# data[].attributes.attachment_link.description
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

# data[].attributes.headline
Wystąpienie Mitcha Resnicka na konferencji TED

# data[].attributes.subject
Wystąpienie Mitcha Resnicka na konferencji TED

# data[].attributes.attachment_link.description
Coding isn't just for computer whizzes, says Mitch Resnick of MIT Media Lab -- it's for everyone. In a fun, demo-filled talk Resnick outlines the benefits of teaching kids to code, so they can do more than just use new tech toys but also create them.

# data[].attributes.attachment_link.readable_text
On January 2, our group at the MIT Media Lab introduced a new generation of Scratch, called Scratch 3.0. Much has changed since we introduced the first generation of our Scratch programming language and online community, back in 2007.

Back then, most K-12 educators saw computer programming as a narrow technical skill, too difficult for most elementary and middle-school students, and useful only for students planning to become professional programmers. Graphical programming languages were generally seen as toys or gimmicks, not appropriate for educational applications.

Fast forward to 2019, and the perceptions and activities around computer science education have changed dramatically. There is a growing recognition of the value of introducing coding to all students. Organizations like code.org and CS4All have been successful in promoting the integration of computer science into state curriculum standards.

Scratch has grown beyond our most optimistic expectations. There are more than 30 million registered members on the Scratch website, and every month 1 million new people join (most of them ages 8-16). Every day, Scratch community members create more than 200,000 new stories, games, animations and other projects on the site. And the Scratch block-based approach to coding has become the de facto standard for introducing students to coding.

But just engaging more students in coding has never been our top priority. Rather, our educational mission is to engage students in thinking creatively, reasoning systematically and working collaboratively-essential skills for everyone in today's society. From the beginning, we integrated Scratch coding activities into an online community, so that students can provide feedback, inspiration and encouragement to one another. And we took a project-oriented approach so that students can learn to express themselves creatively and develop their creative capacities.

Over the past decade, we've found that it's much easier to spread the technology of Scratch than the educational ideas underlying it. So in developing our newest generation of Scratch, we've put special emphasis on supporting the interest-driven, project-based, creativity-enhancing activities that are at the heart of our educational approach.

The initial results are encouraging. As we tested prototypes of Scratch 3.0, we've been amazed by the diversity and creativity of projects that kids have made-such as a hedgehog that speaks French, a hippopotamus that dances to hip-hop and a soccer game you control with your shoe.

Scratch 3.0 includes "extensions"-extra collections of coding blocks-that are designed to broaden the range of what students can create with Scratch, to make sure that it connects with the wide diversity of student interests. Students can program motors, lights and sensors with the LEGO and micro:bit extensions. They can program characters to speak in other languages with the Translate extension or to talk out loud with the Text-to-Speech extension. And the library of extensions with continue to grow over time.

We've also added a wide range of video tutorials, to help students and teachers get started on Scratch projects, and to support Scratch's creative learning approach. Over the coming year, we plan to provide new resources for teachers each month, highlighting strategies for supporting creative use of Scratch in classrooms.

Partner organizations are also providing new resources to expand the creative possibilities of making and learning with Scratch. The ScratchEd Team at the Harvard Graduate School of Education is launching a new version of its popular Creative Computing Curriculum Guide (updated for Scratch 3.0), and expanding its Scratch Educator Meetups. Meanwhile, CS First and Code Club are updating their offerings to support Scratch 3.0 activities.

The growing societal interest in coding provides a great opportunity-not just for supporting future engineers and scientists, but for enabling all students, from all backgrounds, to develop the confidence and capacity to express themselves creatively with new technologies.

Today's students want to design, create, experiment and explore with new technologies. They're willing to work hard on projects that connect with their interests and that provide opportunities for collaboration and expression. Scratch 3.0 is designed to support these students: a next generation of technology to provide the next generation of students with the tools and support they need to realize their dreams and ambitions.

# data[].attributes.attachment_link.title
Mitch Resnick: The Next Generation of Scratch Teaches More Than Coding - EdSurge News

# data[].attributes.attachment_link.description
On January 2, our group at the MIT Media Lab introduced a new generation of Scratch, called Scratch 3.0. Much has changed since we introduced the first generation of our Scratch programming language and online community, back in 2007.

# data[].attributes.attachment_link.readable_text
Scratch in Practice (SiP) shares ideas and materials from the Scratch Team and educators around the world.

Scratch is a free visual programming language and online community where anyone can create their own stories, games, and animations. We are so excited to share the many pathways to participate in the Scratch global community!

Learn More

# data[].attributes.attachment_link.description
Scratch in Practice (SiP) shares ideas and resources from the Scratch Team and educators around the world. Each month, the SiP website will feature a new theme to explore and discuss.

# data[].attributes.attachment_link.description
With ScratchJr, young children (ages 5-7) can program their own interactive stories and games.

# data[].attributes.headline
Scratch Junior - posty na Oswajamy Programowanie

# data[].attributes.subject
Scratch Junior - posty na Oswajamy Programowanie

# data[].attributes.attachment_link.description
programowanie, mistrzowie kodowania, mistrzowie kodowania junior, Scratch, kodowanie, mata edukacyjna, edukacja, aplikacje, roboty

# data[].attributes.attachment_link.readable_text
Zbliża się długo oczekiwany przez fanów piłki nożnej, Mundial. Mamy nie lada gratkę dla naszych najmłodszych kibiców!
Znacie karty scratchowe prawda? Pisaliśmy już o nich w artykule zatytułowanym Gramy w karty
Tym razem mamy dla Was piłkarskie wydanie kart!
Dzięki tutorialowi zapisanemu na 8 stronach kart, będziecie mogli razem ze swoimi uczniami stworzyć mini grę, w której kot lub inny duszek, którego wybierzecie, będzie strzelał gole.
Piłka przybiera różne wartości jeśli chodzi o prędkość, a kot potrafi strzelać gole z tzw. przewrotki.
Wypróbujcie sami. Wystarczy wydrukować karty, zalaminować i rozdać uczniom. Dobra zabawa murowana!
Pamiętajcie, że nie musicie mieć tylu kart, ilu uczniów. Dzieciaki mogą korzystać z nich w parach lub w mniejszych zespołach.
Karty pobierzecie pod tym adresem LINK
Oto przykładowy projekt, który powstał na podstawie wskazówek zawartych na kartach.
https://scratch.mit.edu/projects/228020389/#player

Karty zostały przetłumaczone z języka niemieckiego, a ich autorem jest Florian Kraus. Znaleźliśmy je na stronie scratched.gse.harvard.edu, która jest prawdziwą kopalnią inspiracji.

Autorka: Joanna Apanasewicz

# data[].attributes.attachment_link.description
Zbliża się długo oczekiwany przez fanów piłki nożnej, Mundial. Mamy nie lada gratkę dla naszych najmłodszych kibiców! Znacie karty scratchowe prawda? Pisaliśmy już o nich w artykule zatytułowanym Gramy w karty Tym razem mamy dla Was piłkarskie wydanie kart!

# data[].attributes.body
https://scratch.mit.edu/projects/276271314/fullscreen/

# data[].attributes.body
https://scratch.mit.edu/projects/276660763/

# data[].attributes.attachment_link.description
Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.

# data[].attributes.body
https://scratch.mit.edu/projects/77872494/

# data[].attributes.attachment_link.description
Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.

# data[].attributes.body
https://scratch.mit.edu/projects/222972802/

# data[].attributes.body
https://scratch.mit.edu/projects/283514716/

# data[].attributes.body
Używa mikrofonu do rejestrowania dźwięku

# data[].attributes.body
https://scratch.mit.edu/projects/216123417/