# data[].attributes.body
3...............................4818
5.20120369.0230..
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# data[].attributes.body
the code  saids that the choice for the response if the score is <10 you say good job is score less then 6 you say your suck bro pause.

# data[].attributes.body
when the green flag is clicked the time is already set to 20 the sprite will wait until time or 0 to say " time is up " only for 2 secs if the score is greater than 9 the sprite will say " excellent job ! your a superb marksman for 2 secs , then all sprite will stop . Then if score is less than 6 main sprite will say " you're really terrible for only 2 secs then all sprites will stop .

# data[].attributes.headline
its a code for timing and taking away time

# data[].attributes.subject
its a code for timing and taking away time

# data[].attributes.body
-David

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When the green flag is clicked and the time is over if your score is below 6 the person will say that you are trash but if your score is above 9 it will

# data[].attributes.body
when green flag is click the time will be set to 20 seconds we'll wait until time is over.Once time is over it would inform us for some 2 seconds. If we score more than 9 it would say we did an excellent job for 2 seconds and stop the game.However if we score less than 6 it would say we did terrible for 2 seconds and it ends game

# data[].attributes.body
There will be a 20 second timer starting at the beginning. Then there will be a times up message and then depending on your score you will get a certain message

# data[].attributes.body
in the beginning of the game the time set to 20 , when the green flag in clicked

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It is adding time

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When the flag is clicked the timer will start when the time runs out and you have a certain amount of points when the time runs out the game will display a certain dialog

# data[].attributes.body
its a timer for the sprite so it can stop everything and say something HEY I TRIED SO BE HELP

# data[].attributes.headline
it says that when time is 0 they say times up for 2 seconds then if the score is greater than 9 say there doing a good job for 2 seconds the if the score if less than 6 say bad job 

# data[].attributes.subject
it says that when time is 0 they say times up for 2 seconds then if the score is greater than 9 say there doing a good job for 2 seconds the if the score if less than 6 say bad job 

# data[].attributes.body
A.I.R

# data[].attributes.body
There will be a time limit, when time reaches 0, the character then says Times Up! then if the the score is above 9, the character then says you did a good job. if you a score below 6, it says that you did a terrible job. Then it stops.

🈸🈸🈸

# data[].attributes.body
Theres a 20 second timer at the beg

# data[].attributes.body
first the time will be set to 20, then when the time equals zero, say "times up" for 2 secs and if the score is greater than nine, you will be praised, if the score is below six, the archer will say "wow that was really terrible" and stop all.

🈸🈸🈸

# data[].attributes.body
First when the green flags is clicked, the time will be set to 20 seconds. When time equals zero, a sprite will reply saying "time's up". if the score is more than 9 points then, the sprite will reply with a positive comment. If the score is less than 6 than the sprite will reply with a negative comment.

# data[].attributes.body
When green flag clicked means in the beginning or when the game starts.The set time to 20 block is setting the time to 20 seconds in the beginning.Wait until time=0 is saying to stop something until the time equals 0.Say times up for 2 secs is telling the sprite to send the message that time is up for 2 seconds.

# data[].attributes.body
When the green flag is clicked the variable time will  be set to 20, then the sprite with wait until the time variable is at zero, once at zero then the  sprite will say "times up" for 2 secs . If the score variable is greater than 9 then the sprite will say "Excellent job! You're a ........" for 2 secs and stop all actions in all sprites. if the score less than 6 then "wow that was really terrible " will be said and stop all actions in sprites

# data[].attributes.body
the timer will set to 20
the sprite will say times up once time hit zero and depending on the score if it above 9 or below six the sprite will say wow that was really terrible or excellent job youre a supperb marksman

# data[].attributes.body
after the game is done, then the background will change depending on the score. (ex. if i make a score of 10 then i will get the "excellent job... "background. but if i get 5, then it will be the "wow your really bad" background

# data[].attributes.body
That code basically makes the timer start and depending on how high your score is when the time equals zero depends on what the character will say. And after that message it stops all code

# data[].attributes.body
The time is going to be set to 20 seconds.The sprite is going to give a response to the persons score. Also if the times runs out its going to give a response. When the score is greater than 9 its going to give a positive response. If less than six its going to give a negative response. If time equals 0 its going to say times up. Its going to stop all after this.

# data[].attributes.headline
when the 20 second timer runs out, If the player scores 9 or more points , the game will say" Excellent job!....." for 2 seconds, if the score is under 6, the game will share a harsh response for 2 seconds

# data[].attributes.subject
when the 20 second timer runs out, If the player scores 9 or more points , the game will say" Excellent job!....." for 2 seconds, if the score is under 6, the game will share a harsh response for 2 seconds

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R.LA

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Predict the output of the code below. Make sure you write about each block in your description and use coding vocabulary. (variable, condition)