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The essential employability abilities that University of Bolton graduates should possess are

provided by the Graduate Attributes Matrix for Employability comprising ten attributes.

Subsequently in this section, I will critically appraise the ten attributes of the model.

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Self-awareness enables one to identify and control feelings as well as their advantages and

disadvantages. It is seen as the capacity to identify and comprehend ones own feelings

(Ebieme et al., 2024). Considering that the workplace contains several individuals with

differing skills and competencies, a demonstration of this skill-set is asking the right people

the right questions and seeking help, especially in areas where I hold little or no knowledge.

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Iqbal et al. (2023) define resilient as having the capacity to bounce back and succeed in the

face of hardship and setbacks. Employee resilience is the capacity to remain composed under

pressure and to keep giving it your all when things get challenging (Britt et al., 2016),).  I can

demonstrate this attribute in the dynamic work environment by showing optimism. This trait

of optimism as well as self-efficacy and emotional intelligence are positively connected with

staff resilience (Iqbal et al., 2023).

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Problem Solver

Any discrepancy between the desired and actual circumstances is a problem. Finding this gap

and acting to close it or seize the opportunity within is problem solving (Crawford et al.,

2011). Useful methods for effective problem-solving include; problem identification,

implementing solutions, evaluating solutions, generating alternative solutions (Suarta et al.,

2017). In line with these methods, I can show problem-solving proficiency by identifying and

analysing problems and proposing creative and innovative solutions.

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Successful communication is essential for advancing ones career and making a major

contribution to the success of an organisation. It involves speaking, listening, writing, and

reading in the context of fostering positive and harmonious relationships (Suarta et al., 2017).

Effective listening, clear and precise spoken and written communication, the capacity to

interact politely and professionally, and asking insightful questions are a few of the ways I

can demonstrate my communication skills (Crawford et al., 2011).

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‘Awareness of global issues’, ‘appreciation of diversity and multiculturalism’, ‘cross-cultural

competence’ are combined to form the ‘global citizenship skills (Sarfraz et al., 2018).

Capturing my personal understanding of global citizenship and how I can demonstrate it

perfectly, Galpin (2017) reports that respect and value for diversity as well as an

understanding of how the world works economically, politically, socially, culturally,

technologically and environmentally is the traits of a global citizen.

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New Game Plus, also New Game+ ( NG+), is an unlockable video game mode available in some video game titles that allows the player to restart the game's story with all or some of the items or experience gained in the first playthrough. New Game Plus modes are typically unlocked after completing the game's story at least once and sometimes contain certain features not normally available in the initial playthrough, such as increased difficulty, altered combat or encounters, and more.

The term was coined in the 1995 role-playing video game Chrono Trigger, but examples can be found in earlier games, such as Digital Devil Story: Megami Tensei, The Legend of Zelda, Ghosts 'n Goblins, and Super Mario Bros.. This play mode is most often found in role-playing video games, where starting a New Game Plus will usually have the player characters start the new game with the statistics and equipment with which they ended the last game. Key items that are related to the story are normally removed so they cannot ruin the game's progression, and are given back to the player at the time they are needed; likewise, characters that the player acquires throughout the story will also not appear until their scheduled place and time, but will get the enhanced stats from the previous playthrough.

Games with multiple endings, such as Chrono Trigger, may feature a New Game Plus mode which allows the player to explore alternate endings. Many games increase the difficulty in a New Game Plus mode, such as those in the Mega Man Battle Network series and Borderlands series. Others use the feature to advance the plot. In Astro Boy: Omega Factor, the player uses the game's Stage Select mechanism, explained in-story as a form of time travel, to avert disaster, while in Eternal Darkness: Sanity's Requiem, the player defeats three different final bosses, one in each playthrough, to access the true ending.

Some New Game Plus variations alter established gameplay. This includes unlocking new characters, such as in Castlevania: Symphony of the Night; new areas, such as in Parasite Eve; new items, such as in the series; new challenges, such as in the series, or new weapon and armor upgrades, like in God of War II's Bonus Mode and God of War (2018)'s New Game+ mode.

Games that connect to online marketplaces may require the player to complete a New Game Plus game to obtain certain achievements, such as the "Calamity Kid" achievement in the game . Others may require or be required by additional purchases in the form of downloadable content, such as in Yakuza: Like a Dragon.

Final Fantasy XIV is a MMORPG with an extensive story line called the "main scenario quest" or colloquially the "MSQ". A New Game Plus option was introduced during the Shadowbringers expansion patch cycle, which allows players to replay the main scenario and selected other scenarios, either in their entirety or specific expansion's stories.

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New Game Plus, also New Game+ ( NG+), is an unlockable video game mode available in some video game titles that allows the player to restart the game's story with all or some of the items or experience gained in the first playthrough.

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Being enterprising means tendency to start up and manage projects. The most enterprising

people set up frequent innovative projects and are more growth-oriented which means that

they have to be opportunistic and good at utilising human, technological, physical and

organisational resources (Caird, 2013).

A way I can demonstrate this is by taking initiative at work and applying my problem-solving

skills to create innovative solutions to existing problems as well as being on the lookout for

opportunities that can be leveraged for personal and organisation growth.

