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i liked using the vr because we got to experience some really cool stuff without having to get out of campus. The game would work like the player going into each system and learn and study them at the end the player gets to ask questions.

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I learned the human body parts and how they’re called. It gives you a lot of information and what it’s function does. It can improve if you add like a game to learn more about it and giving you helpful information or doing a fun activity. I learned that with VR’s you can experience a lot of things. Sometimes if you don’t have the chance to experience them in real life. In the human reality I learned all about body parts, and see closely about all of that. Very fun experience.

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On Tuesday, while experimenting with the human anatomy vr program, we became curious to see if there could be an app that demonstrates the effects of diseases and negative habits on the human body over time. With this app, it would help people interested in the human anatomy recognize the progression of worsening health. Various uses to this program would include:
- Showing the stages of illnesses such as cancer and why it is important to get things checked out with time.
- help people with alcohol or drug abuse problems recognize the permanent effects it can have on their  body with time.
- highlight the physical signs that disorders or mental health issues may have so others can identify people who may be in need of help.

In the app, there would two sliders. One that determines the time that has passed and another that determines the seriousness of the issue. Ex: extreme alcoholic or stage 4 cancer.

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During this week I had a great experience using the Vr especially because we got to experience things without having to go anywhere out of campus and actually enjoy learning about the parts of the body. This experience was helpful in different ways and fun for people who have never experienced using a VR before but overall everything was fun.

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Our game will have a better quality graphics to show in more detail the anatomy of the human body, also we would make the game more engaging and fun to learn. The game will be a competitive game with a leader board and point system. To motivate you to learn and compete with other people online or with a computer. You will also be able to connect your game with a PC to save you progress and share your results.

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So, my idea is that you are a famous surgeon who does operations on the human body; as well as a medical doctor who van shrink to microscopic levels and fight off different sicknesses, personally. You get to see the entire anatomy of the human body and the systems that are in it. You get to replace bone structures, tissues, limbs, etc. In it, you would be able to see every bone in the body, and move the "patient" that you are working on in realistic patterns. If you made a mistake, you would have to quickly fix it, our else your "patient" would die, with the unsatisfactory conclusion of a game over.

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Elizabeth Rios and Citlalli Martinez Castro 

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Elizabeth Rios and Citlalli Martinez Castro 

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The player wakes up as a skeleton in a graveyard. Beside the grave there just so happens to be a human anatomy textbook that you use to find the missing bones from your body. Through that process you learn what bones go where and they’re called. Once the player has finished putting themselves back together, a Muscle person rises besides you and you help put them back together too. This is possible with the same textbook from earlier;this time for the muscular system. With this more educational like game, anyone can play it and at least learn one thing about the skeletal and/or muscular system. If this idea is expanded upon, the game could also even teach that if you have the knowledge and capabilities to help others, you should. So if the game expands from there, the player, now a skeleton doctor, could explore the spooky appearing environment to help other monsters/creatures. We could then implement activities like surgery and checkups that would teach even more about bodies and how they work.

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I liked the Human Anatomy VR, but maybe more people would like it if it was made into a game. The game would work like the player going into each system and learn and study them at the end the player gets asked questions and earn points and when you earn points you get to access different like character skins. Then the point of view would be 1st person of course with maybe a robot helper. I feel like these ideas would make people want to learn about the Human Anatomy more.

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So I think the best way to make an interactive learning experience is to make it competitive. People are more enticed to do an activity if you can fell accomplished afterwards. So a way to do that’s is to make a global leaderboard and a leaderboard with friends you add on the game. Yeah he game would be a fps in the perspective of a white blood cell taking on diseases and they become more deadly to the body as you progress. Starting off with a common cold and progressing to something like cancer. I think the power ups concept would be like over the counter medicines and the best would be prescription medicine. You would travel throughout the body with a team of other white blood cells to defend the body. Your skill and speed would get you a better score on leader boards.

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Without having to travel to numerous locations and see different professions. Such as in Human Anatomy and Physiology, we think that VR can help teach. Also, explaining how things are genuinely done. You must be familiar with the functions of each organ in the body in order to pursue these career opportunities. Each student will be given challenges and examples in our game that range in difficulty. There will be bodies that can be dissected and rebuilt for use in training. In order to inspire pupils to think and act imaginatively. Our bodies with various illnesses and tumor types will be present.
Our VR Game we would have every layer spread a part. They would have to
Get each thing from the later and combine them together. And add games to it but to learn about the human system.

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Jean Gomez & Yesiel Pereira & Daniela Duron

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Jean Gomez & Yesiel Pereira & Daniela Duron

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We would make a game like operation but in VR. it would be almost exactly like the game but more realistic and higher stakes. There would be different levels that are different scenarios. For example, one would be open heart surgery another would be brain surgery. The buzzing in the original game would also be included. You would be able to feel and hear the vibration.

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We believe that VR can help teach and show how things are truly done without having to go to different places and observe professions, such as in Human Anatomy and Physiology. In these career paths you will have to know about how the body works and where and what all of the organs do. In our game there will be examples and challenges presented to each students at every level of difficulty. There will be body’s that could be dissected and reset to practice. There will be bodies with different diseases and different types of tumors to encourage students to think and act creatively. There will also be examples of professionals for students to shadow.