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This painting was created c. 530-520 BCE. Monterozzi Necropolis, Tarquinia, Italy.

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Mechanism 1: Create a setting which represents a large cemetery with large tomb chambers 

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Mechanism 1: Create a setting which represents a large cemetery with large tomb chambers 

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In the era of which this art was created it was Etruscan custom to build large cemeteries containing tomb chambers. By creating a setting of a tomb chamber to place Etruscan art elements, like the Tomb of the Leopards, it would allow the audience to get a real sense of the artistic elements that Etruscan customs embodied.

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Mechanism 2: Create a banquet where individuals can gather to enjoy music, food and drink.

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Mechanism 2: Create a banquet where individuals can gather to enjoy music, food and drink.

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In the art piece above, "The Tomb of the Leopards" men and women are depicted gathering together in a banquet. Etruscans flourished in Italy and were known for their extravagant banquets. Creating banquet style gatherings where people could sign up to attend, in a space created to look like an Etruscan banquet, would provide a glimpse into a large part of the culture.

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Mechanism 3: Have an individual run a metal working display where they can teach and show the skill

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Mechanism 3: Have an individual run a metal working display where they can teach and show the skill

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Etruscans were very well known for their skilled metal work. To educate the audience on how the metal work was created during this time period, a metal work artist could create jewelry, small sculptures or Etruscan decorations to display the craft. An example of Etruscan metalwork can be seen below.

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Woodcut from Thirty-Six Views of Mount Fuji, 1826-33.

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Mechanism 1: Create an Interactive Experience 

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Mechanism 1: Create an Interactive Experience 

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Mount Fuji is the largest mountain in Japan and is a symbol of the country. There could be an interactive experience using a virtual reality headset which allows the audience to see the views of Mount Fuji.

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Mechanism 2: Painting of a Yin and a Yang

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Mechanism 2: Painting of a Yin and a Yang

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This print is said to create an abstract Yin and Yang. The Yin and Yang is a Japanese symbol of opposite forces which are dependent on each other. There could be an interactive station where the audience can learn about the yin and yang and then paint their own.

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In the print, it depicts the force of the large wave throwing around the small boat with the fisherman in it. Fishing was a hard, daily lifestyle of the Japanese people. I would create an interactive simulation with a small boat that people sat in that moved and shaked mimicking that of the waves in Japan similar to that in the image.

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Basket by Julia Parker. c. 2011.

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Mechanism 1: Create a space for people to weave their own baskets

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Mechanism 1: Create a space for people to weave their own baskets

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I would create stations for people to weave baskets using their media of choice. I could play a video teaching them how (see below) and then they could attempt to create their own.

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How to make a Coiled Raffia Bowl DIY Tutorial | Craftiosity | Craft Kit Subscription Box

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Basket walls are becoming increasingly popular as people seek out old and vintage baskets to use as decor. These basket walls really show the appreciation for the basket weaving art. Tutorials could be held showing the audience how to display baskets in a respectful and beautiful way.

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The intricacy of creating baskets can be very challenging depending on the materials used. Baskets are created out of many different materials to be many different shapes. The character of these materials often had a purpose for why it was chosen. In the sensory room people could see and touch the different materials before they are created into a basket and in their basket form. This allows the audience to visual and feel how challenging it is to use different materials.

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Hawaii, 18th Century.

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Mechanism 1: Incorporate Hawaiian Music 

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Mechanism 1: Incorporate Hawaiian Music 

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I would incorporate music into my display of this Hawaiian garment. This creates a space that places the audience into the culture and the feel of Hawaii. There is a link to Hawaiian music below as an example.

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Hawaiian Music & Hawaiian Music Ukulele: Isle of Aloha FULL ALBUM of Hawaiian Music for Hula Dancing

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The cloaks were garments worn by men in combat and symbolized protection of the Gods. Leis are currently used in Hawaii as a symbol of honor and greetings. There could be a station where people create their own lei and get to wear a piece of Hawaiian culture that they created at the museum.

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I would create a walk through photo gallery of individuals wearing the garments, such as the cloak above, to depict a true image for the audience to view of how the handmade clothing was worn.