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Adaptability is the capacity to change, including both the competence and the motivation to

do so (Hall and Chandler, 2005). For employees, adapting to different employment contexts

is an essential skill for career success (Finch et al., 2023). To become successful and keep up

with trends and dynamics in the workplace, I must demonstrate my ability to adapt by being

open-minded to change as well as resilient and continuously improving myself and being

teachable.

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The subject of Collaboration represents an individual’s ability to manage relationships in a

work setting. This enables an individual to respect others and accept differences in opinion to

work towards the achievement of a common goal (Sarfraz et al., 2018).

I can demonstrate this skill by; being open-minded when dealing with colleagues, taking

directions from those better-informed when dealing with issues I am not familiar with, and

accepting constructive feedback to perform better.

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Self-confidence is regarded as a very valuable individual asset and “believing in oneself” is a

key to personal success (Bénabou and Tirole, 2002). Self-confidence means the power and

independence in self under which one starts an action and finish it without expecting others’

help and benefit (Jan et al., 2015). I can demonstrate confidence in my abilities and ideas by

sharing them in a respectful manner as well as taking on projects that are within my

capabilities.

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The capacity and inclination for learning enables an individual to continuously acquire new

abilities and expertise in line with the demands of their profession, thereby staying up to date

with the most recent advancements in their industry (Suarta et al., 2023). I must show

commitment to continuous professional development through seeking education, improving

my existing skills and getting new relevant skills to promote my competence.

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Introduction

Marais and Perkins (2012) claim that through self-assessment, students can identify their

personal development goals in addition to their future learning objectives. In this section,

using the GAME+ self-assessment diagnostic tests, I will critically analyse, evaluate and

reflect on my behaviours, skills and attributes in line with the GAME+ framework.

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Outcome

From my diagnostic test, I realized that I was not one to take initiative and that I tended to

shrink from leadership roles and duties irrespective of my skills or qualifications. I also from

the assessment confirmed that I was happy to always relinquish the burden of making

decisions to others even in matters that concern me. The Influence and Impact test however

confirmed my stance that actively listening was a vital component of effective

communication.

Reflection and Evaluation

According to Riggio and Tan (2013), the focus of influence skills is on inspiring and

influencing people to achieve their own or the organizations objectives. The ability to

comprehend and evaluate other motivation in relation to organizational goals, as well as to

devise and implement strategies for maintaining others motivation to pursue those goals, is

how we viewed influence skills.

Taking the influence and impact diagnostic test, I evaluated myself for leadership, decision-

making, team formation/teamwork and communication skills. From the outcome of the

influence and impact test as stated above I am severely lacking in the attributes that make a

good leader. Taking this into consideration, I can trace this behaviour to my shyness to

spotlight which sees me continually relegating myself to the backseat when it comes to

decision making. I deduce conclusively from this that I have to Prioritise; taking initiative in

the workplace and assuming roles that require my expertise when the need arises, sharing my

ideas and establishing a relationship with my colleagues in order to build team synergy.

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Outcome

According to Say et al. (2019) Personal effectiveness is the belief in one’s abilities to

successfully perform a given task. It corresponds to individual judgment of the capacity to

cope with the requirements of a given situation, or to achieve a goal. Although I confirmed

my excellent communication, problem solving and adaptability skills, from carrying out the

personal effectiveness diagnostic test, I observed that my time management skills were

lacking. Looking inward further I can trace and link this lack to my inability to say no to

more work and prioritise tasks. I also have deduced that my ability to adapt to workplace

dynamics quickly makes me an “agile” individual.

Reflection

According to many studies, the feeling of personal effectiveness seems in any case to be an

important indicator of the performance of an individual (Zammel et al., 2018). Taking the

personal effectiveness diagnostic test, I evaluated myself for planning, prioritization and time

management, delegation and agility skills. To better manage my time, I would need to plan

my work hours ahead, prioritizing tasks in order of importance while delegating work to

other colleagues where I am unable to take them on. By doing this, I can maximize my time

to perform better. However, on a positive note, this test exposed me to a new term that

describes adaptability and I deduced that I am agile.

Creativity

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Outcome

In Kane et al. (2023) book, they report that creativity is defined by academics as the

generation of original and practical ideas. In this sense, &quot;original&quot; refers to statistically rare

and unique, while &quot;practical&quot; denotes that some stakeholders find the concepts to be

practically valuable. It is the ability to develop new ideas and discover new ways of looking

at problems and opportunities (Janošik et al., 2023). As one of my past passions was fashion

design (African Prints), the creativity diagnostic test was one I could relate with. Albeit in a

different context concerning clothing art, being someone who has been involved in fashion

design training, brainstorming, innovation and thinking outside the box were intricately

linked to my learning.

Reflection

Knowing that I have the affinity to be creative albeit in a clothing art context, I concluded

from the creativity diagnostic test that to promote my creativity in the workplace I should

look to how to harness and transfer this skill into the corporate scene by; giving myself to

continuous learning/continuous personal development to upskill, get domain knowledge and

stay updated on current events, immersing myself in various tasks, and utilising my problem-

solving skills to build my innovativeness and to promote my functionality in the workplace as

the creation of more effective and efficient processes, products, and ideas is primarily

influenced by innovations (Janošik et al., 2023).

