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Does damage per second automatically clicks. Could be used in my game.

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Will likely be used as the currency in the clicker game to buy upgrades.

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Could be used in my clicker game as an upgrade for more damage per click.

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Could be part of an enemy in my game. It'll fit the game really well as spiders are usually in fantasy clicker games.

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Could be an enemy in my game as it being fantasy. Could have properties like magic. Could make my clicker game interesting.

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Could be an enemy in my clicker game as the theme is fantasy after all.

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Will be in the background, could be used in castle and dungeon settings.

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Rocks could be in the background as part of the environment which will look good.

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Can go in the background of my game as part of the environment.

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Setting where the clicker game will take place in.

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This setting also follows the fantasy genre of my game and the setting is outside which can also make a good clicker game out of this setting as I can do many assets on it.

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This setting is in a castle in the fantasy genre which looks like a good setting for my clicker game, as I can do a lot of stuff in this setting.

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This settings in this photo follows my fantasy and dungeon setting of my game which works well. So it'll improve my game design overall with this look.

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I've chosen these colours for my game as they're the ones that'll be used mostly and they're bright colours making my game look addictive and attractive. I also made sure to use each colour for its purpose such as purple for magic effects, black for outlines of items, blue/green for potions, health etc.

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Cartoon as an art style is beautiful and works really well for a clicker game with limited details and bright colours.

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Massively multiplayer online role-playing game

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Pixel art for my game will be reasonable and will be easier to do instead of using cartoon.

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Art styles for my clicker game.