# data[].attributes.body
Is y is the new number

# data[].attributes.body
Is x is old number

# data[].attributes.body
Depends on the independent varidle

# data[].attributes.body
Dose not need someone else

# data[].attributes.body
Is multiplication and division

# data[].attributes.body
Is adding and subtracting

# data[].attributes.body
Goes up and down

# data[].attributes.body
Side to side

# data[].attributes.body
Is left and right

# data[].attributes.body
Is up and Down

# data[].attributes.body
It goes up

# data[].attributes.body
It goes sideways

# data[].attributes.body
We’re the two lines cross

# data[].attributes.body
Is a abject to organize information

# data[].attributes.body
Are written always written to x then y example (1,2) (2,4)

# data[].attributes.body
Is like grid paper

# data[].attributes.body
Is the problem