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Outcome

Career development encompasses both structure and long-term changes in behaviour and is a

concept that describes a complex, multifaceted, life-long process of an individual’s efforts to

develop and maintain connection with productive activities such as education, paid work,

others of significance (Strauser, 2014). Assessing myself for career development, I learnt

that it not enough to hold skills in a particular work field without a sense of growth and career

advancement. I also recognized the thirst for lifelong learning and continuous professional

development is a focus point if I am to maintain career relevance. Lastly, I should be

proactive in setting career goals.

Reflection

I learnt through this assessment that authenticity and genuineness, distinction, compelling and

excellence are major attributes I must practice to present myself as an ideal career

professional and that to achieve meaningful development in my career. In addition to

adopting these attributes going forward, I also must relentlessly pursue career growth and

development through lifelong learning and continuous professional development.

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Outcome

Career readiness essentially is finding ways to learn in order to possess the appropriate skills

(Carnevale and Smith, 2013). Although the Subject knowledge diagnostic test, revealed that I

had a strong foundation in seeking theoretical and technical about my work field, it also

revealed a need for seeking industry and all-round economic knowledge to build my

competency and keep myself abreast of current trends.

Reflection

The component of subject knowledge encompasses both tacit and explicit knowledge about a

domain (Sternberg and Lubart, 1999). From the outcome of my Subject Knowledge self-

assessment, I have realized that having subject knowledge in the field of work is immensely

important to being successful in it, enough to make a creative contribution. I realise that

regardless of my background, I must seek continuous learning/continuous professional

development concentrating on domain related challenges pertinent to my field so as to form

my own opinion, identify areas of opportunity for innovation and build competency

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Employability has become increasingly recognised as a priority for development within

Higher Education and as a result universities are required to demonstrate the extent to which

students’ employability is enhanced through their studies (Marais and Perkins, 2012). In this

report, I assessed my skills. Using the GAME+ framework. I used the GAME+ self-

assessment diagnostic tests to evaluate myself for influence and impact, personal

effectiveness, creativity, career development and subject knowledge attributes respectively.

From the outcomes of the tests, I gained insights on my strengths and weaknesses as well as

areas of improvement to promote professional development.

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Introduction

In this section, I will, based on my self-assessment results using critical reflection and self-

assessment outcomes in the context of GAME+ show justified strategies for my professional

development.

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Strategy

I am going to keep up my successful and congruent communication techniques, which include

active listening and empathy to show that I genuinely care about other peoples viewpoints. I

also will assume leadership roles where I can take initiative and not shy away from

responsibility and decision making especially in areas where I am competent.

Justification

The topic of influence is pervasive in organizational life because, in order to complete tasks,

individuals must cooperate with, lead, inspire, and/or motivate others in addition to being

receptive to their influence.

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Strategy

To increase my effectiveness, I foremost will plan my activities by setting clear goals as well

as manage my time by prioritizing tasks to optimize productivity. I also will be more self-

aware understanding; my strengths and utilizing these appropriately as well as my

weaknesses which I will improve on for personal and professional growth.

Justification

Practicing self-awareness provides a foundation for me to understand my personal

capabilities and limitations. Setting goals will give me direction and focus and help me plan

and prioritize, effectively manage my time and maximizing productivity.

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Strategy

To foster my creativity, I will give myself to cultivate a thirst for and pursue new knowledge

and new experiences and experiment on new approaches and ideas to doing work as well as

explore multiple possibilities and solutions

Justification

Thinking in diverse ways, creativity, and outside-the-box thinking are all encouraged by

curiosity, investigation, and experimenting, which also supports innovation and problem-

solving abilities.

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Strategy

I will re-assess my current career goals, create a roadmap for my career advancement and

develop a career plan in line with my long-term career goals. I also will prioritize the

acquisition of relevant new skills as well as enhance my existing competencies. I also will

build professional relationships in your field in addition to seeking mentorship guidance from

more experienced individuals.

Justification

Career planning provides direction and focus. Skill development enhances employability and

career advancement. Networking expands professional connections and opportunities.

Mentorship offers guidance and support. Performance evaluation ensures continuous growth

and improvement.

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Strategy

To develop my subject knowledge, I will actively practice continuous learning/continuous

professional development by taking courses as well as conduct research to understand core

concepts and underlying principles related to my field

Justification

Continuous learning/continuous professional development on addition to research provides a

strong domain foundation and keep’s knowledge current.

Conclusion

After critical analysis of the GAME+ attributes followed by a critical reflection and

evaluation of my skills and attributes based on the outcomes of GAME+ diagnostic tests, I

generated justified strategies to foster my; influence and impact, personal effectiveness,

creativity, career development and subject knowledge attributes respectively. These strategies

combined with the self-assessment tests will provide me a basis to develop my employability

prospects and develop professionally.

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MIRACLE GOLLEY STUDENT NUMBER: 2338220