through the involvement of modern day technology. Education technology is the blending of human and nonhuman knowledge and skill to create a higher level and more advanced classroom experience for all of those involved.

Education technology allowed us to be able to continue to teach throughout the COVID-19 pandemic. Without the technology we have today we would have not been able to continue reaching students at home and so many new websites and apps were created or used for the first time from the need of the COVID-19 pandemic. The use of education technology allows us to take this course and have the same benefit as those who attend school in person. While many had to learn how to use these resources for the first time, once they understood how to use them they kept them even when returning to in person learning.

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Discussion 3: Ask Me Anything about Copyright and Fair Use. 

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Discussion 3: Ask Me Anything about Copyright and Fair Use. 

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Professor Shamburg, I thoroughly enjoyed going through and reading the resources you provided to be able to understand your experiences working with podcasting and digital media in education and found it very interesting! I appreciate that you took the time to clarify some of the confusion students and teachers have about copy-right, fair use, and digital media. I also appreciated the example of Jane and her podcast theme song, I agree that she could pay the fee for using the song but an easier and more affordable way to avoid that is to create her own catchy theme song.

A question I have for you is do you have an example of a case where copyright or fair use was argued and won but you did not agree with who was deemed correct? For example, I have seen videos online where people would use another creators content and I have agreed that it was fair use when they tried to argue against it claiming copyright infringement but other times where I found it unjustifiable. I would see this a lot on youtube where creators would include other creators videos in their own and then get claimed for copyright, which at the time, was warranted for a strike and if someone would receive 3 strikes on their video they would potentially lose their channel and all income from it.

A famous case at the time was Matt Hosseinzadeh v. Ethan Klein and Hila Klein arguing over whether defendants’ (Klien) “reaction video,” showing a large portion of plaintiff’s (Hosseinzadeh) copyrighted video, constitutes fair use. The judge ultimately sided with the Kliens which at the time was a big win for Youtubers and fair use, which I agreed with, but some did not.

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Discussion 4: Pick one of the laws and write a short piece of fiction (100 words or fewer) that illustrates the issues involved in the law.

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Discussion 4: Pick one of the laws and write a short piece of fiction (100 words or fewer) that illustrates the issues involved in the law.

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A 2nd grade student is experiencing cyberbullying from another classmate on a school computer. Both students are at home doing class online during the Covid-19 pandemic. The student tells his parents and the parents inform the teacher. The principal calls in both students with their parents onto a zoom call to investigate. The student who is bullying the other student says the school sent him home with chromebook but he never received instruction on how to behave with other students online, that he is just "joking" like they do in person, but it wasn't translating well online.

https://www.fcc.gov/consumers/guides/childrens-internet-protection-act

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Discussion 7: SAMR: Please describe a clear example of Substitution, Augmentation, Modification, or Redefinition.

 

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Discussion 7: SAMR: Please describe a clear example of Substitution, Augmentation, Modification, or Redefinition.

 

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My example of the SAMR model is a program that incorporates all of the areas, known as Peardeck. In the article I used for reference, they compare themselves to Powerpoint which is their most similar competitor. In reference to substitution, a teacher can give a presentation to students through Pear Deck instead of with PowerPoint and can upload an existing presentation from PowerPoint. Since the slideshow is cloud-based and accessible from anywhere, all anyone needs is access to your Google Drive to access your presentations. In regards to augmentation, Pear Deck students can join a slide presentation from their own device, student screens stay in sync with yours, and this helps students in the back of the room might have trouble seeing the screen easily access it right in front of them. Students also have the option to go through the slides at their own pace if teachers allow that feature. For modification, there are interactive question templates in which every student can answer each question through their own device. Student responses appear in real time making the data accessible and actionable in the moment, allowing you to see how the class is progressing and adapt as necessary. Redefinition is when students can see answers from each of their classmates allowing them to see other cognitive processes and improve their own. Because answers are shared anonymously, every student is included. Student responses are converted into a notes document after class that is shared between teacher and student allowing for direct feedback and conversation about in-class content and discussions.

https://medium.com/pear-deck/samr-and-pear-deck-d9a78534467a

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I use ClassDojo to communicate with students, families, and teachers. Students recieve points for their work and can redeem them for prizes.

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I would set professional learning goals relative to technology by making sure my goals included some form of technology for student advancement. I would apply pedagogical approaches made possible by technology throughout my teaching and based on my current experience I would say that they are effective. My students enjoy when I incorporate technology into their assignments.

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I use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs as I have students who are new to the country and many do not know English and have never used a computer before. I guide them on how to navigate their computers and the internet and then provide them with research activities in which they can work with partners and eventually independently with scaffolds and eventually without.

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I foster a culture where students take ownership of their learning goals and outcomes in both independent and group settings by having the students work as a whole, then groups, than partners and then independently. By lowering the support that they get with each task they become more prepared to complete more of the work themselves and that allowed them to work with someone or multiple people in multiple opportunities before they finally complete the ;earning goal on their own and hold themselves accountable rather than have a peer hold them accountable. This way they can take ownership of their own learning environment and experience, as well as the learning outcome and whether or not they met their goal.

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I manage the use of technology and student learning strategies in digital platforms and virtual environments. Students use many online platforms such as Duolingo, Khan Academy, and ClassDojo. We also utilize google classroom, docs, and slides. Students conduct research, collaborate, and create presentations using these digital platforms and virtual environments that helps them get a deeper meaning of their topic than they would using just a book.

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I create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems. I have had assignments in which students must work together and within their community complete a task. Especially with mathematics, we use many online manipulatives and learning resources which has students use computational thinking to innovate and solve problems at a much deeper level than if they just used their workbook. These problems often involve real life scenarios which is more productive to them in the long run.

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I model and nurture creativity and creative expression to communicate ideas, knowledge and connections through my group work, turn-and-talks, and presentations. I always begin my lesson with a model so student's can see what I am expecting and put them to work with someone, either a partner or group, because it is important they feed off of each others ideas and gain knowledge so they can take that to their independent work later on.

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I use technology to collaborate with peers and students in google classroom. With google classroom I can see their work as they do it through google docs or google slides and leave live feedback and comments for them to go ahead and check. They enjoy this feature so they can revise their work and improve their final score.

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I ensure that my students are good digital citizens and contribute responsibility to the digital world by teaching them their responsibilities of how they are supposed to be appropriately online. I also ask them to hold their classmates accountable by making sure they only search school approved websites and maintain academic language.

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I use data to inform the use of educational technology by monitoring what applications students use and why. I evaluate their progress on their tasks and observe which resources are best used to different tasks to make sure they use their resources and time efficiently. I am always going around and completing a progress monitoring form to ensure students are making their progress daily.

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I can be a leader in the field of education and educational technology by assisting my peers and learning from them as well. Collaboration is a big part of growth and community experiences so by working with others to improve student learning experiences we can improve yearly the amount of good online citizens and the skills they accumulate.